Implement libinput device configuration

We need to defer config application to the first manage_start event
using a should_manage flag so that all *_support events have arrived
before we try applying the configs

This commit also has two other fixes
- fixes a potential use-after-free by telling InputDevice when a
 LibinputDevice is .removed.
- fix logFn (removed "if (scope != .default) return;")

I used kwm to help figure out the manage pattern for the input config.
Link to kwm: https://github.com/kewuaa/kwm
This commit is contained in:
Ben Buhse 2026-02-10 20:06:17 -06:00
commit 296f875993
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GPG key ID: 7916ACFCD38FD0B4
5 changed files with 184 additions and 22 deletions

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@ -10,14 +10,20 @@ SPDX-License-Identifier: GPL-3.0-or-later
These are in rough order of my priority, though no promises I do them in this order.
- [ ] Support `None` modifier for keybinds (needed for media/brightness keys)
- [ ] Support per-host config using properties (maybe also per-output?)
- [ ] Add input configuration, i.e. pointer acceleration and that type of thing
- [ ] Support a basic bar
- [ ] Support starting programs at WM launch
- [ ] Support overriding config location
- [ ] Add support for multimedia/brightness keys (this might not be neccesary)
- [ ] Support window rules (float/tags/SSD by app-id/title)
- [ ] Support switch handling (e.g. lid close)
- [ ] Support multiple seats
- [ ] Support clipping floating windows on edge of/between outputs
- [ ] Support keybind modes (e.g. passthrough)
- [ ] Support `focus-follows-cursor` granularity (`normal` vs `always`)
- [ ] Support solid `background-color` fallback (no wallpaper)
- [x] Support changeable primary ratio
- [x] Support changeable primary count
- [x] Support multiple outputs

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@ -112,6 +112,12 @@ pub fn manage(context: *Context) void {
context.config = new_config;
context.initialized = false;
// Mark all libinput devices as needing config re-application
var dev_it = context.im.libinput_devices.iterator(.forward);
while (dev_it.next()) |libinput_device| {
libinput_device.should_manage = true;
}
if (wallpaper_changed) {
if (context.wallpaper_image) |img| img.destroy();
context.wallpaper_image = loadWallpaperImage(new_config);
@ -132,6 +138,12 @@ pub fn manage(context: *Context) void {
}
}
}
// Apply input configs for new or reconfigured devices
var dev_it = context.im.libinput_devices.iterator(.forward);
while (dev_it.next()) |libinput_device| {
libinput_device.manage();
}
}
fn loadWallpaperImage(config: *Config) ?*WallpaperImage {

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@ -36,6 +36,12 @@ pub fn create(river_input_device_v1: *river.InputDeviceV1) !*InputDevice {
}
pub fn destroy(input_device: *InputDevice) void {
if (input_device.libinput_device) |libinput_device| {
libinput_device.input_device = null;
}
if (input_device.name) |name| {
utils.allocator.free(name);
}
input_device.link.remove();
utils.allocator.destroy(input_device);
}
@ -47,16 +53,8 @@ fn riverInputDeviceV1Listener(river_input_device_v1: *river.InputDeviceV1, event
river_input_device_v1.destroy();
input_device.destroy();
},
.type => |ev| {
// This event is only sent once when the object is created
assert(input_device.type == null);
input_device.type = ev.type;
},
.name => |ev| {
// This event is only sent once when the object is created
assert(input_device.name == null);
input_device.name = mem.span(ev.name);
},
.type => |ev| input_device.type = ev.type,
.name => |ev| input_device.name = utils.allocator.dupe(u8, mem.span(ev.name)) catch @panic("Out of memory"),
}
}

View file

@ -8,6 +8,15 @@ context: *Context,
river_libinput_device_v1: *river.LibinputDeviceV1,
/// The river_input_device_v1 associated with this Libinput device.
input_device: ?*InputDevice = null,
/// Set to true whenever we want to apply input configurations.
/// At first, we wait for the first manage_start because it's after all of the
/// _support events. After that, it's set to true whenever the config is
/// reloaded.
should_manage: bool = true,
send_events_support: SendEventsModes = .{},
send_events_current: ?SendEventsModes = null,
@ -87,14 +96,18 @@ pub fn create(context: *Context, river_libinput_device_v1: *river.LibinputDevice
return libinput_device;
}
pub fn destroy(input_device: *LibinputDevice) void {
input_device.link.remove();
utils.allocator.destroy(input_device);
pub fn destroy(libinput_device: *LibinputDevice) void {
if (libinput_device.input_device) |input_device| {
input_device.libinput_device = null;
}
libinput_device.link.remove();
utils.allocator.destroy(libinput_device);
}
fn riverLibinputDeviceV1Listener(river_libinput_device_v1: *river.LibinputDeviceV1, event: river.LibinputDeviceV1.Event, libinput_device: *LibinputDevice) void {
assert(libinput_device.river_libinput_device_v1 == river_libinput_device_v1);
const im = libinput_device.context.im;
log.debug("bwbuhse: {s} for {d}", .{ @tagName(event), river_libinput_device_v1.getId() });
switch (event) {
.removed => {
river_libinput_device_v1.destroy();
@ -105,9 +118,8 @@ fn riverLibinputDeviceV1Listener(river_libinput_device_v1: *river.LibinputDevice
var it = im.input_devices.iterator(.forward);
while (it.next()) |input_device| {
if (input_device.river_input_device_v1 == river_input_device_v1) {
// This event is only sent once when the object is created
assert(input_device.libinput_device == null);
input_device.libinput_device = libinput_device;
libinput_device.input_device = input_device;
log.info("input dev {} is associated to libinput {}", .{ river_libinput_device_v1.getId(), river_input_device_v1.getId() });
}
}
@ -152,8 +164,143 @@ fn riverLibinputDeviceV1Listener(river_libinput_device_v1: *river.LibinputDevice
}
}
pub fn manage(libinput_device: *LibinputDevice) void {
if (libinput_device.should_manage) {
libinput_device.should_manage = false;
libinput_device.applyInputConfigs();
}
}
pub fn applyInputConfigs(libinput_device: *LibinputDevice) void {
const input_device = libinput_device.input_device orelse return;
const device_name = input_device.name orelse return;
const config = libinput_device.context.config;
const dev = libinput_device.river_libinput_device_v1;
for (config.input_configs.items) |input_config| {
if (input_config.name) |config_name| {
if (!mem.eql(u8, config_name, device_name)) continue;
}
log.debug("Applying input config to {s}", .{device_name});
if (@as(u32, @bitCast(libinput_device.send_events_support)) != 0) {
if (input_config.send_events) |val| {
const mode: SendEventsModes = @bitCast(@as(u32, @intCast(@intFromEnum(val))));
const mode_bits: u32 = @bitCast(mode);
const support_bits: u32 = @bitCast(libinput_device.send_events_support);
if (mode_bits == 0 or mode_bits & support_bits == mode_bits) {
applyResult(dev.setSendEvents(mode));
}
}
}
if (libinput_device.tap_support > 0) {
if (input_config.tap) |val| applyResult(dev.setTap(val));
if (input_config.tap_button_map) |val| applyResult(dev.setTapButtonMap(val));
if (input_config.drag) |val| applyResult(dev.setDrag(val));
if (input_config.drag_lock) |val| applyResult(dev.setDragLock(val));
}
if (libinput_device.three_finger_drag_support >= 3) {
if (input_config.three_finger_drag) |val| applyResult(dev.setThreeFingerDrag(val));
}
if (libinput_device.accel_profiles_support) |support| {
if (input_config.accel_profile) |val| {
if (isSupported(AccelProfile, AccelProfiles, val, support)) {
applyResult(dev.setAccelProfile(val));
}
}
if (input_config.accel_speed) |speed| {
var speed_val: f64 = speed;
var speed_array: wl.Array = .{
.size = @sizeOf(f64),
.alloc = @sizeOf(f64),
.data = @ptrCast(&speed_val),
};
applyResult(dev.setAccelSpeed(&speed_array));
}
}
if (libinput_device.natural_scroll_support) {
if (input_config.natural_scroll) |val| applyResult(dev.setNaturalScroll(val));
}
if (libinput_device.left_handed_support) {
if (input_config.left_handed) |val| applyResult(dev.setLeftHanded(val));
}
if (libinput_device.click_method_support) |support| {
if (input_config.click_method) |val| {
if (isSupported(ClickMethod, ClickMethods, val, support)) {
applyResult(dev.setClickMethod(val));
}
}
if (input_config.clickfinger_button_map) |val| applyResult(dev.setClickfingerButtonMap(val));
}
if (libinput_device.middle_emulation_support) {
if (input_config.middle_emulation) |val| applyResult(dev.setMiddleEmulation(val));
}
if (libinput_device.scroll_method_support) |support| {
if (input_config.scroll_method) |val| {
if (isSupported(ScrollMethod, ScrollMethods, val, support)) {
applyResult(dev.setScrollMethod(val));
}
}
if (support.on_button_down) {
if (input_config.scroll_button) |val| applyResult(dev.setScrollButton(val));
if (input_config.scroll_button_lock) |val| applyResult(dev.setScrollButtonLock(val));
}
}
if (libinput_device.dwt_support) {
if (input_config.dwt) |val| applyResult(dev.setDwt(val));
}
if (libinput_device.dwtp_support) {
if (input_config.dwtp) |val| applyResult(dev.setDwtp(val));
}
if (libinput_device.rotation_support) {
if (input_config.rotation) |val| applyResult(dev.setRotation(val));
}
}
}
fn isSupported(comptime E: type, comptime S: type, val: E, support: S) bool {
const int_val: u32 = @intCast(@intFromEnum(val));
if (int_val == 0) return true;
const support_bits: u32 = @bitCast(support);
return int_val & support_bits == int_val;
}
/// Handles the result of a set_* request by setting a listener to
/// log any unsupported or invalid config responses from the compositor.
fn applyResult(result: anyerror!*river.LibinputResultV1) void {
const Listener = struct {
fn resultListener(_: *river.LibinputResultV1, event: river.LibinputResultV1.Event, _: ?*anyopaque) void {
switch (event) {
.success => {},
.unsupported => log.debug("Config option unsupported by device", .{}),
.invalid => log.warn("Invalid config value for device", .{}),
}
}
};
const r = result catch |err| {
log.err("Failed to send input config request: {}", .{err});
return;
};
// We don't need any userdata in this listener
r.setListener(?*anyopaque, Listener.resultListener, null);
}
const std = @import("std");
const assert = std.debug.assert;
const mem = std.mem;
const wayland = @import("wayland");
const wl = wayland.client.wl;
@ -180,5 +327,6 @@ const ThreeFingerDragState = river.LibinputDeviceV1.ThreeFingerDragState;
const utils = @import("utils.zig");
const Context = @import("Context.zig");
const InputDevice = @import("InputDevice.zig");
const log = std.log.scoped(.InputDevice);

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@ -213,11 +213,11 @@ var runtime_log_level: std.log.Level = switch (builtin.mode) {
.ReleaseSafe, .ReleaseFast, .ReleaseSmall => .info,
};
// pub const std_options: std.Options = .{
// // Tell std.log to leave all log level filtering to us.
// .log_level = .debug,
// .logFn = logFn,
// };
pub const std_options: std.Options = .{
// Tell std.log to leave all log level filtering to us.
.log_level = .debug,
.logFn = logFn,
};
pub fn logFn(
comptime level: std.log.Level,
@ -227,8 +227,6 @@ pub fn logFn(
) void {
if (@intFromEnum(level) > @intFromEnum(runtime_log_level)) return;
if (scope != .default) return;
const scope_prefix = if (scope == .default) ": " else "(" ++ @tagName(scope) ++ "): ";
stderr.print(level.asText() ++ scope_prefix ++ format ++ "\n", args) catch return;