Refactor initialization and Context struct

I tried to make it a little bit easier to follow and get rid of the
need to call back to context.x.y.z (as much) [I hope]
This commit is contained in:
Ben Buhse 2026-01-24 17:48:01 -06:00
commit 30231f1149
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8 changed files with 187 additions and 118 deletions

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@ -2,6 +2,8 @@
//
// SPDX-License-Identifier: GPL-3.0-or-later
pub const allocator = std.heap.c_allocator;
pub const RiverColor = struct {
red: u32,
green: u32,