Switch TagOverlay to use river_shell_surface_v1
This follows the same patterns that Wallpaper and Bar did and makes TagOverlay use the same manage/render cycle as the rest of the WM. We also switched to just use a poll timer like river-tag-overlay instead of using the timerfd. I realized that the Zig stdlib doesn't actually support timerfds for FreeBSD right now and I don't feel like adding them.
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12 changed files with 143 additions and 335 deletions
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@ -137,12 +137,13 @@ pub fn init(context: *Context, output: *Output) !Wallpaper {
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}
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pub fn deinit(wallpaper: *Wallpaper) void {
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wallpaper.output.wallpaper = null;
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wallpaper.surfaces.node.destroy();
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wallpaper.surfaces.river_shell_surface.destroy();
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wallpaper.surfaces.wl_surface.destroy();
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wallpaper.context.buffer_pool.surface_count -= 1;
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wallpaper.output.wallpaper = null;
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}
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pub fn render(wallpaper: *Wallpaper) void {
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