Refactor Bar/Output surfaces into anon struct
Both the wl_surface and layer_surface in each are always expected to exist at the same time. Since they're optional, it makes more sense to combine them into a single optional struct.
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3 changed files with 52 additions and 43 deletions
52
src/Bar.zig
52
src/Bar.zig
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@ -21,8 +21,10 @@ output: *Output,
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width: u31 = 0,
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height: u31 = 0,
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wl_surface: ?*wl.Surface = null,
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layer_surface: ?*zwlr.LayerSurfaceV1 = null,
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surfaces: ?struct {
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wl_surface: *wl.Surface,
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layer_surface: *zwlr.LayerSurfaceV1,
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} = null,
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configured: bool = false,
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@ -43,34 +45,37 @@ pub fn init(context: *Context, output: *Output) !Bar {
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// TODO: Add config options for whether it's top or bottom
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pub fn initSurface(bar: *Bar) !void {
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if (bar.layer_surface) |_| {
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// This bar already has a layer surface, we can exit early
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if (bar.surfaces) |_| {
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// This bar already has a surface, we can exit early
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return;
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}
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const context = bar.context;
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// TODO: Add padding to config
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const vertical_padding = 5;
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const bar_height: u31 = @intCast(bar.fonts.height + 2 * vertical_padding);
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const wl_surface = try context.wl_compositor.createSurface();
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errdefer wl_surface.destroy();
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const layer_surface = try context
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.zwlr_layer_shell_v1
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.getLayerSurface(wl_surface, bar.output.wl_output, .top, "beansprout-bar");
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errdefer layer_surface.destroy();
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// TODO: Allow clicking on tags to switch between them?
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// We don't want our surface to have any input region (default is infinite)
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const empty_region = try context.wl_compositor.createRegion();
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defer empty_region.destroy();
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wl_surface.setInputRegion(empty_region);
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const layer_surface = try context
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.zwlr_layer_shell_v1
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.getLayerSurface(wl_surface, bar.output.wl_output, .top, "beansprout-bar");
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// TODO: Add padding to config
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const vertical_padding = 5;
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const bar_height: u31 = @intCast(bar.fonts.height + 2 * vertical_padding);
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layer_surface.setSize(0, bar_height);
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layer_surface.setAnchor(.{ .top = true, .right = true, .left = true });
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bar.wl_surface = wl_surface;
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bar.layer_surface = layer_surface;
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bar.surfaces = .{
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.wl_surface = wl_surface,
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.layer_surface = layer_surface,
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};
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context.buffer_pool.surface_count += 1;
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layer_surface.setListener(*Bar, layerSurfaceListener, bar);
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@ -81,11 +86,9 @@ pub fn deinit(bar: *Bar) void {
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bar.configured = false;
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bar.timezone.deinit();
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bar.fonts.destroy();
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if (bar.wl_surface) |wl_surface| {
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wl_surface.destroy();
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}
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if (bar.layer_surface) |layer_surface| {
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layer_surface.destroy();
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if (bar.surfaces) |surfaces| {
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surfaces.wl_surface.destroy();
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surfaces.layer_surface.destroy();
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bar.context.buffer_pool.surface_count -= 1;
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}
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}
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@ -106,15 +109,15 @@ pub fn layerSurfaceListener(
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bar.height == height and
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bar.output.scale == bar.font_scale)
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{
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if (bar.wl_surface) |wl_surface| {
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wl_surface.commit();
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if (bar.surfaces) |surfaces| {
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surfaces.wl_surface.commit();
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} else {
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log.warn("Bar is marked as configured but is missing a layer_surface for the wallpaper", .{});
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log.warn("Bar is marked as configured but is missing its surfaces.", .{});
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}
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return;
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}
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log.debug("configuring bar surface with width {} and height {}", .{ width, height });
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log.debug("Configuring bar surface with width {} and height {}", .{ width, height });
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bar.width = width;
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bar.height = height;
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// Excluse zone == the bar's height
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@ -128,7 +131,7 @@ pub fn layerSurfaceListener(
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// TODO: Need to change the x/y if we support anchoring to the bottom
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opaque_region.add(0, 0, bar.width, bar.height);
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defer opaque_region.destroy();
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bar.wl_surface.?.setOpaqueRegion(opaque_region);
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bar.surfaces.?.wl_surface.setOpaqueRegion(opaque_region);
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bar.configured = true;
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@ -222,7 +225,8 @@ pub fn render(bar: *Bar) !void {
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try bar.renderChars(codepoints, buffer, &x, y, color);
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// Finally, attach the buffer to the surface
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const wl_surface = bar.wl_surface orelse return;
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const surfaces = bar.surfaces orelse return error.NoSurfaces;
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const wl_surface = surfaces.wl_surface;
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wl_surface.setBufferScale(scale);
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wl_surface.attach(buffer.wl_buffer, 0, 0);
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wl_surface.damageBuffer(0, 0, render_width, render_height);
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@ -143,7 +143,7 @@ pub fn manage(context: *Context) void {
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while (out_it.next()) |output| {
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if (context.wallpaper_image == null) {
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output.deinitWallpaperLayerSurface();
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} else if (output.wl_surface != null) {
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} else if (output.surfaces != null) {
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output.renderWallpaper() catch |err| {
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log.err("Wallpaper re-render failed: {}", .{err});
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};
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@ -32,8 +32,11 @@ usable_height: u31 = 0,
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wallpaper_render_scale: u31 = 0,
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wallpaper_render_width: u31 = 0,
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wallpaper_render_height: u31 = 0,
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wl_surface: ?*wl.Surface = null,
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layer_surface: ?*zwlr.LayerSurfaceV1 = null,
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surfaces: ?struct {
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wl_surface: *wl.Surface,
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layer_surface: *zwlr.LayerSurfaceV1,
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} = null,
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// TODO: Make Bar a user option, can disable if they want
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// This Output's bar
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@ -319,8 +322,8 @@ pub fn initWallpaperLayerSurface(output: *Output) !void {
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return;
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}
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if (output.layer_surface) |_| {
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// This output already has a layer surface, we can exit early
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if (output.surfaces) |_| {
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// This output already has a surface, we can exit early
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return;
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}
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@ -329,6 +332,9 @@ pub fn initWallpaperLayerSurface(output: *Output) !void {
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const wl_surface = try context.wl_compositor.createSurface();
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errdefer wl_surface.destroy();
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const layer_surface = try context.zwlr_layer_shell_v1.getLayerSurface(wl_surface, output.wl_output, .background, "beansprout-wallpaper");
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errdefer layer_surface.destroy();
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// We don't want our surface to have any input region (default is infinite)
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const empty_region = try context.wl_compositor.createRegion();
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defer empty_region.destroy();
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@ -340,12 +346,13 @@ pub fn initWallpaperLayerSurface(output: *Output) !void {
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defer opaque_region.destroy();
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wl_surface.setOpaqueRegion(opaque_region);
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const layer_surface = try context.zwlr_layer_shell_v1.getLayerSurface(wl_surface, output.wl_output, .background, "beansprout-wallpaper");
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layer_surface.setExclusiveZone(-1);
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layer_surface.setAnchor(.{ .top = true, .right = true, .bottom = true, .left = true });
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output.wl_surface = wl_surface;
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output.layer_surface = layer_surface;
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output.surfaces = .{
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.wl_surface = wl_surface,
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.layer_surface = layer_surface,
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};
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context.buffer_pool.surface_count += 1;
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layer_surface.setListener(*Output, wallpaperLayerSurfaceListener, output);
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@ -353,16 +360,13 @@ pub fn initWallpaperLayerSurface(output: *Output) !void {
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}
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pub fn deinitWallpaperLayerSurface(output: *Output) void {
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if (output.layer_surface) |layer_surface| {
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layer_surface.destroy();
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}
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if (output.wl_surface) |wl_surface| {
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wl_surface.destroy();
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if (output.surfaces) |surfaces| {
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surfaces.wl_surface.destroy();
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surfaces.layer_surface.destroy();
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output.context.buffer_pool.surface_count -= 1;
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}
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output.layer_surface = null;
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output.wl_surface = null;
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output.surfaces = null;
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output.configured = false;
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}
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@ -379,10 +383,10 @@ fn wallpaperLayerSurfaceListener(layer_surface: *zwlr.LayerSurfaceV1, event: zwl
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output.wallpaper_render_height == height and
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output.scale == output.wallpaper_render_scale)
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{
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if (output.wl_surface) |wl_surface| {
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wl_surface.commit();
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if (output.surfaces) |surfaces| {
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surfaces.wl_surface.commit();
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} else {
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log.warn("Output is marked as configured but is missing a layer_surface for the wallpaper", .{});
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log.warn("Output is marked as configured but is missing its surfaces.", .{});
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}
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return;
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}
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@ -485,7 +489,8 @@ pub fn renderWallpaper(output: *Output) !void {
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log.info("render: {}x{} (scaled from {}x{})", .{ width * scale, height * scale, image_width, image_height });
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// Attach the buffer to the surface
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const wl_surface = output.wl_surface.?;
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const surfaces = output.surfaces orelse return error.NoSurfaces;
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const wl_surface = surfaces.wl_surface;
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wl_surface.setBufferScale(scale);
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wl_surface.attach(buffer.wl_buffer, 0, 0);
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wl_surface.damageBuffer(0, 0, width * scale, height * scale);
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