Merge pull request 'Implement wallpapers for outputs' (#10) from wallpaper into main
Reviewed-on: https://codeberg.org/bwbuhse/beansprout/pulls/10
This commit is contained in:
commit
6dec98ae09
15 changed files with 1390 additions and 51 deletions
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@ -10,8 +10,10 @@ SPDX-License-Identifier: GPL-3.0-or-later
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These are in rough order of my priority, though no promises I do them in this order.
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- [ ] Support wallpapers
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- [ ] Support a bar
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- [ ] Switch all structs to idiomatic Zig init/deinit pattern (init returns value, caller decides stack/heap)
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- [ ] Implement runtime log levels
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- [ ] Support per-host config using properties
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- [ ] Support a basic bar
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- [ ] Support starting programs at WM launch
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- [ ] Support overriding config location
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- [ ] Add support for multimedia/brightness keys
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@ -21,4 +23,5 @@ These are in rough order of my priority, though no promises I do them in this or
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- [x] Support changeable primary ratio
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- [x] Support changeable primary count
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- [x] Support multiple outputs
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- [X] Support floating windows
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- [x] Support floating windows
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- [x] Support wallpapers
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19
build.zig
19
build.zig
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@ -18,16 +18,23 @@ pub fn build(b: *std.Build) void {
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// Rest of the deps
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const kdl = b.dependency("kdl", .{}).module("kdl");
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const known_folders = b.dependency("known_folders", .{}).module("known-folders");
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const pixman = b.dependency("pixman", .{}).module("pixman");
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const xkbcommon = b.dependency("xkbcommon", .{}).module("xkbcommon");
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const zigimg = b.dependency("zigimg", .{}).module("zigimg");
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scanner.addCustomProtocol(b.path("protocol/river-window-management-v1.xml"));
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scanner.addCustomProtocol(b.path("protocol/river-xkb-bindings-v1.xml"));
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scanner.addCustomProtocol(b.path("protocol/river-layer-shell-v1.xml"));
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scanner.addSystemProtocol("stable/xdg-shell/xdg-shell.xml"); // dep of wlr-layer-shell-unstable-v1
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scanner.addCustomProtocol(b.path("protocol/wlr-layer-shell-unstable-v1.xml"));
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scanner.generate("wl_compositor", 4);
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scanner.generate("wl_shm", 1);
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scanner.generate("wl_output", 4);
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scanner.generate("river_window_manager_v1", 3);
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scanner.generate("river_xkb_bindings_v1", 2);
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scanner.generate("river_layer_shell_v1", 1);
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scanner.generate("zwlr_layer_shell_v1", 3);
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const exe = b.addExecutable(.{
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.name = "beansprout",
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@ -42,12 +49,15 @@ pub fn build(b: *std.Build) void {
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// Make sure to also add new imports to the exe_check step
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exe.root_module.addImport("wayland", wayland);
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exe.root_module.addImport("xkbcommon", xkbcommon);
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exe.root_module.addImport("kdl", kdl);
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exe.root_module.addImport("known_folders", known_folders);
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exe.root_module.addImport("pixman", pixman);
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exe.root_module.addImport("xkbcommon", xkbcommon);
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exe.root_module.addImport("zigimg", zigimg);
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exe.linkLibC();
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exe.linkSystemLibrary("wayland-client");
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exe.linkSystemLibrary("pixman-1");
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exe.linkSystemLibrary("xkbcommon");
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b.installArtifact(exe);
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@ -90,14 +100,17 @@ pub fn build(b: *std.Build) void {
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});
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exe_check.root_module.addImport("wayland", wayland);
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exe_check.root_module.addImport("xkbcommon", xkbcommon);
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exe_check.root_module.addImport("kdl", kdl);
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exe_check.root_module.addImport("known_folders", known_folders);
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exe_check.root_module.addImport("pixman", pixman);
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exe_check.root_module.addImport("xkbcommon", xkbcommon);
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exe_check.root_module.addImport("zigimg", zigimg);
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exe_check.linkLibC();
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exe_check.linkSystemLibrary("wayland-client");
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exe_check.linkSystemLibrary("pixman-1");
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exe_check.linkSystemLibrary("xkbcommon");
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const check = b.step("check", "Check if beanbag compiles");
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const check = b.step("check", "Check if beansprout compiles");
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check.dependOn(&exe_check.step);
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}
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@ -24,6 +24,14 @@
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.url = "https://github.com/ziglibs/known-folders/archive/83d39161eac2ed6f37ad3cb4d9dd518696ce90bb.tar.gz",
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.hash = "known_folders-0.0.0-Fy-PJv3LAAABBRVoZWVrKZdyLoUfl5VRY5fqRRRdnF5L",
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},
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.pixman = .{
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.url = "https://codeberg.org/ifreund/zig-pixman/archive/387f04a0289a69d159c88b5f70396ec12a8ddb00.tar.gz",
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.hash = "pixman-0.4.0-dev-LClMn0eVAAAlXnMK-MVBZkOG0urNdOPGVQdaGecXPM5O",
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},
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.zigimg = .{
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.url = "https://github.com/zigimg/zigimg/archive/fb74dfb7c6d83f2bd01a229826669451525a4ba8.tar.gz",
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.hash = "zigimg-0.1.0-8_eo2kSGFwADIkeZYTgfnLOV-khh6ZRoGmK6F2-s_QbY",
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},
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},
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.paths = .{
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@ -4,6 +4,10 @@ attach_mode top
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focus_follows_pointer #true
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// Whether the focus should warp to the center of newly-focused windows
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pointer_warp_on_focus_change #true
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// Path to image to use as wallpaper
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// The same image is displayed on all outputs, but scaled separately
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// If this config is missing, then the background is blank black screen
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wallpaper_image_path "~/Pictures/the_valley.png"
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borders {
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width 2
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// 8 or 10 digit hex color
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192
protocol/river-layer-shell-v1.xml
Normal file
192
protocol/river-layer-shell-v1.xml
Normal file
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@ -0,0 +1,192 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<protocol name="river_layer_shell_v1">
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<copyright>
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SPDX-FileCopyrightText: © 2025 Isaac Freund
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SPDX-License-Identifier: MIT
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to
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deal in the Software without restriction, including without limitation the
|
||||
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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||||
sell copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
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||||
|
||||
The above copyright notice and this permission notice shall be included in
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||||
all copies or substantial portions of the Software.
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||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
IN THE SOFTWARE.
|
||||
</copyright>
|
||||
|
||||
<description summary="layer shell support for river">
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This protocol allows the river-window-management-v1 window manager to
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support the wlr-layer-shell-v1 protocol.
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||||
The key words "must", "must not", "required", "shall", "shall not",
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||||
"should", "should not", "recommended", "may", and "optional" in this
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||||
document are to be interpreted as described in IETF RFC 2119.
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|
||||
Warning! The protocol described in this file is currently in the testing
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phase. Backward compatible changes may be added together with the
|
||||
corresponding interface version bump. Backward incompatible changes can only
|
||||
be done by creating a new major version of the extension.
|
||||
</description>
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||||
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<interface name="river_layer_shell_v1" version="1">
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<description summary="river layer shell global interface">
|
||||
This global interface should only be advertised to the client if the
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||||
river_window_manager_v1 global is also advertised. Binding this interface
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||||
indicates that the window manager supports layer shell.
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If the window manager does not bind this interface, the compositor should
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||||
not allow clients to map layer surfaces. This can be achieved by
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||||
closing layer surfaces immediately.
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||||
</description>
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||||
|
||||
<enum name="error">
|
||||
<entry name="object_already_created" value="0"
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||||
summary="the layer_shell_output/seat object was already created."/>
|
||||
</enum>
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||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the river_layer_shell_v1 object">
|
||||
This request indicates that the client will no longer use the
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||||
river_layer_shell_v1 object.
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||||
</description>
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</request>
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<request name="get_output">
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<description summary="get layer shell output state">
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It is a protocol error to make this request more than once for a given
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river_output_v1 object.
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</description>
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<arg name="id" type="new_id" interface="river_layer_shell_output_v1"/>
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<arg name="output" type="object" interface="river_output_v1"/>
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</request>
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<request name="get_seat">
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<description summary="get layer shell seat state">
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It is a protocol error to make this request more than once for a given
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river_seat_v1 object.
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</description>
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<arg name="id" type="new_id" interface="river_layer_shell_seat_v1"/>
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||||
<arg name="seat" type="object" interface="river_seat_v1"/>
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</request>
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</interface>
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||||
|
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<interface name="river_layer_shell_output_v1" version="1">
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<description summary="layer shell output state">
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The lifetime of this object is tied to the corresponding river_output_v1.
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This object is made inert when the river_output_v1.removed event is sent
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and should be destroyed.
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||||
</description>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the object">
|
||||
This request indicates that the client will no longer use the
|
||||
river_layer_shell_output_v1 object and that it may be safely destroyed.
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||||
This request should be made after the river_output_v1.removed event is
|
||||
received to complete destruction of the output.
|
||||
</description>
|
||||
</request>
|
||||
|
||||
<event name="non_exclusive_area">
|
||||
<description summary="area left after subtracting exclusive zones">
|
||||
This event indicates the area of the output remaining after subtracting
|
||||
the exclusive zones of layer surfaces. Exclusive zones are a hint, the
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window manager is free to ignore this area hint if it wishes.
|
||||
|
||||
The x and y values are in the global coordinate space, not relative to
|
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the position of the output.
|
||||
|
||||
This event will be followed by a manage_start event after all other new
|
||||
state has been sent by the server.
|
||||
</description>
|
||||
<arg name="x" type="int"/>
|
||||
<arg name="y" type="int"/>
|
||||
<arg name="width" type="int"/>
|
||||
<arg name="height" type="int"/>
|
||||
</event>
|
||||
|
||||
<request name="set_default">
|
||||
<description summary="Set default output for layer surfaces">
|
||||
Mark this output as the default for new layer surfaces which do not
|
||||
request a specific output themselves. This request overrides any
|
||||
previous set_default request on any river_layer_shell_output_v1 object.
|
||||
|
||||
If no set_default request is made or if the default output is destroyed,
|
||||
the default output is undefined until the next set_default request.
|
||||
|
||||
This request modifies window management state and may only be made as
|
||||
part of a manage sequence, see the river_window_manager_v1 description.
|
||||
</description>
|
||||
</request>
|
||||
</interface>
|
||||
|
||||
<interface name="river_layer_shell_seat_v1" version="1">
|
||||
<description summary="layer shell seat state">
|
||||
The lifetime of this object is tied to the corresponding river_seat_v1.
|
||||
This object is made inert when the river_seat_v1.removed event is sent and
|
||||
should be destroyed.
|
||||
</description>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the object">
|
||||
This request indicates that the client will no longer use the
|
||||
river_layer_shell_seat_v1 object and that it may be safely destroyed.
|
||||
|
||||
This request should be made after the river_seat_v1.removed event is
|
||||
received to complete destruction of the seat.
|
||||
</description>
|
||||
</request>
|
||||
|
||||
<event name="focus_exclusive">
|
||||
<description summary="">
|
||||
A layer shell surface will be given exclusive keyboard focus at the end
|
||||
of the manage sequence in which this event is sent. The window manager
|
||||
may want to update window decorations or similar to indicate that no
|
||||
window is focused.
|
||||
|
||||
Until the focus_non_exclusive or focus_none event is sent, all window
|
||||
manager requests to change focus are ignored.
|
||||
|
||||
This event will be followed by a manage_start event after all other new
|
||||
state has been sent by the server.
|
||||
</description>
|
||||
</event>
|
||||
|
||||
<event name="focus_non_exclusive">
|
||||
<description summary="">
|
||||
A layer shell surface will be given non-exclusive keyboard focus at the
|
||||
end of the manage sequence in which this event is sent. The window
|
||||
manager may want to update window decorations or similar to indicate
|
||||
that no window is focused.
|
||||
|
||||
The window manager continues to control focus and may choose to focus a
|
||||
different window/shell surface at any time. If the window manager sets
|
||||
focus during the same manage sequence in which this event is sent, the
|
||||
layer surface will not be focused.
|
||||
|
||||
This event will be followed by a manage_start event after all other new
|
||||
state has been sent by the server.
|
||||
</description>
|
||||
</event>
|
||||
|
||||
<event name="focus_none">
|
||||
<description summary="">
|
||||
No layer shell surface will have keyboard focus at the end of the manage
|
||||
sequence in which this event is sent. The window manager may want to
|
||||
return focus to whichever window last had focus, for example.
|
||||
|
||||
This event will be followed by a manage_start event after all other new
|
||||
state has been sent by the server.
|
||||
</description>
|
||||
</event>
|
||||
</interface>
|
||||
</protocol>
|
||||
390
protocol/wlr-layer-shell-unstable-v1.xml
Normal file
390
protocol/wlr-layer-shell-unstable-v1.xml
Normal file
|
|
@ -0,0 +1,390 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<protocol name="wlr_layer_shell_unstable_v1">
|
||||
<copyright>
|
||||
Copyright © 2017 Drew DeVault
|
||||
|
||||
Permission to use, copy, modify, distribute, and sell this
|
||||
software and its documentation for any purpose is hereby granted
|
||||
without fee, provided that the above copyright notice appear in
|
||||
all copies and that both that copyright notice and this permission
|
||||
notice appear in supporting documentation, and that the name of
|
||||
the copyright holders not be used in advertising or publicity
|
||||
pertaining to distribution of the software without specific,
|
||||
written prior permission. The copyright holders make no
|
||||
representations about the suitability of this software for any
|
||||
purpose. It is provided "as is" without express or implied
|
||||
warranty.
|
||||
|
||||
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
|
||||
SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
|
||||
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
||||
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
|
||||
THIS SOFTWARE.
|
||||
</copyright>
|
||||
|
||||
<interface name="zwlr_layer_shell_v1" version="4">
|
||||
<description summary="create surfaces that are layers of the desktop">
|
||||
Clients can use this interface to assign the surface_layer role to
|
||||
wl_surfaces. Such surfaces are assigned to a "layer" of the output and
|
||||
rendered with a defined z-depth respective to each other. They may also be
|
||||
anchored to the edges and corners of a screen and specify input handling
|
||||
semantics. This interface should be suitable for the implementation of
|
||||
many desktop shell components, and a broad number of other applications
|
||||
that interact with the desktop.
|
||||
</description>
|
||||
|
||||
<request name="get_layer_surface">
|
||||
<description summary="create a layer_surface from a surface">
|
||||
Create a layer surface for an existing surface. This assigns the role of
|
||||
layer_surface, or raises a protocol error if another role is already
|
||||
assigned.
|
||||
|
||||
Creating a layer surface from a wl_surface which has a buffer attached
|
||||
or committed is a client error, and any attempts by a client to attach
|
||||
or manipulate a buffer prior to the first layer_surface.configure call
|
||||
must also be treated as errors.
|
||||
|
||||
After creating a layer_surface object and setting it up, the client
|
||||
must perform an initial commit without any buffer attached.
|
||||
The compositor will reply with a layer_surface.configure event.
|
||||
The client must acknowledge it and is then allowed to attach a buffer
|
||||
to map the surface.
|
||||
|
||||
You may pass NULL for output to allow the compositor to decide which
|
||||
output to use. Generally this will be the one that the user most
|
||||
recently interacted with.
|
||||
|
||||
Clients can specify a namespace that defines the purpose of the layer
|
||||
surface.
|
||||
</description>
|
||||
<arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
|
||||
<arg name="surface" type="object" interface="wl_surface"/>
|
||||
<arg name="output" type="object" interface="wl_output" allow-null="true"/>
|
||||
<arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
|
||||
<arg name="namespace" type="string" summary="namespace for the layer surface"/>
|
||||
</request>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="role" value="0" summary="wl_surface has another role"/>
|
||||
<entry name="invalid_layer" value="1" summary="layer value is invalid"/>
|
||||
<entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/>
|
||||
</enum>
|
||||
|
||||
<enum name="layer">
|
||||
<description summary="available layers for surfaces">
|
||||
These values indicate which layers a surface can be rendered in. They
|
||||
are ordered by z depth, bottom-most first. Traditional shell surfaces
|
||||
will typically be rendered between the bottom and top layers.
|
||||
Fullscreen shell surfaces are typically rendered at the top layer.
|
||||
Multiple surfaces can share a single layer, and ordering within a
|
||||
single layer is undefined.
|
||||
</description>
|
||||
|
||||
<entry name="background" value="0"/>
|
||||
<entry name="bottom" value="1"/>
|
||||
<entry name="top" value="2"/>
|
||||
<entry name="overlay" value="3"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 3 additions -->
|
||||
|
||||
<request name="destroy" type="destructor" since="3">
|
||||
<description summary="destroy the layer_shell object">
|
||||
This request indicates that the client will not use the layer_shell
|
||||
object any more. Objects that have been created through this instance
|
||||
are not affected.
|
||||
</description>
|
||||
</request>
|
||||
</interface>
|
||||
|
||||
<interface name="zwlr_layer_surface_v1" version="4">
|
||||
<description summary="layer metadata interface">
|
||||
An interface that may be implemented by a wl_surface, for surfaces that
|
||||
are designed to be rendered as a layer of a stacked desktop-like
|
||||
environment.
|
||||
|
||||
Layer surface state (layer, size, anchor, exclusive zone,
|
||||
margin, interactivity) is double-buffered, and will be applied at the
|
||||
time wl_surface.commit of the corresponding wl_surface is called.
|
||||
|
||||
Attaching a null buffer to a layer surface unmaps it.
|
||||
|
||||
Unmapping a layer_surface means that the surface cannot be shown by the
|
||||
compositor until it is explicitly mapped again. The layer_surface
|
||||
returns to the state it had right after layer_shell.get_layer_surface.
|
||||
The client can re-map the surface by performing a commit without any
|
||||
buffer attached, waiting for a configure event and handling it as usual.
|
||||
</description>
|
||||
|
||||
<request name="set_size">
|
||||
<description summary="sets the size of the surface">
|
||||
Sets the size of the surface in surface-local coordinates. The
|
||||
compositor will display the surface centered with respect to its
|
||||
anchors.
|
||||
|
||||
If you pass 0 for either value, the compositor will assign it and
|
||||
inform you of the assignment in the configure event. You must set your
|
||||
anchor to opposite edges in the dimensions you omit; not doing so is a
|
||||
protocol error. Both values are 0 by default.
|
||||
|
||||
Size is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</request>
|
||||
|
||||
<request name="set_anchor">
|
||||
<description summary="configures the anchor point of the surface">
|
||||
Requests that the compositor anchor the surface to the specified edges
|
||||
and corners. If two orthogonal edges are specified (e.g. 'top' and
|
||||
'left'), then the anchor point will be the intersection of the edges
|
||||
(e.g. the top left corner of the output); otherwise the anchor point
|
||||
will be centered on that edge, or in the center if none is specified.
|
||||
|
||||
Anchor is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="anchor" type="uint" enum="anchor"/>
|
||||
</request>
|
||||
|
||||
<request name="set_exclusive_zone">
|
||||
<description summary="configures the exclusive geometry of this surface">
|
||||
Requests that the compositor avoids occluding an area with other
|
||||
surfaces. The compositor's use of this information is
|
||||
implementation-dependent - do not assume that this region will not
|
||||
actually be occluded.
|
||||
|
||||
A positive value is only meaningful if the surface is anchored to one
|
||||
edge or an edge and both perpendicular edges. If the surface is not
|
||||
anchored, anchored to only two perpendicular edges (a corner), anchored
|
||||
to only two parallel edges or anchored to all edges, a positive value
|
||||
will be treated the same as zero.
|
||||
|
||||
A positive zone is the distance from the edge in surface-local
|
||||
coordinates to consider exclusive.
|
||||
|
||||
Surfaces that do not wish to have an exclusive zone may instead specify
|
||||
how they should interact with surfaces that do. If set to zero, the
|
||||
surface indicates that it would like to be moved to avoid occluding
|
||||
surfaces with a positive exclusive zone. If set to -1, the surface
|
||||
indicates that it would not like to be moved to accommodate for other
|
||||
surfaces, and the compositor should extend it all the way to the edges
|
||||
it is anchored to.
|
||||
|
||||
For example, a panel might set its exclusive zone to 10, so that
|
||||
maximized shell surfaces are not shown on top of it. A notification
|
||||
might set its exclusive zone to 0, so that it is moved to avoid
|
||||
occluding the panel, but shell surfaces are shown underneath it. A
|
||||
wallpaper or lock screen might set their exclusive zone to -1, so that
|
||||
they stretch below or over the panel.
|
||||
|
||||
The default value is 0.
|
||||
|
||||
Exclusive zone is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="zone" type="int"/>
|
||||
</request>
|
||||
|
||||
<request name="set_margin">
|
||||
<description summary="sets a margin from the anchor point">
|
||||
Requests that the surface be placed some distance away from the anchor
|
||||
point on the output, in surface-local coordinates. Setting this value
|
||||
for edges you are not anchored to has no effect.
|
||||
|
||||
The exclusive zone includes the margin.
|
||||
|
||||
Margin is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="top" type="int"/>
|
||||
<arg name="right" type="int"/>
|
||||
<arg name="bottom" type="int"/>
|
||||
<arg name="left" type="int"/>
|
||||
</request>
|
||||
|
||||
<enum name="keyboard_interactivity">
|
||||
<description summary="types of keyboard interaction possible for a layer shell surface">
|
||||
Types of keyboard interaction possible for layer shell surfaces. The
|
||||
rationale for this is twofold: (1) some applications are not interested
|
||||
in keyboard events and not allowing them to be focused can improve the
|
||||
desktop experience; (2) some applications will want to take exclusive
|
||||
keyboard focus.
|
||||
</description>
|
||||
|
||||
<entry name="none" value="0">
|
||||
<description summary="no keyboard focus is possible">
|
||||
This value indicates that this surface is not interested in keyboard
|
||||
events and the compositor should never assign it the keyboard focus.
|
||||
|
||||
This is the default value, set for newly created layer shell surfaces.
|
||||
|
||||
This is useful for e.g. desktop widgets that display information or
|
||||
only have interaction with non-keyboard input devices.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="exclusive" value="1">
|
||||
<description summary="request exclusive keyboard focus">
|
||||
Request exclusive keyboard focus if this surface is above the shell surface layer.
|
||||
|
||||
For the top and overlay layers, the seat will always give
|
||||
exclusive keyboard focus to the top-most layer which has keyboard
|
||||
interactivity set to exclusive. If this layer contains multiple
|
||||
surfaces with keyboard interactivity set to exclusive, the compositor
|
||||
determines the one receiving keyboard events in an implementation-
|
||||
defined manner. In this case, no guarantee is made when this surface
|
||||
will receive keyboard focus (if ever).
|
||||
|
||||
For the bottom and background layers, the compositor is allowed to use
|
||||
normal focus semantics.
|
||||
|
||||
This setting is mainly intended for applications that need to ensure
|
||||
they receive all keyboard events, such as a lock screen or a password
|
||||
prompt.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="on_demand" value="2" since="4">
|
||||
<description summary="request regular keyboard focus semantics">
|
||||
This requests the compositor to allow this surface to be focused and
|
||||
unfocused by the user in an implementation-defined manner. The user
|
||||
should be able to unfocus this surface even regardless of the layer
|
||||
it is on.
|
||||
|
||||
Typically, the compositor will want to use its normal mechanism to
|
||||
manage keyboard focus between layer shell surfaces with this setting
|
||||
and regular toplevels on the desktop layer (e.g. click to focus).
|
||||
Nevertheless, it is possible for a compositor to require a special
|
||||
interaction to focus or unfocus layer shell surfaces (e.g. requiring
|
||||
a click even if focus follows the mouse normally, or providing a
|
||||
keybinding to switch focus between layers).
|
||||
|
||||
This setting is mainly intended for desktop shell components (e.g.
|
||||
panels) that allow keyboard interaction. Using this option can allow
|
||||
implementing a desktop shell that can be fully usable without the
|
||||
mouse.
|
||||
</description>
|
||||
</entry>
|
||||
</enum>
|
||||
|
||||
<request name="set_keyboard_interactivity">
|
||||
<description summary="requests keyboard events">
|
||||
Set how keyboard events are delivered to this surface. By default,
|
||||
layer shell surfaces do not receive keyboard events; this request can
|
||||
be used to change this.
|
||||
|
||||
This setting is inherited by child surfaces set by the get_popup
|
||||
request.
|
||||
|
||||
Layer surfaces receive pointer, touch, and tablet events normally. If
|
||||
you do not want to receive them, set the input region on your surface
|
||||
to an empty region.
|
||||
|
||||
Keyboard interactivity is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="keyboard_interactivity" type="uint" enum="keyboard_interactivity"/>
|
||||
</request>
|
||||
|
||||
<request name="get_popup">
|
||||
<description summary="assign this layer_surface as an xdg_popup parent">
|
||||
This assigns an xdg_popup's parent to this layer_surface. This popup
|
||||
should have been created via xdg_surface::get_popup with the parent set
|
||||
to NULL, and this request must be invoked before committing the popup's
|
||||
initial state.
|
||||
|
||||
See the documentation of xdg_popup for more details about what an
|
||||
xdg_popup is and how it is used.
|
||||
</description>
|
||||
<arg name="popup" type="object" interface="xdg_popup"/>
|
||||
</request>
|
||||
|
||||
<request name="ack_configure">
|
||||
<description summary="ack a configure event">
|
||||
When a configure event is received, if a client commits the
|
||||
surface in response to the configure event, then the client
|
||||
must make an ack_configure request sometime before the commit
|
||||
request, passing along the serial of the configure event.
|
||||
|
||||
If the client receives multiple configure events before it
|
||||
can respond to one, it only has to ack the last configure event.
|
||||
|
||||
A client is not required to commit immediately after sending
|
||||
an ack_configure request - it may even ack_configure several times
|
||||
before its next surface commit.
|
||||
|
||||
A client may send multiple ack_configure requests before committing, but
|
||||
only the last request sent before a commit indicates which configure
|
||||
event the client really is responding to.
|
||||
</description>
|
||||
<arg name="serial" type="uint" summary="the serial from the configure event"/>
|
||||
</request>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the layer_surface">
|
||||
This request destroys the layer surface.
|
||||
</description>
|
||||
</request>
|
||||
|
||||
<event name="configure">
|
||||
<description summary="suggest a surface change">
|
||||
The configure event asks the client to resize its surface.
|
||||
|
||||
Clients should arrange their surface for the new states, and then send
|
||||
an ack_configure request with the serial sent in this configure event at
|
||||
some point before committing the new surface.
|
||||
|
||||
The client is free to dismiss all but the last configure event it
|
||||
received.
|
||||
|
||||
The width and height arguments specify the size of the window in
|
||||
surface-local coordinates.
|
||||
|
||||
The size is a hint, in the sense that the client is free to ignore it if
|
||||
it doesn't resize, pick a smaller size (to satisfy aspect ratio or
|
||||
resize in steps of NxM pixels). If the client picks a smaller size and
|
||||
is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the
|
||||
surface will be centered on this axis.
|
||||
|
||||
If the width or height arguments are zero, it means the client should
|
||||
decide its own window dimension.
|
||||
</description>
|
||||
<arg name="serial" type="uint"/>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</event>
|
||||
|
||||
<event name="closed">
|
||||
<description summary="surface should be closed">
|
||||
The closed event is sent by the compositor when the surface will no
|
||||
longer be shown. The output may have been destroyed or the user may
|
||||
have asked for it to be removed. Further changes to the surface will be
|
||||
ignored. The client should destroy the resource after receiving this
|
||||
event, and create a new surface if they so choose.
|
||||
</description>
|
||||
</event>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/>
|
||||
<entry name="invalid_size" value="1" summary="size is invalid"/>
|
||||
<entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/>
|
||||
<entry name="invalid_keyboard_interactivity" value="3" summary="keyboard interactivity is invalid"/>
|
||||
</enum>
|
||||
|
||||
<enum name="anchor" bitfield="true">
|
||||
<entry name="top" value="1" summary="the top edge of the anchor rectangle"/>
|
||||
<entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/>
|
||||
<entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
|
||||
<entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 2 additions -->
|
||||
|
||||
<request name="set_layer" since="2">
|
||||
<description summary="change the layer of the surface">
|
||||
Change the layer that the surface is rendered on.
|
||||
|
||||
Layer is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="layer" type="uint" enum="zwlr_layer_shell_v1.layer" summary="layer to move this surface to"/>
|
||||
</request>
|
||||
</interface>
|
||||
</protocol>
|
||||
128
src/Buffer.zig
Normal file
128
src/Buffer.zig
Normal file
|
|
@ -0,0 +1,128 @@
|
|||
// SPDX-FileCopyrightText: 2026 Ben Buhse <me@benbuhse.email>
|
||||
//
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
const Buffer = @This();
|
||||
|
||||
width: u31,
|
||||
height: u31,
|
||||
stride: u31,
|
||||
|
||||
busy: bool,
|
||||
size: u31,
|
||||
data: ?[]align(std.heap.page_size_min) u8,
|
||||
|
||||
wl_buffer: *wl.Buffer,
|
||||
pixman_image: *pixman.Image,
|
||||
|
||||
/// Used to add Buffers to a BufferPool
|
||||
node: std.DoublyLinkedList.Node = .{},
|
||||
|
||||
pub fn init(shm: *wl.Shm, width: u31, height: u31) !Buffer {
|
||||
// We use argb8888
|
||||
const stride = width * 4;
|
||||
const size: u31 = height * stride;
|
||||
|
||||
log.debug("initializing a new buffer with size {d}", .{size});
|
||||
|
||||
// Open a memory-backed file with sealing enabled
|
||||
const fd = switch (builtin.target.os.tag) {
|
||||
.linux => try posix.memfd_createZ("beansprout-shm-buffer", os.linux.MFD.CLOEXEC | os.linux.MFD.ALLOW_SEALING),
|
||||
.freebsd => try posix.memfd_createZ("beansprout-shm-buffer", std.c.MFD.CLOEXEC | std.c.MFD.ALLOW_SEALING),
|
||||
else => @compileError("target OS not supported"),
|
||||
};
|
||||
defer posix.close(fd);
|
||||
|
||||
// Try to allocate it to the desired size
|
||||
try posix.ftruncate(fd, size);
|
||||
|
||||
// mmap the memory file for the pixman image
|
||||
const data = mem.bytesAsSlice(
|
||||
u8,
|
||||
try posix.mmap(null, size, posix.PROT.READ | posix.PROT.WRITE, .{ .TYPE = .SHARED }, fd, 0),
|
||||
);
|
||||
errdefer posix.munmap(data);
|
||||
|
||||
// Seal the fd to prevent size changes. The compositor maps the same fd,
|
||||
// so without sealing it could access invalid memory if the client resized it.
|
||||
_ = try posix.fcntl(fd, seal.F_ADD_SEALS, seal.SEAL_GROW | seal.SEAL_SHRINK | seal.SEAL_SEAL);
|
||||
|
||||
// Create a Wayland shm buffer for the same memory file.
|
||||
const pool = try shm.createPool(fd, size);
|
||||
defer pool.destroy();
|
||||
|
||||
const wl_buffer = try pool.createBuffer(0, width, height, stride, .argb8888);
|
||||
errdefer wl_buffer.destroy();
|
||||
|
||||
// Create the pixman image.
|
||||
const pixman_image = pixman.Image.createBitsNoClear(
|
||||
.a8r8g8b8,
|
||||
@as(c_int, @intCast(width)),
|
||||
@as(c_int, @intCast(height)),
|
||||
@as([*c]u32, @ptrCast(data)),
|
||||
@as(c_int, @intCast(stride)),
|
||||
) orelse return error.NoPixmanImage;
|
||||
|
||||
// The pixman image and the Wayland buffer now share the same memory.
|
||||
return .{
|
||||
.width = width,
|
||||
.height = height,
|
||||
.stride = stride,
|
||||
.busy = true,
|
||||
.size = size,
|
||||
.wl_buffer = wl_buffer,
|
||||
.data = data,
|
||||
.pixman_image = pixman_image,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(buffer: *Buffer) void {
|
||||
_ = buffer.pixman_image.unref();
|
||||
buffer.wl_buffer.destroy();
|
||||
if (buffer.data) |data| posix.munmap(data);
|
||||
}
|
||||
|
||||
// We have to do this later because of the way init() works
|
||||
pub fn setListener(buffer: *Buffer) void {
|
||||
buffer.wl_buffer.setListener(*Buffer, buffer_listener, buffer);
|
||||
}
|
||||
|
||||
fn buffer_listener(_: *wl.Buffer, event: wl.Buffer.Event, buffer: *Buffer) void {
|
||||
switch (event) {
|
||||
.release => buffer.busy = false,
|
||||
}
|
||||
}
|
||||
|
||||
const std = @import("std");
|
||||
const builtin = @import("builtin");
|
||||
const mem = std.mem;
|
||||
const os = std.os;
|
||||
const posix = std.posix;
|
||||
|
||||
const wayland = @import("wayland");
|
||||
const wl = wayland.client.wl;
|
||||
const pixman = @import("pixman");
|
||||
|
||||
const utils = @import("utils.zig");
|
||||
|
||||
/// Sealing constants for memfd. Prevents the compositor from accessing
|
||||
/// invalid memory by locking the fd's size after setup.
|
||||
const seal = switch (builtin.target.os.tag) {
|
||||
.linux => struct {
|
||||
// Linux values are missing from stdlib right now,
|
||||
// just take the values from fcntl.h
|
||||
const F_ADD_SEALS: i32 = 1033;
|
||||
const SEAL_SEAL: usize = 0x0001;
|
||||
const SEAL_SHRINK: usize = 0x0002;
|
||||
const SEAL_GROW: usize = 0x0004;
|
||||
},
|
||||
.freebsd => struct {
|
||||
const F_ADD_SEALS = std.c.F.ADD_SEALS;
|
||||
const SEAL_SEAL = std.c.F.SEAL_SEAL;
|
||||
const SEAL_SHRINK = std.c.F.SEAL_SHRINK;
|
||||
const SEAL_GROW = std.c.F.SEAL_GROW;
|
||||
},
|
||||
else => @compileError("target OS not supported"),
|
||||
};
|
||||
|
||||
const log = std.log.scoped(.Buffer);
|
||||
124
src/BufferPool.zig
Normal file
124
src/BufferPool.zig
Normal file
|
|
@ -0,0 +1,124 @@
|
|||
// SPDX-FileCopyrightText: 2026 Ben Buhse <me@benbuhse.email>
|
||||
//
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// Borrowed and adapted from https://git.sr.ht/~leon_plickat/wayprompt
|
||||
const BufferPool = @This();
|
||||
|
||||
/// The amount of buffers per surface we consider the reasonable upper limit.
|
||||
/// Some compositors sometimes tripple-buffer, so three seems to be ok.
|
||||
/// Note that we can absolutely work with higher buffer numbers if needed,
|
||||
/// however we consider that to be an anomaly and therefore do not want to
|
||||
/// keep all those extra buffers around if we can avoid it, as to not have
|
||||
/// unecessary memory overhead.
|
||||
const max_buffer_multiplicity = 3;
|
||||
|
||||
/// The buffers. This is a linked list and not an array list, because we
|
||||
/// need stable pointers for the listener of the wl_buffer object.
|
||||
buffers: DoublyLinkedList = .{},
|
||||
len: usize = 0,
|
||||
|
||||
/// Number of surfaces sharing this pool, used to determine when to cull extra buffers.
|
||||
/// Each surface is allowed up to max_buffer_multiplicity buffers.
|
||||
surface_count: usize = 0,
|
||||
|
||||
/// Deinit the buffer pool, destroying all buffers and freeing all memory.
|
||||
pub fn deinit(buffer_pool: *BufferPool) void {
|
||||
var it = buffer_pool.buffers.first;
|
||||
while (it) |node| {
|
||||
// Advance before destroying, since node is embedded in buffer
|
||||
it = node.next;
|
||||
const buffer: *Buffer = @fieldParentPtr("node", node);
|
||||
buffer.deinit();
|
||||
utils.allocator.destroy(buffer);
|
||||
}
|
||||
}
|
||||
|
||||
/// Get a buffer with the specified dimensions. If possible, an idle buffer is
|
||||
/// reused, otherwise a new one is created.
|
||||
pub fn nextBuffer(buffer_pool: *BufferPool, wl_shm: *wl.Shm, width: u31, height: u31) !*Buffer {
|
||||
log.debug("looking for buffer with dimensions {}x{}, total existing buffers: {}", .{ width, height, buffer_pool.len });
|
||||
defer {
|
||||
// Clear up extra buffers
|
||||
if (buffer_pool.len > max_buffer_multiplicity * buffer_pool.surface_count) {
|
||||
buffer_pool.cullBuffers();
|
||||
}
|
||||
}
|
||||
if (try buffer_pool.findSuitableBuffer(wl_shm, width, height)) |buffer| {
|
||||
return buffer;
|
||||
} else {
|
||||
return try buffer_pool.newBuffer(wl_shm, width, height);
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the first free buffer with the specified dimensions.
|
||||
/// If there are no free buffers with the right dimensions, re-init a free buffer that
|
||||
/// has other dimensions. If no free buffer exists at all, return null.
|
||||
fn findSuitableBuffer(buffer_pool: *BufferPool, wl_shm: *wl.Shm, width: u31, height: u31) !?*Buffer {
|
||||
var it = buffer_pool.buffers.first;
|
||||
var first_unbusy_buffer: ?*Buffer = null;
|
||||
while (it) |node| : (it = node.next) {
|
||||
const buffer: *Buffer = @fieldParentPtr("node", node);
|
||||
if (buffer.busy) continue;
|
||||
if (buffer.width == width and buffer.height == height) {
|
||||
buffer.busy = true;
|
||||
return buffer;
|
||||
} else {
|
||||
first_unbusy_buffer = buffer;
|
||||
}
|
||||
}
|
||||
|
||||
// No buffer has matching dimensions, however we do have an unbusy
|
||||
// buffer which we can just re-init.
|
||||
if (first_unbusy_buffer) |buffer| {
|
||||
buffer.deinit();
|
||||
buffer.* = try Buffer.init(wl_shm, width, height);
|
||||
buffer.setListener();
|
||||
return buffer;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
fn newBuffer(buffer_pool: *BufferPool, wl_shm: *wl.Shm, width: u31, height: u31) !*Buffer {
|
||||
log.debug("creating new buffer {}x{}", .{ width, height });
|
||||
const buffer = try utils.allocator.create(Buffer);
|
||||
errdefer utils.allocator.destroy(buffer);
|
||||
buffer.* = try Buffer.init(wl_shm, width, height);
|
||||
buffer.setListener();
|
||||
buffer_pool.buffers.append(&buffer.node);
|
||||
buffer_pool.len += 1;
|
||||
return buffer;
|
||||
}
|
||||
|
||||
fn cullBuffers(buffer_pool: *BufferPool) void {
|
||||
log.debug("culling extra buffers", .{});
|
||||
var overhead = buffer_pool.len - max_buffer_multiplicity * buffer_pool.surface_count;
|
||||
var it = buffer_pool.buffers.first;
|
||||
while (it) |node| {
|
||||
if (overhead == 0) break;
|
||||
// Advance before destroying, since node is embedded in buffer
|
||||
it = node.next;
|
||||
const buffer: *Buffer = @fieldParentPtr("node", node);
|
||||
if (!buffer.busy) {
|
||||
buffer.deinit();
|
||||
buffer_pool.buffers.remove(node);
|
||||
utils.allocator.destroy(buffer);
|
||||
buffer_pool.len -= 1;
|
||||
overhead -= 1;
|
||||
}
|
||||
}
|
||||
log.debug(" -> new buffer count: {}", .{buffer_pool.len});
|
||||
}
|
||||
|
||||
const std = @import("std");
|
||||
const DoublyLinkedList = std.DoublyLinkedList;
|
||||
|
||||
const wayland = @import("wayland");
|
||||
const wl = wayland.client.wl;
|
||||
|
||||
const Buffer = @import("Buffer.zig");
|
||||
|
||||
const utils = @import("utils.zig");
|
||||
|
||||
const log = std.log.scoped(.BufferPool);
|
||||
|
|
@ -20,6 +20,10 @@ focus_follows_pointer: bool = true,
|
|||
/// Should the pointer warp to the center of newly-focused windows
|
||||
pointer_warp_on_focus_change: bool = true,
|
||||
|
||||
// TODO: Implement a color when this is null
|
||||
/// Path to the wallpaper image
|
||||
wallpaper_image_path: ?[]const u8 = null,
|
||||
|
||||
/// Tag bind entries parsed from config (tag_bind nodes in keybinds block)
|
||||
tag_binds: std.ArrayList(Keybind) = .{},
|
||||
keybinds: std.ArrayList(Keybind) = .{},
|
||||
|
|
@ -51,6 +55,7 @@ const NodeName = enum {
|
|||
attach_mode,
|
||||
focus_follows_pointer,
|
||||
pointer_warp_on_focus_change,
|
||||
wallpaper_image_path,
|
||||
borders,
|
||||
keybinds,
|
||||
pointer_binds,
|
||||
|
|
@ -101,6 +106,9 @@ pub fn create() !*Config {
|
|||
config.keybinds.clearAndFree(utils.allocator);
|
||||
config.tag_binds.clearAndFree(utils.allocator);
|
||||
config.pointer_binds.clearAndFree(utils.allocator);
|
||||
if (config.wallpaper_image_path) |path| {
|
||||
utils.allocator.free(path);
|
||||
}
|
||||
config.* = .{};
|
||||
};
|
||||
}
|
||||
|
|
@ -121,6 +129,9 @@ pub fn destroy(config: *Config) void {
|
|||
config.keybinds.deinit(utils.allocator);
|
||||
config.tag_binds.deinit(utils.allocator);
|
||||
config.pointer_binds.deinit(utils.allocator);
|
||||
if (config.wallpaper_image_path) |path| {
|
||||
utils.allocator.free(path);
|
||||
}
|
||||
utils.allocator.destroy(config);
|
||||
}
|
||||
|
||||
|
|
@ -175,6 +186,19 @@ fn load(config: *Config, reader: *Io.Reader) !void {
|
|||
continue;
|
||||
}
|
||||
},
|
||||
.wallpaper_image_path => {
|
||||
if (node.argcount() < 1) {
|
||||
logWarnMissingNodeArg(name, "image path");
|
||||
continue;
|
||||
}
|
||||
|
||||
const path_str = utils.stripQuotes(node.arg(&parser, 0) orelse unreachable);
|
||||
config.wallpaper_image_path = expandTilde(path_str) catch {
|
||||
logWarnInvalidNodeArg(name, path_str);
|
||||
continue;
|
||||
};
|
||||
logDebugSettingNode(name, path_str);
|
||||
},
|
||||
.borders => {
|
||||
next_child_block = .borders;
|
||||
},
|
||||
|
|
@ -543,6 +567,7 @@ fn logWarnInvalidNodeArg(node_name: anytype, node_value: []const u8) void {
|
|||
fn logWarnMissingNodeArg(node_name: anytype, comptime arg: []const u8) void {
|
||||
const node_name_type = @TypeOf(node_name);
|
||||
switch (node_name_type) {
|
||||
NodeName => log.warn("\"{s}\" missing " ++ arg ++ " argument. Ignoring", .{@tagName(node_name)}),
|
||||
KeybindNodeName => log.warn("\"keybind.{s}\" missing " ++ arg ++ " argument. Ignoring", .{@tagName(node_name)}),
|
||||
PointerBindNodeName => log.warn("\"pointer_binds.{s}\" missing " ++ arg ++ " argument. Ignoring", .{@tagName(node_name)}),
|
||||
else => @compileError("This function does not (yet) support type \"" ++ @typeName(node_name_type) ++ "\""),
|
||||
|
|
@ -570,6 +595,14 @@ fn logDebugSettingNode(node_name: anytype, node_value: []const u8) void {
|
|||
}
|
||||
}
|
||||
|
||||
fn expandTilde(path: []const u8) ![]const u8 {
|
||||
if (path.len > 0 and path[0] == '~') {
|
||||
const home = std.posix.getenv("HOME") orelse return error.HomeNotSet;
|
||||
return std.fmt.allocPrint(utils.allocator, "{s}{s}", .{ home, path[1..] });
|
||||
}
|
||||
return utils.allocator.dupe(u8, path);
|
||||
}
|
||||
|
||||
const std = @import("std");
|
||||
const fmt = std.fmt;
|
||||
const fs = std.fs;
|
||||
|
|
|
|||
|
|
@ -10,14 +10,25 @@ const Context = @This();
|
|||
initialized: bool,
|
||||
|
||||
// Wayland globals
|
||||
wl_compositor: *wl.Compositor,
|
||||
wl_display: *wl.Display,
|
||||
wl_registry: *wl.Registry,
|
||||
wl_compositor: *wl.Compositor,
|
||||
wl_shm: *wl.Shm,
|
||||
wl_outputs: *std.AutoHashMapUnmanaged(u32, *wl.Output),
|
||||
|
||||
// Wayland globals that we have structs for
|
||||
zwlr_layer_shell_v1: *zwlr.LayerShellV1,
|
||||
|
||||
// Wayland globals that we have special structs for
|
||||
wm: *WindowManager,
|
||||
xkb_bindings: *XkbBindings,
|
||||
|
||||
/// Pool of Buffers used for rendering wallpapers
|
||||
buffer_pool: BufferPool = .{},
|
||||
|
||||
/// Holds a pixman.Image (and its raw pixels) for the wallpaper
|
||||
/// (same image on all outputs, but scaled separately)
|
||||
wallpaper_image: ?*WallpaperImage,
|
||||
|
||||
// WM Configuration
|
||||
config: *Config,
|
||||
|
||||
|
|
@ -28,25 +39,39 @@ pub const PendingManage = struct {
|
|||
config: ?*Config = null,
|
||||
};
|
||||
|
||||
pub fn create(
|
||||
// I use this because otherwise create() takes
|
||||
// a LOT of arguments.
|
||||
pub const Options = struct {
|
||||
wl_compositor: *wl.Compositor,
|
||||
wl_display: *wl.Display,
|
||||
wl_registry: *wl.Registry,
|
||||
wl_compositor: *wl.Compositor,
|
||||
wl_shm: *wl.Shm,
|
||||
wl_outputs: *std.AutoHashMapUnmanaged(u32, *wl.Output),
|
||||
|
||||
river_layer_shell_v1: *river.LayerShellV1, // TODO
|
||||
river_window_manager_v1: *river.WindowManagerV1,
|
||||
river_xkb_bindings_v1: *river.XkbBindingsV1,
|
||||
|
||||
zwlr_layer_shell_v1: *zwlr.LayerShellV1,
|
||||
config: *Config,
|
||||
) !*Context {
|
||||
};
|
||||
|
||||
pub fn create(options: Options) !*Context {
|
||||
const context = try utils.allocator.create(Context);
|
||||
errdefer context.destroy();
|
||||
|
||||
context.* = .{
|
||||
.initialized = false,
|
||||
.wl_display = wl_display,
|
||||
.wl_registry = wl_registry,
|
||||
.wl_compositor = wl_compositor,
|
||||
.wm = try WindowManager.create(context, river_window_manager_v1),
|
||||
.xkb_bindings = try XkbBindings.create(context, river_xkb_bindings_v1),
|
||||
.config = config,
|
||||
.wl_compositor = options.wl_compositor,
|
||||
.wl_display = options.wl_display,
|
||||
.wl_registry = options.wl_registry,
|
||||
.wl_shm = options.wl_shm,
|
||||
.wl_outputs = options.wl_outputs,
|
||||
.zwlr_layer_shell_v1 = options.zwlr_layer_shell_v1,
|
||||
.wallpaper_image = loadWallpaperImage(options.config),
|
||||
.wm = try WindowManager.create(context, options.river_window_manager_v1),
|
||||
.xkb_bindings = try XkbBindings.create(context, options.river_xkb_bindings_v1),
|
||||
.config = options.config,
|
||||
};
|
||||
|
||||
return context;
|
||||
|
|
@ -56,6 +81,11 @@ pub fn destroy(context: *Context) void {
|
|||
context.xkb_bindings.destroy();
|
||||
context.wm.destroy();
|
||||
|
||||
if (context.wallpaper_image) |wallpaper_image| {
|
||||
wallpaper_image.destroy();
|
||||
}
|
||||
context.buffer_pool.deinit();
|
||||
|
||||
utils.allocator.destroy(context);
|
||||
}
|
||||
|
||||
|
|
@ -69,20 +99,66 @@ pub fn manage(context: *Context) void {
|
|||
binding.link.remove();
|
||||
binding.destroy();
|
||||
}
|
||||
|
||||
// Check if wallpaper path changed before destroying old config
|
||||
const wallpaper_changed = !pathsEqual(
|
||||
context.config.wallpaper_image_path,
|
||||
new_config.wallpaper_image_path,
|
||||
);
|
||||
|
||||
context.config.destroy();
|
||||
context.config = new_config;
|
||||
context.initialized = false;
|
||||
|
||||
if (wallpaper_changed) {
|
||||
if (context.wallpaper_image) |img| img.destroy();
|
||||
context.wallpaper_image = loadWallpaperImage(new_config);
|
||||
|
||||
var out_it = context.wm.outputs.iterator(.forward);
|
||||
while (out_it.next()) |output| {
|
||||
if (context.wallpaper_image == null) {
|
||||
output.deinitWallpaperLayerSurface();
|
||||
} else if (output.wl_surface != null) {
|
||||
output.renderWallpaper() catch |err| {
|
||||
log.err("Wallpaper re-render failed: {}", .{err});
|
||||
};
|
||||
} else {
|
||||
output.initWallpaperLayerSurface() catch |err| {
|
||||
log.err("Failed to init wallpaper surface: {}", .{err});
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn loadWallpaperImage(config: *Config) ?*WallpaperImage {
|
||||
const image_path = config.wallpaper_image_path orelse return null;
|
||||
if (image_path.len == 0) return null;
|
||||
return WallpaperImage.create(image_path) catch |e| {
|
||||
log.err("Failed to load wallpaper image from path \"{s}\": {s}", .{ image_path, @errorName(e) });
|
||||
return null;
|
||||
};
|
||||
}
|
||||
|
||||
fn pathsEqual(a: ?[]const u8, b: ?[]const u8) bool {
|
||||
const a_val = a orelse return b == null;
|
||||
const b_val = b orelse return false;
|
||||
return mem.eql(u8, a_val, b_val);
|
||||
}
|
||||
|
||||
const std = @import("std");
|
||||
const mem = std.mem;
|
||||
|
||||
const wayland = @import("wayland");
|
||||
const river = wayland.client.river;
|
||||
const wl = wayland.client.wl;
|
||||
const zwlr = wayland.client.zwlr;
|
||||
|
||||
const utils = @import("utils.zig");
|
||||
const Config = @import("Config.zig");
|
||||
const BufferPool = @import("BufferPool.zig");
|
||||
const WallpaperImage = @import("WallpaperImage.zig");
|
||||
const WindowManager = @import("WindowManager.zig");
|
||||
const XkbBindings = @import("XkbBindings.zig");
|
||||
|
||||
|
|
|
|||
270
src/Output.zig
270
src/Output.zig
|
|
@ -8,11 +8,22 @@ context: *Context,
|
|||
|
||||
river_output_v1: *river.OutputV1,
|
||||
|
||||
width: i32 = 0,
|
||||
height: i32 = 0,
|
||||
// We have to wait for the rwm.wl_output event to get this
|
||||
wl_output: ?*wl.Output = null,
|
||||
|
||||
// Output geometry
|
||||
scale: u31 = 1,
|
||||
width: u31 = 0,
|
||||
height: u31 = 0,
|
||||
x: i32 = 0,
|
||||
y: i32 = 0,
|
||||
|
||||
// Information for this Output's wallpaper
|
||||
render_width: u31 = 0,
|
||||
render_height: u31 = 0,
|
||||
wl_surface: ?*wl.Surface = null,
|
||||
layer_surface: ?*zwlr.LayerSurfaceV1 = null,
|
||||
|
||||
/// Proportion of output width taken by the primary stack
|
||||
primary_ratio: f32 = 0.55,
|
||||
|
||||
|
|
@ -25,13 +36,19 @@ tags: u32 = 0x0001,
|
|||
/// State consumed in manage() phase, reset at end of manage().
|
||||
pending_manage: PendingManage = .{},
|
||||
|
||||
// Friendly name of this output
|
||||
name: ?[]const u8 = null,
|
||||
|
||||
/// Used for wallpaper rendering management
|
||||
configured: bool = false,
|
||||
|
||||
windows: wl.list.Head(Window, .link),
|
||||
|
||||
link: wl.list.Link,
|
||||
|
||||
pub const PendingManage = struct {
|
||||
width: ?i32 = null,
|
||||
height: ?i32 = null,
|
||||
width: ?u31 = null,
|
||||
height: ?u31 = null,
|
||||
x: ?i32 = null,
|
||||
y: ?i32 = null,
|
||||
|
||||
|
|
@ -53,7 +70,7 @@ pub fn create(context: *Context, river_output_v1: *river.OutputV1) !*Output {
|
|||
|
||||
output.windows.init();
|
||||
|
||||
output.river_output_v1.setListener(*Output, outputListener, output);
|
||||
output.river_output_v1.setListener(*Output, riverOutputListener, output);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
|
@ -65,6 +82,7 @@ pub fn destroy(output: *Output) void {
|
|||
window.destroy();
|
||||
}
|
||||
|
||||
output.deinitWallpaperLayerSurface();
|
||||
output.river_output_v1.destroy();
|
||||
utils.allocator.destroy(output);
|
||||
}
|
||||
|
|
@ -85,7 +103,8 @@ pub fn prevWindow(output: *Output, current: *Window) ?*Window {
|
|||
return @fieldParentPtr("link", prev_link);
|
||||
}
|
||||
|
||||
fn outputListener(river_output_v1: *river.OutputV1, event: river.OutputV1.Event, output: *Output) void {
|
||||
// Used for the river_output_v1 interface
|
||||
fn riverOutputListener(river_output_v1: *river.OutputV1, event: river.OutputV1.Event, output: *Output) void {
|
||||
assert(output.river_output_v1 == river_output_v1);
|
||||
switch (event) {
|
||||
.removed => {
|
||||
|
|
@ -136,21 +155,245 @@ fn outputListener(river_output_v1: *river.OutputV1, event: river.OutputV1.Event,
|
|||
output.destroy();
|
||||
},
|
||||
.wl_output => |ev| {
|
||||
log.debug("initializing new river_output_v1 corresponding to wl_output: {d}", .{ev.name});
|
||||
// It's guaranteed for the wl_output global to advertised before this event happens
|
||||
output.wl_output = output.context.wl_outputs.get(ev.name) orelse unreachable;
|
||||
output.wl_output.?.setListener(*Output, wlOutputListener, output);
|
||||
|
||||
// The wl_output's initial events (mode, scale, name, done) were likely
|
||||
// already delivered during the initial roundtrip before we set our
|
||||
// listener, so the .done event that triggers wallpaper init was lost.
|
||||
// Explicitly init the wallpaper surface here.
|
||||
output.initWallpaperLayerSurface() catch |err| {
|
||||
const output_name = output.name orelse "some output";
|
||||
log.err("failed to add a surface to {s}: {}", .{ output_name, err });
|
||||
};
|
||||
},
|
||||
.dimensions => |ev| {
|
||||
output.pending_manage.width = ev.width;
|
||||
output.pending_manage.height = ev.height;
|
||||
output.context.wm.river_window_manager_v1.manageDirty();
|
||||
// Protocol guarantees that width and height are strictly greater than zero
|
||||
assert(ev.width > 0 and ev.height > 0);
|
||||
output.pending_manage.width = @intCast(ev.width);
|
||||
output.pending_manage.height = @intCast(ev.height);
|
||||
},
|
||||
.position => |ev| {
|
||||
output.pending_manage.x = ev.x;
|
||||
output.pending_manage.y = ev.y;
|
||||
output.context.wm.river_window_manager_v1.manageDirty();
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
// Used for the wl_output global interface that corresponds to the river_output_v1
|
||||
fn wlOutputListener(_: *wl.Output, event: wl.Output.Event, output: *Output) void {
|
||||
switch (event) {
|
||||
.mode => |ev| {
|
||||
if (ev.width < 0 or ev.height < 0) {
|
||||
// I'm not actually sure if this is possible, but just to be safe
|
||||
log.warn("Received wl_output.mode event with a negative width or height ({d}x{d})", .{ ev.width, ev.height });
|
||||
return;
|
||||
}
|
||||
|
||||
output.width = @intCast(ev.width);
|
||||
output.height = @intCast(ev.height);
|
||||
},
|
||||
.done => {
|
||||
output.initWallpaperLayerSurface() catch |err| {
|
||||
const output_name = output.name orelse "some output";
|
||||
log.err("failed to add a surface to {s}: {}", .{ output_name, err });
|
||||
return;
|
||||
};
|
||||
},
|
||||
.scale => |ev| {
|
||||
if (ev.factor < 0) {
|
||||
// I'm not actually sure if this is possible, but just to be safe
|
||||
log.warn("Received wl_output.scale event with a negative factor ({d})", .{ev.factor});
|
||||
return;
|
||||
}
|
||||
output.scale = @intCast(ev.factor);
|
||||
},
|
||||
.name => |ev| {
|
||||
output.name = utils.allocator.dupe(u8, mem.span(ev.name)) catch @panic("Out of memory");
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn initWallpaperLayerSurface(output: *Output) !void {
|
||||
if (output.context.wallpaper_image == null) {
|
||||
// No wallpaper image, so we don't need any surfaces
|
||||
return;
|
||||
}
|
||||
|
||||
if (output.wl_surface) |_| {
|
||||
// This output already has a layer surface, we can exit early
|
||||
return;
|
||||
}
|
||||
|
||||
const context = output.context;
|
||||
|
||||
const wl_surface: *wl.Surface = try context.wl_compositor.createSurface();
|
||||
|
||||
// We don't want our surface to have any input region (default is infinite)
|
||||
const empty_region: *wl.Region = try context.wl_compositor.createRegion();
|
||||
defer empty_region.destroy();
|
||||
wl_surface.setInputRegion(empty_region);
|
||||
|
||||
// Full surface should be opaque
|
||||
const opaque_region: *wl.Region = try context.wl_compositor.createRegion();
|
||||
defer opaque_region.destroy();
|
||||
wl_surface.setOpaqueRegion(opaque_region);
|
||||
|
||||
const layer_surface: *zwlr.LayerSurfaceV1 = try context.zwlr_layer_shell_v1.getLayerSurface(wl_surface, output.wl_output, .background, "beansprout");
|
||||
layer_surface.setExclusiveZone(-1);
|
||||
layer_surface.setAnchor(.{ .top = true, .right = true, .bottom = true, .left = true });
|
||||
|
||||
output.wl_surface = wl_surface;
|
||||
output.layer_surface = layer_surface;
|
||||
context.buffer_pool.surface_count += 1;
|
||||
|
||||
layer_surface.setListener(*Output, wallpaperLayerSurfaceListener, output);
|
||||
wl_surface.commit();
|
||||
}
|
||||
|
||||
pub fn deinitWallpaperLayerSurface(output: *Output) void {
|
||||
if (output.layer_surface) |layer_surface| {
|
||||
layer_surface.destroy();
|
||||
}
|
||||
if (output.wl_surface) |wl_surface| {
|
||||
wl_surface.destroy();
|
||||
output.context.buffer_pool.surface_count -= 1;
|
||||
}
|
||||
|
||||
output.layer_surface = null;
|
||||
output.wl_surface = null;
|
||||
output.configured = false;
|
||||
}
|
||||
|
||||
fn wallpaperLayerSurfaceListener(layer_surface: *zwlr.LayerSurfaceV1, event: zwlr.LayerSurfaceV1.Event, output: *Output) void {
|
||||
switch (event) {
|
||||
.configure => |ev| {
|
||||
layer_surface.ackConfigure(ev.serial);
|
||||
|
||||
if (ev.width < 0 or ev.height < 0) {
|
||||
// I'm not actually sure if this is possible, but just to be safe
|
||||
log.warn("Received zwlr_layer_surface_v1.configure event with a negative width or height ({d}x{d})", .{ ev.width, ev.height });
|
||||
return;
|
||||
}
|
||||
const width: u31 = @intCast(ev.width);
|
||||
const height: u31 = @intCast(ev.height);
|
||||
|
||||
if (output.configured and output.render_width == width and output.render_height == height) {
|
||||
if (output.wl_surface) |wl_surface| {
|
||||
wl_surface.commit();
|
||||
} else {
|
||||
log.warn("Output is marked as configured but is missing a layer_surface for the wallpaper", .{});
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
log.debug("configuring wallpaper surface with width {} and height {}", .{ width, height });
|
||||
output.render_width = width;
|
||||
output.render_height = height;
|
||||
output.configured = true;
|
||||
|
||||
output.renderWallpaper() catch |err| {
|
||||
fatal("Wallpaper render failed: E{}", .{err});
|
||||
};
|
||||
},
|
||||
.closed => {
|
||||
output.deinitWallpaperLayerSurface();
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/// Calculates image_dimension / (output_dimension * scale)
|
||||
fn calculate_scale(image_dimension: c_int, output_dimension: u31, scale: u31) f64 {
|
||||
const numerator: f64 = @floatFromInt(image_dimension);
|
||||
const denominator: f64 = @floatFromInt(output_dimension * scale);
|
||||
|
||||
return numerator / denominator;
|
||||
}
|
||||
|
||||
/// Calculates (image_dimension / dimension_scale - output_dimension) / 2 / dimension_scale;
|
||||
fn calculate_transform(image_dimension: c_int, output_dimension: u31, dimension_scale: f64) f64 {
|
||||
const numerator1: f64 = @floatFromInt(image_dimension);
|
||||
const denominator1: f64 = dimension_scale;
|
||||
const subtruend: f64 = @floatFromInt(output_dimension);
|
||||
const numerator2: f64 = numerator1 / denominator1 - subtruend;
|
||||
|
||||
return numerator2 / 2 / dimension_scale;
|
||||
}
|
||||
|
||||
/// Render the wallpaper image onto the layer surface
|
||||
pub fn renderWallpaper(output: *Output) !void {
|
||||
const context = output.context;
|
||||
const width = output.render_width;
|
||||
const height = output.render_height;
|
||||
const scale = output.scale;
|
||||
|
||||
// Don't have anything to render
|
||||
if (width == 0 or height == 0 or scale == 0) {
|
||||
return;
|
||||
}
|
||||
// Scale our loaded image and then copy it into the Buffer's pixman.Image
|
||||
const wallpaper_image = context.wallpaper_image orelse return;
|
||||
const image = wallpaper_image.image;
|
||||
const image_data = image.getData();
|
||||
const image_width = image.getWidth();
|
||||
const image_height = image.getHeight();
|
||||
const image_stride = image.getStride();
|
||||
const image_format = image.getFormat();
|
||||
|
||||
const buffer: *Buffer = try context.buffer_pool.nextBuffer(context.wl_shm, width * scale, height * scale);
|
||||
|
||||
const pix = pixman.Image.createBitsNoClear(image_format, image_width, image_height, image_data, image_stride) orelse {
|
||||
log.err("Failed to copy the wallpaper image for rendering", .{});
|
||||
return error.ImageCopyError;
|
||||
};
|
||||
defer _ = pix.unref();
|
||||
|
||||
// Calculate image scale
|
||||
var sx: f64 = @as(f64, @floatFromInt(image_width)) / @as(f64, @floatFromInt(width * scale));
|
||||
var sy: f64 = calculate_scale(image_height, height, scale);
|
||||
|
||||
const s = if (sx > sy) sy else sx;
|
||||
sx = s;
|
||||
sy = s;
|
||||
|
||||
// Calculate translation offsets to center the image on the output.
|
||||
// If the scaled image is larger than the output, the offset crops equally from both sides.
|
||||
const tx: f64 = calculate_transform(image_width, width, sx);
|
||||
const ty: f64 = calculate_transform(image_height, height, sy);
|
||||
|
||||
// Build a combined source-to-destination transform matrix.
|
||||
// Pixman transforms map destination pixels back to source pixels, so:
|
||||
// t_scale: maps a destination pixel to the corresponding source pixel (scaling)
|
||||
// t_trans: shifts the sampling point to center the image
|
||||
// t = t_trans * t_scale: first scale, then translate (in source space)
|
||||
var t_scale: pixman.FTransform = undefined;
|
||||
var t_trans: pixman.FTransform = undefined;
|
||||
var t: pixman.FTransform = undefined;
|
||||
// t2 is the fixed-point version of t, which is what pixman actually uses internally
|
||||
var t2: pixman.Transform = undefined;
|
||||
|
||||
pixman.FTransform.initScale(&t_scale, sx, sy);
|
||||
pixman.FTransform.initTranslate(&t_trans, tx, ty);
|
||||
pixman.FTransform.multiply(&t, &t_trans, &t_scale);
|
||||
_ = pixman.Transform.fromFTransform(&t2, &t);
|
||||
_ = pix.setTransform(&t2);
|
||||
_ = pix.setFilter(.best, &[_]pixman.Fixed{}, 0);
|
||||
|
||||
// Combine the transformed source image into the buffer.
|
||||
pixman.Image.composite32(.src, pix, null, buffer.pixman_image, 0, 0, 0, 0, 0, 0, width * scale, height * scale);
|
||||
|
||||
log.info("render: {}x{} (scaled from {}x{})", .{ width * scale, height * scale, image_width, image_height });
|
||||
|
||||
// Attach the buffer to the surface
|
||||
const wl_surface = output.wl_surface.?;
|
||||
wl_surface.setBufferScale(scale);
|
||||
wl_surface.attach(buffer.wl_buffer, 0, 0);
|
||||
wl_surface.damageBuffer(0, 0, width * scale, height * scale);
|
||||
wl_surface.commit();
|
||||
}
|
||||
|
||||
pub fn manage(output: *Output) void {
|
||||
defer output.pending_manage = .{};
|
||||
|
||||
|
|
@ -316,13 +559,18 @@ fn calculatePrimaryStackLayout(output: *Output) void {
|
|||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const fatal = std.process.fatal;
|
||||
const mem = std.mem;
|
||||
const DoublyLinkedList = std.DoublyLinkedList;
|
||||
|
||||
const wayland = @import("wayland");
|
||||
const wl = wayland.client.wl;
|
||||
const river = wayland.client.river;
|
||||
const zwlr = wayland.client.zwlr;
|
||||
const pixman = @import("pixman");
|
||||
|
||||
const utils = @import("utils.zig");
|
||||
const Buffer = @import("Buffer.zig");
|
||||
const Context = @import("Context.zig");
|
||||
const Window = @import("Window.zig");
|
||||
|
||||
|
|
|
|||
60
src/WallpaperImage.zig
Normal file
60
src/WallpaperImage.zig
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
// SPDX-FileCopyrightText: 2026 Ben Buhse <me@benbuhse.email>
|
||||
//
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
const WallpaperImage = @This();
|
||||
|
||||
image: *pixman.Image,
|
||||
pixels: std.ArrayList(u32),
|
||||
|
||||
// TODO: Make image_path nullable, if null, do a single color with a single_pixel_buffer instead(?)
|
||||
pub fn create(image_path: []const u8) !*WallpaperImage {
|
||||
var wallpaper_image = try utils.allocator.create(WallpaperImage);
|
||||
errdefer utils.allocator.destroy(wallpaper_image);
|
||||
|
||||
var read_buf: [zigimg.io.DEFAULT_BUFFER_SIZE]u8 = undefined;
|
||||
var image = try zigimg.Image.fromFilePath(utils.allocator, image_path, &read_buf);
|
||||
defer image.deinit(utils.allocator);
|
||||
|
||||
// We don't want to deal with all the possible formats,
|
||||
// so let's just convert to one we can use with pixman.
|
||||
if (image.pixelFormat() != .rgba32) {
|
||||
try image.convert(utils.allocator, .rgba32);
|
||||
}
|
||||
|
||||
log.debug("image loaded ({}x{})", .{ image.width, image.height });
|
||||
|
||||
const pixels = image.pixels.rgba32;
|
||||
// We have to manually convert to argb --
|
||||
// It's only guaranteed that Wayland compositors will have xrgb and argb support but zigimg doesn't have either of those.
|
||||
wallpaper_image.pixels = try std.ArrayList(u32).initCapacity(utils.allocator, pixels.len);
|
||||
errdefer wallpaper_image.pixels.deinit(utils.allocator);
|
||||
for (0..pixels.len) |i| {
|
||||
const a: u32 = @intCast(pixels[i].a);
|
||||
const r: u32 = @intCast(pixels[i].r);
|
||||
const g: u32 = @intCast(pixels[i].g);
|
||||
const b: u32 = @intCast(pixels[i].b);
|
||||
const new_val: u32 = (a << 24) + (r << 16) + (g << 8) + b;
|
||||
wallpaper_image.pixels.appendAssumeCapacity(new_val);
|
||||
}
|
||||
|
||||
wallpaper_image.image = pixman.Image.createBits(.a8r8g8b8, @intCast(image.width), @intCast(image.height), @ptrCast(@alignCast(wallpaper_image.pixels.items.ptr)), @intCast(image.width * image.pixelFormat().pixelStride())) orelse return error.FailedToCreatePixmanImage;
|
||||
|
||||
return wallpaper_image;
|
||||
}
|
||||
|
||||
pub fn destroy(wallpaper_image: *WallpaperImage) void {
|
||||
_ = wallpaper_image.image.unref();
|
||||
wallpaper_image.pixels.deinit(utils.allocator);
|
||||
|
||||
utils.allocator.destroy(wallpaper_image);
|
||||
}
|
||||
|
||||
const std = @import("std");
|
||||
|
||||
const pixman = @import("pixman");
|
||||
const zigimg = @import("zigimg");
|
||||
|
||||
const utils = @import("utils.zig");
|
||||
|
||||
const log = std.log.scoped(.WallpaperImage);
|
||||
|
|
@ -35,8 +35,7 @@ pending_manage: PendingManage = .{},
|
|||
/// State consumed in render() phase, reset at end of render().
|
||||
pending_render: PendingRender = .{},
|
||||
|
||||
/// Used to put Windows into a list in
|
||||
/// WindowManager.calculatePrimaryStackLayout()
|
||||
/// Used to put Windows into a list in calculatePrimaryStackLayout()
|
||||
active_list_node: DoublyLinkedList.Node = .{},
|
||||
|
||||
link: wl.list.Link,
|
||||
|
|
@ -141,10 +140,10 @@ fn windowListener(river_window_v1: *river.WindowV1, event: river.WindowV1.Event,
|
|||
window.destroy();
|
||||
},
|
||||
.dimensions => |ev| {
|
||||
// The protocol requires these are strictly greater than zero.
|
||||
// Protocol guarantees that width and height are strictly greater than zero
|
||||
assert(ev.width > 0 and ev.height > 0);
|
||||
window.width = @intCast(ev.width);
|
||||
window.height = @intCast(ev.height);
|
||||
window.pending_manage.width = @intCast(ev.width);
|
||||
window.pending_manage.height = @intCast(ev.height);
|
||||
},
|
||||
.dimensions_hint => {
|
||||
// TODO: Maybe could use this for floating windows
|
||||
|
|
|
|||
|
|
@ -179,9 +179,11 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
|
|||
const output = Output.create(context, ev.id) catch @panic("Out of memory");
|
||||
wm.outputs.append(output);
|
||||
// If there was already a seat, but no outputs, set this new output as focused
|
||||
const seat = wm.seats.first() orelse return;
|
||||
if (seat.focused_output == null and seat.pending_manage.output == null) {
|
||||
seat.pending_manage.output = .{ .output = output };
|
||||
const first_seat = wm.seats.first();
|
||||
if (first_seat) |seat| {
|
||||
if (seat.focused_output == null and seat.pending_manage.output == null) {
|
||||
seat.pending_manage.output = .{ .output = output };
|
||||
}
|
||||
}
|
||||
|
||||
// If there are orphan windows, send them to the new output
|
||||
|
|
@ -210,7 +212,9 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
|
|||
wm.seats.append(seat);
|
||||
|
||||
// If there was already an output, but no seats, set the first output as focused
|
||||
seat.pending_manage.output = .{ .output = wm.outputs.first() orelse return };
|
||||
if (wm.outputs.first()) |output| {
|
||||
seat.pending_manage.output = .{ .output = output };
|
||||
}
|
||||
},
|
||||
.window => |ev| {
|
||||
// TODO: Support multiple seats
|
||||
|
|
|
|||
85
src/main.zig
85
src/main.zig
|
|
@ -2,11 +2,25 @@
|
|||
//
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/// Wayland globals that we need to bind to
|
||||
/// Wayland globals that we need to bind listen in alphabetical order
|
||||
const Globals = struct {
|
||||
wl_compositor: ?*wl.Compositor = null,
|
||||
river_layer_shell_v1: ?*river.LayerShellV1 = null,
|
||||
river_window_manager_v1: ?*river.WindowManagerV1 = null,
|
||||
river_xkb_bindings_v1: ?*river.XkbBindingsV1 = null,
|
||||
|
||||
wl_compositor: ?*wl.Compositor = null,
|
||||
wl_shm: ?*wl.Shm = null,
|
||||
wl_outputs: std.AutoHashMapUnmanaged(u32, *wl.Output) = .empty,
|
||||
|
||||
zwlr_layer_shell_v1: ?*zwlr.LayerShellV1 = null,
|
||||
|
||||
fn deinit(globals: *Globals) void {
|
||||
var it = globals.wl_outputs.valueIterator();
|
||||
while (it.next()) |output| {
|
||||
output.*.release();
|
||||
}
|
||||
globals.wl_outputs.deinit(utils.allocator);
|
||||
}
|
||||
};
|
||||
|
||||
pub fn main() !void {
|
||||
|
|
@ -23,6 +37,7 @@ pub fn main() !void {
|
|||
const wl_registry = try wl_display.getRegistry();
|
||||
|
||||
var globals: Globals = .{};
|
||||
defer globals.deinit();
|
||||
wl_registry.setListener(*Globals, registryListener, &globals);
|
||||
|
||||
const errno = wl_display.roundtrip();
|
||||
|
|
@ -31,19 +46,30 @@ pub fn main() !void {
|
|||
}
|
||||
|
||||
const wl_compositor = globals.wl_compositor orelse utils.interfaceNotAdvertised(wl.Compositor);
|
||||
const wl_shm = globals.wl_shm orelse utils.interfaceNotAdvertised(wl.Shm);
|
||||
// We can theoretically start with zero wl_outputs; don't panic if it's empty.
|
||||
const wl_outputs = &globals.wl_outputs;
|
||||
|
||||
const river_layer_shell_v1 = globals.river_layer_shell_v1 orelse utils.interfaceNotAdvertised(river.LayerShellV1);
|
||||
const river_window_manager_v1 = globals.river_window_manager_v1 orelse utils.interfaceNotAdvertised(river.WindowManagerV1);
|
||||
const river_xkb_bindings_v1 = globals.river_xkb_bindings_v1 orelse utils.interfaceNotAdvertised(river.XkbBindingsV1);
|
||||
|
||||
const zwlr_layer_shell_v1 = globals.zwlr_layer_shell_v1 orelse utils.interfaceNotAdvertised(zwlr.LayerShellV1);
|
||||
|
||||
const config = try Config.create();
|
||||
defer config.destroy();
|
||||
const context = try Context.create(
|
||||
wl_display,
|
||||
wl_registry,
|
||||
wl_compositor,
|
||||
river_window_manager_v1,
|
||||
river_xkb_bindings_v1,
|
||||
config,
|
||||
);
|
||||
const context = try Context.create(.{
|
||||
.wl_compositor = wl_compositor,
|
||||
.wl_display = wl_display,
|
||||
.wl_outputs = wl_outputs,
|
||||
.wl_registry = wl_registry,
|
||||
.wl_shm = wl_shm,
|
||||
.river_layer_shell_v1 = river_layer_shell_v1,
|
||||
.river_window_manager_v1 = river_window_manager_v1,
|
||||
.river_xkb_bindings_v1 = river_xkb_bindings_v1,
|
||||
.zwlr_layer_shell_v1 = zwlr_layer_shell_v1,
|
||||
.config = config,
|
||||
});
|
||||
defer context.destroy();
|
||||
|
||||
while (true) {
|
||||
|
|
@ -61,20 +87,50 @@ fn registryListener(registry: *wl.Registry, event: wl.Registry.Event, globals: *
|
|||
if (mem.orderZ(u8, ev.interface, wl.Compositor.interface.name) == .eq) {
|
||||
if (ev.version < 4) utils.versionNotSupported(wl.Compositor, ev.version, 4);
|
||||
globals.wl_compositor = registry.bind(ev.name, wl.Compositor, 4) catch |e| {
|
||||
fatal("Failed to bind to compositor: {any}", .{@errorName(e)});
|
||||
fatal("Failed to bind to wl_compositor: {any}", .{@errorName(e)});
|
||||
};
|
||||
} else if (mem.orderZ(u8, ev.interface, wl.Output.interface.name) == .eq) {
|
||||
if (ev.version < 4) utils.versionNotSupported(wl.Output, ev.version, 4);
|
||||
|
||||
const wl_output = registry.bind(ev.name, wl.Output, 4) catch |e| {
|
||||
fatal("Failed to bind to wl_output: {any}", .{@errorName(e)});
|
||||
};
|
||||
|
||||
// We can get multiple wl_outputs, so we have to try add them to our HashMap
|
||||
// instead of just keeping the one
|
||||
globals.wl_outputs.put(utils.allocator, ev.name, wl_output) catch |e| {
|
||||
fatal("Failed to add wl_output to hashmap: {any}", .{@errorName(e)});
|
||||
};
|
||||
} else if (mem.orderZ(u8, ev.interface, wl.Shm.interface.name) == .eq) {
|
||||
globals.wl_shm = registry.bind(ev.name, wl.Shm, 1) catch |e| {
|
||||
fatal("Failed to bind to wl_shm: {any}", .{@errorName(e)});
|
||||
};
|
||||
} else if (mem.orderZ(u8, ev.interface, river.LayerShellV1.interface.name) == .eq) {
|
||||
globals.river_layer_shell_v1 = registry.bind(ev.name, river.LayerShellV1, 1) catch |e| {
|
||||
fatal("Failed to bind to river_layer_shell_v1: {any}", .{@errorName(e)});
|
||||
};
|
||||
} else if (mem.orderZ(u8, ev.interface, river.WindowManagerV1.interface.name) == .eq) {
|
||||
globals.river_window_manager_v1 = registry.bind(ev.name, river.WindowManagerV1, 3) catch |e| {
|
||||
fatal("Failed to bind to window_manager_v1: {any}", .{@errorName(e)});
|
||||
fatal("Failed to bind to river_window_manager_v1: {any}", .{@errorName(e)});
|
||||
};
|
||||
} else if (mem.orderZ(u8, ev.interface, river.XkbBindingsV1.interface.name) == .eq) {
|
||||
globals.river_xkb_bindings_v1 = registry.bind(ev.name, river.XkbBindingsV1, 2) catch |e| {
|
||||
fatal("Failed to bind to xkb_bindings_v1: {any}", .{@errorName(e)});
|
||||
fatal("Failed to bind to river_xkb_bindings_v1: {any}", .{@errorName(e)});
|
||||
};
|
||||
} else if (mem.orderZ(u8, ev.interface, zwlr.LayerShellV1.interface.name) == .eq) {
|
||||
if (ev.version < 3) utils.versionNotSupported(zwlr.LayerShellV1, ev.version, 3);
|
||||
globals.zwlr_layer_shell_v1 = registry.bind(ev.name, zwlr.LayerShellV1, 3) catch |e| {
|
||||
fatal("Failed to bind to zwlr_layer_shell_v1: {any}", .{@errorName(e)});
|
||||
};
|
||||
}
|
||||
},
|
||||
// We don't need .global_remove
|
||||
.global_remove => {},
|
||||
.global_remove => |ev| {
|
||||
// The only remove we care about is for wl_outputs
|
||||
if (!globals.wl_outputs.remove(ev.name)) {
|
||||
log.debug("Received a global_remove event for something other than a wl_output", .{});
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -86,6 +142,7 @@ const process = std.process;
|
|||
const wayland = @import("wayland");
|
||||
const river = wayland.client.river;
|
||||
const wl = wayland.client.wl;
|
||||
const zwlr = wayland.client.zwlr;
|
||||
|
||||
const utils = @import("utils.zig");
|
||||
const Config = @import("Config.zig");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue