Switch Wallpaper to use river_shell_surface_v1
This changes it from using zwlr_layer_surface's to river shell surfaces just so that the manage/render cycle matches as much of the rest of the wm as possible. I also made a few small fixes to Bar that I noticed while working on the wallpaper change
This commit is contained in:
parent
ce01eeefe2
commit
8b8efe2186
4 changed files with 114 additions and 119 deletions
95
src/Bar.zig
95
src/Bar.zig
|
|
@ -25,17 +25,15 @@ output: *Output,
|
|||
// Bar geometry
|
||||
geometry: Rect = .{},
|
||||
|
||||
surfaces: ?struct {
|
||||
surfaces: struct {
|
||||
wl_surface: *wl.Surface,
|
||||
river_shell_surface: *river.ShellSurfaceV1,
|
||||
node: *river.NodeV1,
|
||||
} = null,
|
||||
},
|
||||
|
||||
pending_manage: PendingManage = .{},
|
||||
pending_render: PendingRender = .{},
|
||||
|
||||
configured: bool = false,
|
||||
|
||||
pub const PendingManage = struct {
|
||||
output_geometry: bool = false,
|
||||
};
|
||||
|
|
@ -116,21 +114,20 @@ pub fn init(context: *Context, output: *Output, options: Options) !Bar {
|
|||
.river_shell_surface = river_shell_surface,
|
||||
.node = node,
|
||||
},
|
||||
.configured = true,
|
||||
.pending_manage = .{ .output_geometry = true },
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(bar: *Bar) void {
|
||||
bar.configured = false;
|
||||
bar.output.bar = null;
|
||||
|
||||
bar.timezone.deinit();
|
||||
bar.fcft_fonts.destroy();
|
||||
if (bar.surfaces) |surfaces| {
|
||||
surfaces.node.destroy();
|
||||
surfaces.river_shell_surface.destroy();
|
||||
surfaces.wl_surface.destroy();
|
||||
bar.context.buffer_pool.surface_count -= 1;
|
||||
}
|
||||
|
||||
bar.surfaces.node.destroy();
|
||||
bar.surfaces.river_shell_surface.destroy();
|
||||
bar.surfaces.wl_surface.destroy();
|
||||
bar.context.buffer_pool.surface_count -= 1;
|
||||
}
|
||||
|
||||
/// Update bar options in-place without destroying/recreating Wayland surfaces
|
||||
|
|
@ -144,52 +141,50 @@ pub fn reconfigure(bar: *Bar, options: Options) !void {
|
|||
}
|
||||
|
||||
pub fn manage(bar: *Bar) !void {
|
||||
if (!bar.configured) return;
|
||||
defer bar.pending_manage = .{};
|
||||
|
||||
// The only manage actions we need to do are when the output changes geometry
|
||||
if (!bar.pending_manage.output_geometry) return;
|
||||
// Need to adjust for new output dimensions
|
||||
if (bar.pending_manage.output_geometry) {
|
||||
const output = bar.output;
|
||||
const options = bar.options;
|
||||
|
||||
const output = bar.output;
|
||||
const options = bar.options;
|
||||
// Recreate fonts if the output scale changed, so geometry calculations
|
||||
// below use the correct font metrics.
|
||||
const scale = output.scale;
|
||||
if (scale != bar.font_scale) {
|
||||
bar.fcft_fonts.destroy();
|
||||
bar.fcft_fonts = try getFcftFonts(bar.options.fonts, scale);
|
||||
bar.font_scale = scale;
|
||||
}
|
||||
|
||||
// Recreate fonts if the output scale changed, so geometry calculations
|
||||
// below use the correct font metrics.
|
||||
const scale = output.scale;
|
||||
if (scale != bar.font_scale) {
|
||||
bar.fcft_fonts.destroy();
|
||||
bar.fcft_fonts = try getFcftFonts(bar.options.fonts, scale);
|
||||
bar.font_scale = scale;
|
||||
const logical_font_height = @divFloor(bar.fcft_fonts.height, @as(i32, bar.font_scale));
|
||||
const height: u31 = @intCast(logical_font_height + 2 * options.vertical_padding);
|
||||
const width: u31 = output.geometry.width -| @as(u31, @intCast(options.margins.left + options.margins.right));
|
||||
|
||||
if (bar.geometry.width != width or bar.geometry.height != height) {
|
||||
bar.geometry.width = width;
|
||||
bar.geometry.height = height;
|
||||
|
||||
const opaque_region = try bar.context.wl_compositor.createRegion();
|
||||
defer opaque_region.destroy();
|
||||
opaque_region.add(0, 0, width, height);
|
||||
bar.surfaces.wl_surface.setOpaqueRegion(opaque_region);
|
||||
}
|
||||
|
||||
const x = output.geometry.x + options.margins.left;
|
||||
const y = switch (options.position) {
|
||||
.top => output.geometry.y + options.margins.top,
|
||||
.bottom => output.geometry.y + output.geometry.height - bar.geometry.height - options.margins.bottom,
|
||||
};
|
||||
bar.pending_render.position = .{ .x = x, .y = y };
|
||||
bar.pending_render.draw = true;
|
||||
}
|
||||
|
||||
const logical_font_height = @divFloor(bar.fcft_fonts.height, @as(i32, bar.font_scale));
|
||||
const height: u31 = @intCast(logical_font_height + 2 * options.vertical_padding);
|
||||
const width: u31 = output.geometry.width -| @as(u31, @intCast(options.margins.left + options.margins.right));
|
||||
|
||||
if (bar.geometry.width != width or bar.geometry.height != height) {
|
||||
bar.geometry.width = width;
|
||||
bar.geometry.height = height;
|
||||
|
||||
const opaque_region = try bar.context.wl_compositor.createRegion();
|
||||
defer opaque_region.destroy();
|
||||
opaque_region.add(0, 0, width, height);
|
||||
bar.surfaces.?.wl_surface.setOpaqueRegion(opaque_region);
|
||||
}
|
||||
|
||||
const x = output.geometry.x + options.margins.left;
|
||||
const y = switch (options.position) {
|
||||
.top => output.geometry.y + options.margins.top,
|
||||
.bottom => output.geometry.y + output.geometry.height - bar.geometry.height - options.margins.bottom,
|
||||
};
|
||||
bar.pending_render.position = .{ .x = x, .y = y };
|
||||
bar.pending_render.draw = true;
|
||||
}
|
||||
|
||||
pub fn render(bar: *Bar) void {
|
||||
if (!bar.configured) return;
|
||||
defer bar.pending_render = .{};
|
||||
|
||||
const surfaces = bar.surfaces orelse return;
|
||||
const surfaces = bar.surfaces;
|
||||
|
||||
if (bar.pending_render.position) |position| {
|
||||
surfaces.node.setPosition(position.x, position.y);
|
||||
|
|
@ -204,7 +199,7 @@ pub fn render(bar: *Bar) void {
|
|||
}
|
||||
|
||||
/// Draw the bar and its components (clock, title, etc.)
|
||||
pub fn draw(bar: *Bar) !void {
|
||||
fn draw(bar: *Bar) !void {
|
||||
const context = bar.context;
|
||||
const options = bar.options;
|
||||
|
||||
|
|
@ -317,7 +312,7 @@ pub fn draw(bar: *Bar) !void {
|
|||
}
|
||||
|
||||
// Attach the buffer to the surface
|
||||
const surfaces = bar.surfaces orelse return error.NoSurfaces;
|
||||
const surfaces = bar.surfaces;
|
||||
const wl_surface = surfaces.wl_surface;
|
||||
wl_surface.setBufferScale(scale);
|
||||
wl_surface.attach(buffer.wl_buffer, 0, 0);
|
||||
|
|
|
|||
|
|
@ -241,9 +241,7 @@ pub fn manage(context: *Context) void {
|
|||
if (output.wallpaper) |*wp| wp.deinit();
|
||||
output.wallpaper = null;
|
||||
} else if (output.wallpaper) |*wp| {
|
||||
wp.render() catch |err| {
|
||||
log.err("Wallpaper re-render failed: {}", .{err});
|
||||
};
|
||||
wp.pending_render.draw = true;
|
||||
} else {
|
||||
output.wallpaper = Wallpaper.init(context, output) catch |err| {
|
||||
log.err("Failed to init wallpaper surface: {}", .{err});
|
||||
|
|
|
|||
|
|
@ -273,14 +273,6 @@ fn wlOutputListener(_: *wl.Output, event: wl.Output.Event, output: *Output) void
|
|||
bar.pending_manage.output_geometry = true;
|
||||
}
|
||||
}
|
||||
// Re-render wallpaper if scale changed
|
||||
if (output.wallpaper) |*wp| {
|
||||
if (wp.configured and output.scale != wp.render_scale) {
|
||||
wp.render() catch |err| {
|
||||
log.err("Wallpaper render failed: {}", .{err});
|
||||
};
|
||||
}
|
||||
}
|
||||
},
|
||||
.scale => |ev| {
|
||||
if (ev.factor < 0) {
|
||||
|
|
@ -288,7 +280,13 @@ fn wlOutputListener(_: *wl.Output, event: wl.Output.Event, output: *Output) void
|
|||
log.warn("Received wl_output.scale event with a negative factor ({d})", .{ev.factor});
|
||||
return;
|
||||
}
|
||||
output.scale = @intCast(ev.factor);
|
||||
const new_scale: u31 = @intCast(ev.factor);
|
||||
if (new_scale != output.scale) {
|
||||
output.scale = new_scale;
|
||||
if (output.wallpaper) |*wallpaper| {
|
||||
wallpaper.pending_render.draw = true;
|
||||
}
|
||||
}
|
||||
},
|
||||
.name => |ev| {
|
||||
if (output.name) |old_name| utils.gpa.free(old_name);
|
||||
|
|
@ -311,6 +309,9 @@ pub fn manage(output: *Output) void {
|
|||
}
|
||||
|
||||
if (output.pending_manage.position != null or output.pending_manage.dimensions != null) {
|
||||
if (output.wallpaper) |*wallpaper| {
|
||||
wallpaper.pending_render.draw = true;
|
||||
}
|
||||
if (output.bar) |*bar| {
|
||||
bar.pending_manage.output_geometry = true;
|
||||
}
|
||||
|
|
@ -459,6 +460,10 @@ pub fn manage(output: *Output) void {
|
|||
}
|
||||
|
||||
pub fn render(output: *Output) void {
|
||||
if (output.wallpaper) |*wallpaper| {
|
||||
wallpaper.render();
|
||||
}
|
||||
|
||||
if (output.bar) |*bar| {
|
||||
bar.render();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,13 +7,17 @@ const Wallpaper = @This();
|
|||
context: *Context,
|
||||
output: *Output,
|
||||
|
||||
wl_surface: *wl.Surface,
|
||||
layer_surface: *zwlr.LayerSurfaceV1,
|
||||
surfaces: struct {
|
||||
wl_surface: *wl.Surface,
|
||||
river_shell_surface: *river.ShellSurfaceV1,
|
||||
node: *river.NodeV1,
|
||||
},
|
||||
|
||||
render_scale: u31 = 0,
|
||||
render_width: u31 = 0,
|
||||
render_height: u31 = 0,
|
||||
configured: bool = false,
|
||||
pending_render: PendingRender = .{},
|
||||
|
||||
pub const PendingRender = struct {
|
||||
draw: bool = false,
|
||||
};
|
||||
|
||||
/// Decoded image data shared across all outputs.
|
||||
/// Stored on Context; each output's Wallpaper references it for rendering.
|
||||
|
|
@ -98,74 +102,73 @@ pub fn init(context: *Context, output: *Output) !Wallpaper {
|
|||
const wl_surface = try context.wl_compositor.createSurface();
|
||||
errdefer wl_surface.destroy();
|
||||
|
||||
const layer_surface = try context.zwlr_layer_shell_v1.getLayerSurface(wl_surface, output.wl_output, .background, "beansprout-wallpaper");
|
||||
errdefer layer_surface.destroy();
|
||||
const river_shell_surface = try context
|
||||
.wm
|
||||
.river_window_manager_v1
|
||||
.getShellSurface(wl_surface);
|
||||
errdefer river_shell_surface.destroy();
|
||||
|
||||
const node = try river_shell_surface.getNode();
|
||||
errdefer node.destroy();
|
||||
|
||||
// We don't want our surface to have any input region (default is infinite)
|
||||
const empty_region = try context.wl_compositor.createRegion();
|
||||
defer empty_region.destroy();
|
||||
wl_surface.setInputRegion(empty_region);
|
||||
|
||||
context.buffer_pool.surface_count += 1;
|
||||
|
||||
// Full surface should be opaque
|
||||
const opaque_region = try context.wl_compositor.createRegion();
|
||||
opaque_region.add(0, 0, output.geometry.width, output.geometry.height);
|
||||
defer opaque_region.destroy();
|
||||
wl_surface.setOpaqueRegion(opaque_region);
|
||||
|
||||
layer_surface.setExclusiveZone(-1);
|
||||
layer_surface.setAnchor(.{ .top = true, .right = true, .bottom = true, .left = true });
|
||||
|
||||
context.buffer_pool.surface_count += 1;
|
||||
|
||||
layer_surface.setListener(*Output, layerSurfaceListener, output);
|
||||
wl_surface.commit();
|
||||
|
||||
return .{
|
||||
.context = context,
|
||||
.output = output,
|
||||
.wl_surface = wl_surface,
|
||||
.layer_surface = layer_surface,
|
||||
.surfaces = .{
|
||||
.wl_surface = wl_surface,
|
||||
.river_shell_surface = river_shell_surface,
|
||||
.node = node,
|
||||
},
|
||||
.pending_render = .{ .draw = true },
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(wallpaper: *Wallpaper) void {
|
||||
wallpaper.layer_surface.destroy();
|
||||
wallpaper.wl_surface.destroy();
|
||||
wallpaper.output.wallpaper = null;
|
||||
|
||||
wallpaper.surfaces.node.destroy();
|
||||
wallpaper.surfaces.river_shell_surface.destroy();
|
||||
wallpaper.surfaces.wl_surface.destroy();
|
||||
wallpaper.context.buffer_pool.surface_count -= 1;
|
||||
}
|
||||
|
||||
fn layerSurfaceListener(layer_surface: *zwlr.LayerSurfaceV1, event: zwlr.LayerSurfaceV1.Event, output: *Output) void {
|
||||
switch (event) {
|
||||
.configure => |ev| {
|
||||
layer_surface.ackConfigure(ev.serial);
|
||||
pub fn render(wallpaper: *Wallpaper) void {
|
||||
defer wallpaper.pending_render = .{};
|
||||
|
||||
const wallpaper = &(output.wallpaper orelse return);
|
||||
// We draw whenever the output's dimensions or scale change
|
||||
if (wallpaper.pending_render.draw) {
|
||||
const output = wallpaper.output;
|
||||
const geometry = output.geometry;
|
||||
const width = geometry.width;
|
||||
const height = geometry.height;
|
||||
const scale = output.scale;
|
||||
|
||||
const width: u31 = @intCast(ev.width);
|
||||
const height: u31 = @intCast(ev.height);
|
||||
const opaque_region = wallpaper.context.wl_compositor.createRegion() catch |err| {
|
||||
log.err("Failed to create opaque region: {}", .{err});
|
||||
return;
|
||||
};
|
||||
defer opaque_region.destroy();
|
||||
opaque_region.add(0, 0, width, height);
|
||||
|
||||
if (wallpaper.configured and
|
||||
wallpaper.render_width == width and
|
||||
wallpaper.render_height == height and
|
||||
output.scale == wallpaper.render_scale)
|
||||
{
|
||||
wallpaper.wl_surface.commit();
|
||||
return;
|
||||
}
|
||||
wallpaper.surfaces.node.placeBottom();
|
||||
|
||||
log.debug("configuring wallpaper surface with width {} and height {}", .{ width, height });
|
||||
wallpaper.render_width = width;
|
||||
wallpaper.render_height = height;
|
||||
wallpaper.configured = true;
|
||||
|
||||
wallpaper.render() catch |err| {
|
||||
log.err("Wallpaper render failed: {}", .{err});
|
||||
};
|
||||
},
|
||||
.closed => {
|
||||
if (output.wallpaper) |*wp| wp.deinit();
|
||||
output.wallpaper = null;
|
||||
},
|
||||
wallpaper.surfaces.wl_surface.setOpaqueRegion(opaque_region);
|
||||
wallpaper.draw(width, height, scale) catch |err| {
|
||||
log.err("Wallpaper draw failed: {}", .{err});
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -188,12 +191,8 @@ fn calculateTransform(image_dimension: c_int, output_dimension: u31, dimension_s
|
|||
}
|
||||
|
||||
/// Render the wallpaper image onto the layer surface
|
||||
pub fn render(wallpaper: *Wallpaper) !void {
|
||||
fn draw(wallpaper: *Wallpaper, width: u31, height: u31, scale: u31) !void {
|
||||
const context = wallpaper.context;
|
||||
const output = wallpaper.output;
|
||||
const width = wallpaper.render_width;
|
||||
const height = wallpaper.render_height;
|
||||
const scale = output.scale;
|
||||
|
||||
// Don't have anything to render
|
||||
if (width == 0 or height == 0 or scale == 0) {
|
||||
|
|
@ -253,13 +252,11 @@ pub fn render(wallpaper: *Wallpaper) !void {
|
|||
log.info("render: {}x{} (scaled from {}x{})", .{ width * scale, height * scale, image_width, image_height });
|
||||
|
||||
// Attach the buffer to the surface
|
||||
const wl_surface = wallpaper.wl_surface;
|
||||
const wl_surface = wallpaper.surfaces.wl_surface;
|
||||
wl_surface.setBufferScale(scale);
|
||||
wl_surface.attach(buffer.wl_buffer, 0, 0);
|
||||
wl_surface.damageBuffer(0, 0, width * scale, height * scale);
|
||||
wl_surface.commit();
|
||||
|
||||
wallpaper.render_scale = scale;
|
||||
}
|
||||
|
||||
const std = @import("std");
|
||||
|
|
@ -268,7 +265,7 @@ const native_endian = builtin.cpu.arch.endian();
|
|||
|
||||
const wayland = @import("wayland");
|
||||
const wl = wayland.client.wl;
|
||||
const zwlr = wayland.client.zwlr;
|
||||
const river = wayland.client.river;
|
||||
const pixman = @import("pixman");
|
||||
const zigimg = @import("zigimg");
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue