Add focus to my single window

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Ben Buhse 2025-08-03 20:49:06 -05:00
commit 9d64ca0124
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GPG key ID: 7916ACFCD38FD0B4
5 changed files with 92 additions and 16 deletions

View file

@ -5,4 +5,5 @@
echo ">>>>> before foot"
/usr/bin/foot &
# /usr/bin/foot &
echo "<<<<< after foot"

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@ -28,8 +28,12 @@ pub fn init(output: *Output, context: *Context, river_output_v1: *river.OutputV1
fn outputListener(river_output_v1: *river.OutputV1, event: river.OutputV1.Event, output: *Output) void {
assert(output.output_v1 == river_output_v1);
switch (event) {
.wl_output => |ev| {
log.debug("initializing new river_ouput_v1 corresponding to wl_output: {d}", .{ev.name});
.removed => {
river_output_v1.destroy();
output.context.allocator.destroy(output);
},
.wl_output => {
// log.debug("initializing new river_output_v1 corresponding to wl_output: {d}", .{ev.name});
},
.dimensions => |ev| {
output.width = ev.width;
@ -39,12 +43,17 @@ fn outputListener(river_output_v1: *river.OutputV1, event: river.OutputV1.Event,
output.x = ev.x;
output.y = ev.y;
},
else => |ev| {
log.debug("unhandled event: {s}", .{@tagName(ev)});
},
}
}
pub fn manage(output: *Output) void {
_ = output;
}
pub fn render(output: *Output) void {
_ = output;
}
const std = @import("std");
const assert = std.debug.assert;

View file

@ -8,12 +8,15 @@ context: *Context,
seat_v1: *river.SeatV1,
hovered: ?*Window,
link: wl.list.Link,
pub fn init(seat: *Seat, context: *Context, river_seat_v1: *river.SeatV1) void {
seat.* = .{
.context = context,
.seat_v1 = river_seat_v1,
.hovered = null,
.link = undefined, // Handled by the wl.list
};
@ -23,8 +26,17 @@ pub fn init(seat: *Seat, context: *Context, river_seat_v1: *river.SeatV1) void {
fn seatListener(river_seat_v1: *river.SeatV1, event: river.SeatV1.Event, seat: *Seat) void {
assert(seat.seat_v1 == river_seat_v1);
switch (event) {
.wl_seat => |ev| {
log.debug("initializing new river_ouput_v1 corresponding to wl_seat: {d}", .{ev.name});
.removed => {
river_seat_v1.destroy();
seat.context.allocator.destroy(seat);
},
.wl_seat => {
// log.debug("initializing new river_seat_v1 corresponding to wl_seat: {d}", .{ev.name});
},
.pointer_enter => |ev| {
const window_v1 = ev.window orelse return;
const window: *Window = @ptrCast(@alignCast(window_v1.getUserData()));
seat.hovered = window;
},
else => |ev| {
log.debug("unhandled event: {s}", .{@tagName(ev)});
@ -32,6 +44,17 @@ fn seatListener(river_seat_v1: *river.SeatV1, event: river.SeatV1.Event, seat: *
}
}
pub fn manage(seat: *Seat) void {
if (seat.hovered) |window| {
seat.seat_v1.focusWindow(window.window_v1);
seat.hovered = null;
}
}
pub fn render(seat: *Seat) void {
_ = seat;
}
const std = @import("std");
const assert = std.debug.assert;
@ -40,5 +63,6 @@ const wl = wayland.client.wl;
const river = wayland.client.river;
const Context = @import("main.zig").Context;
const Window = @import("Window.zig");
const log = std.log.scoped(.Seat);

View file

@ -8,11 +8,16 @@ context: *Context,
window_v1: *river.WindowV1,
width: i32 = 0,
height: i32 = 0,
width: u31 = 0,
height: u31 = 0,
x: i32 = 0,
y: i32 = 0,
new_width: u31 = 0,
new_height: u31 = 0,
new_x: i32 = 0,
new_y: i32 = 0,
link: wl.list.Link,
pub fn init(window: *Window, context: *Context, river_window_v1: *river.WindowV1) void {
@ -28,6 +33,19 @@ pub fn init(window: *Window, context: *Context, river_window_v1: *river.WindowV1
fn windowListener(river_window_v1: *river.WindowV1, event: river.WindowV1.Event, window: *Window) void {
assert(window.window_v1 == river_window_v1);
switch (event) {
.closed => {
river_window_v1.destroy();
window.context.allocator.destroy(window);
},
.dimensions => |ev| {
// Part of the protocol requires these are strictly greater-than zero
assert(ev.width > 0 and ev.height > 0);
window.width = @intCast(ev.width);
window.height = @intCast(ev.height);
},
.dimensions_hint => {
// TODO: Maybe could use this for floating windows
},
else => |ev| {
log.debug("unhandled event: {s}", .{@tagName(ev)});
},
@ -35,18 +53,29 @@ fn windowListener(river_window_v1: *river.WindowV1, event: river.WindowV1.Event,
}
pub fn manage(window: *Window) void {
if (window.context.wm.outputs.length() == 0) {
window.new_width = 0;
window.new_height = 0;
window.new_x = 0;
window.new_y = 0;
}
// TODO: Remove this -- just fullscreen for now
if (window.width != window.context.wm.outputs.first().?.width or
window.height != window.context.wm.outputs.first().?.height)
{
window.width = window.context.wm.outputs.first().?.width;
window.height = window.context.wm.outputs.first().?.height;
window.width = @intCast(window.context.wm.outputs.first().?.width);
window.height = @intCast(window.context.wm.outputs.first().?.height);
log.debug("setting window width={d} and height={d}", .{ window.width, window.height });
}
window.window_v1.proposeDimensions(window.width, window.height);
// window.window_v1.setTiled(.{ .top = true, .bottom = true, .left = true, .right = true });
window.window_v1.informFullscreen();
// window.window_v1.informMaximized();
}
pub fn render(window: *Window) void {
_ = window;
_ = window; // TODO ???
}
const std = @import("std");

View file

@ -38,11 +38,24 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
std.posix.exit(1);
},
.manage_start => {
log.debug("1", .{});
{
var it = wm.seats.iterator(.forward);
while (it.next()) |seat| {
seat.manage();
}
}
{
var it = wm.outputs.iterator(.forward);
while (it.next()) |output| {
output.manage();
}
}
{
var it = wm.windows.iterator(.forward);
while (it.next()) |window| {
window.manage();
}
}
window_manager_v1.manageFinish();
},
.render_start => {