Start adding tags
Right now, essentially nothing has changed, there is still no multi- output support and not even a way to change/set/toggle/view/etc. tags. However, tags *are* implemented at a core level. Next step is to add keybinds for the various tag actions. After that, I will work on multi-output support.
This commit is contained in:
parent
87ec2d4f60
commit
b8d31de3ef
6 changed files with 160 additions and 106 deletions
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@ -5,3 +5,8 @@ SPDX-License-Identifier: EUPL-1.2
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-->
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# beansprout wm
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## TODOs
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[ ] Support multiple outputs
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[ ] Support multiple seats
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@ -13,10 +13,17 @@ height: i32 = 0,
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x: i32 = 0,
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y: i32 = 0,
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/// Tags are 32-bit bitfield. A window can be active on one(?) or more tags.
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tags: u32 = 0x0001,
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pending_manage: PendingManage = .{},
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link: wl.list.Link,
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pub const PendingManage = struct {
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tags: ?u32 = null,
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};
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pub fn create(context: *Context, river_output_v1: *river.OutputV1) !*Output {
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var output = try utils.allocator.create(Output);
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errdefer output.destroy();
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@ -49,7 +56,8 @@ fn outputListener(river_output_v1: *river.OutputV1, event: river.OutputV1.Event,
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output.height = ev.height;
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},
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.position => |ev| {
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// TODO - CONFIG: Allow setting output position (do I even need to do this?)
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// TODO - CONFIG: Allow setting output position (do I even need to
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// do this, or do I just get told what the position is?)
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output.x = ev.x;
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output.y = ev.y;
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},
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@ -57,7 +65,11 @@ fn outputListener(river_output_v1: *river.OutputV1, event: river.OutputV1.Event,
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}
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pub fn manage(output: *Output) void {
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_ = output;
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defer output.pending_manage = .{};
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if (output.pending_manage.tags) |tags| {
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output.tags = tags;
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}
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}
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pub fn render(output: *Output) void {
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@ -28,6 +28,10 @@ pending_manage: PendingManage = .{},
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/// State consumed in render() phase, reset at end of render().
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pending_render: PendingRender = .{},
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/// Used to put Windows into a list in
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/// WindowManager.calculatePriamryStackLayout()
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active_list_node: DoublyLinkedList.Node = .{},
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link: wl.list.Link,
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pub const PendingManage = struct {
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@ -36,6 +40,8 @@ pub const PendingManage = struct {
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fullscreen: ?bool = null,
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maximized: ?bool = null,
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tags: ?u32 = null,
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};
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pub const PendingRender = struct {
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@ -45,7 +51,7 @@ pub const PendingRender = struct {
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focused: ?bool = null,
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};
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pub fn create(context: *Context, river_window_v1: *river.WindowV1, output: ?*Output) !*Window {
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pub fn create(context: *Context, river_window_v1: *river.WindowV1, output: *Output) !*Window {
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var window = try utils.allocator.create(Window);
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errdefer window.destroy();
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@ -53,15 +59,10 @@ pub fn create(context: *Context, river_window_v1: *river.WindowV1, output: ?*Out
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.context = context,
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.river_window_v1 = river_window_v1,
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.river_node_v1 = river_window_v1.getNode() catch @panic("Failed to get node"),
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.output = output,
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.tags = if (output.tags != 0) output.tags else 0x0001,
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.link = undefined, // Handled by the wl.list
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};
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if (output) |out| {
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window.tags = if (out.tags != 0) out.tags else 0x0001;
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} else {
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window.tags = 0x0001;
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}
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window.river_window_v1.setListener(*Window, windowListener, window);
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@ -119,6 +120,7 @@ fn windowListener(river_window_v1: *river.WindowV1, event: river.WindowV1.Event,
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pub fn manage(window: *Window) void {
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if (!window.initialized) {
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// Only happens once per Window
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@branchHint(.unlikely);
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window.initialized = true;
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@ -130,7 +132,7 @@ pub fn manage(window: *Window) void {
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window.river_window_v1.setTiled(.{ .top = true, .bottom = true, .left = true, .right = true });
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}
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// Any new state since the last manage event
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// Updating state since the last manage event
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defer window.pending_manage = .{};
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const pending_manage = window.pending_manage;
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// Layout (pre-computed by WindowManager.calculatePrimaryStackLayout())
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@ -141,7 +143,6 @@ pub fn manage(window: *Window) void {
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window.river_window_v1.proposeDimensions(new_width, new_height);
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}
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}
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// Fullscreen and maximize operations
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if (pending_manage.fullscreen) |fullscreen| {
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window.fullscreen = fullscreen;
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@ -162,6 +163,10 @@ pub fn manage(window: *Window) void {
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window.river_window_v1.informUnmaximized();
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}
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}
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// New tags
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if (pending_manage.tags) |tags| {
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window.tags = tags;
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}
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}
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pub fn render(window: *Window) void {
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@ -202,6 +207,7 @@ fn applyBorders(window: *Window, color: utils.RiverColor) void {
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const std = @import("std");
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const assert = std.debug.assert;
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const DoublyLinkedList = std.DoublyLinkedList;
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const wayland = @import("wayland");
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const wl = wayland.client.wl;
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@ -10,7 +10,7 @@ const MIN_RIVER_SEAT_V1_VERSION: u2 = 3;
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context: *Context,
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window_manager_v1: *river.WindowManagerV1,
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river_window_manager_v1: *river.WindowManagerV1,
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seats: wl.list.Head(Seat, .link),
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outputs: wl.list.Head(Output, .link),
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@ -24,7 +24,7 @@ pub fn create(context: *Context, window_manager_v1: *river.WindowManagerV1) !*Wi
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wm.* = .{
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.context = context,
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.window_manager_v1 = window_manager_v1,
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.river_window_manager_v1 = window_manager_v1,
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.seats = undefined, // we will initialize these shortly
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.outputs = undefined,
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.windows = undefined,
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@ -34,28 +34,32 @@ pub fn create(context: *Context, window_manager_v1: *river.WindowManagerV1) !*Wi
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wm.outputs.init();
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wm.windows.init();
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wm.window_manager_v1.setListener(*WindowManager, windowManagerV1Listener, wm);
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wm.river_window_manager_v1.setListener(*WindowManager, windowManagerV1Listener, wm);
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return wm;
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}
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pub fn destroy(wm: *WindowManager) void {
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var window_it = wm.windows.iterator(.forward);
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while (window_it.next()) |window| {
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window.link.remove();
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window.destroy();
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{
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var it = wm.windows.safeIterator(.forward);
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while (it.next()) |window| {
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window.link.remove();
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window.destroy();
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}
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}
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var output_it = wm.outputs.iterator(.forward);
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while (output_it.next()) |output| {
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output.link.remove();
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output.destroy();
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{
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var it = wm.outputs.safeIterator(.forward);
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while (it.next()) |output| {
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output.link.remove();
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output.destroy();
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}
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}
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var seat_it = wm.seats.iterator(.forward);
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while (seat_it.next()) |seat| {
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seat.link.remove();
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seat.destroy();
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{
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var it = wm.seats.safeIterator(.forward);
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while (it.next()) |seat| {
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seat.link.remove();
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seat.destroy();
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}
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}
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utils.allocator.destroy(wm);
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@ -89,20 +93,34 @@ pub fn getPrevWindow(wm: *WindowManager, current: *Window) ?*Window {
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/// - Single window: maximized
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/// - Multiple windows: stack (45% left, vertically tiled), primary (55% right)
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fn calculatePrimaryStackLayout(wm: *WindowManager) void {
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const count = wm.window_count;
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if (count == 0) return;
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// TODO: Support multiple outputs
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const output = wm.outputs.first() orelse return;
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// Get a list of active windows
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var active_list: DoublyLinkedList = .{};
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var active_count: u31 = 0;
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var it = wm.windows.iterator(.forward);
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while (it.next()) |window| {
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if (output.tags & window.tags != 0x0000) {
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active_list.append(&window.active_list_node);
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active_count += 1;
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}
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}
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if (active_count == 0) return;
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// Output dimensions come as i32 from the protocol, convert to u31 for window dimensions
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// since they can't be negative.
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const output_width: u31 = @intCast(output.width);
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const output_height: u31 = @intCast(output.height);
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const output_x = output.x;
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const output_y = output.y;
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var index: u8 = 0;
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var it = wm.windows.iterator(.forward);
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while (it.next()) |window| {
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if (count == 1) {
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// Iterate through the active windows and apply the tags
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var i: u31 = 0;
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while (active_list.popFirst()) |node| : (i += 1) {
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const window: *Window = @fieldParentPtr("active_list_node", node);
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if (active_count == 1) {
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// Single window: maximize
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window.pending_render.x = output_x;
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window.pending_render.y = output_y;
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// TODO: Support multiple windows in primary stack
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const primary_width: u31 = @intFromFloat(@as(f32, @floatFromInt(output_width)) * PRIMARY_RATIO);
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const stack_width: u31 = output_width - primary_width;
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const stack_count = count - 1;
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const stack_count = active_count - 1;
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const stack_height: u31 = @divFloor(output_height, stack_count);
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window.pending_manage.maximized = false;
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if (index == 0) {
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if (i == 0) {
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// Primary window (first window) - right side
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window.pending_render.x = output_x + @as(i32, stack_width);
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window.pending_render.y = output_y;
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@ -126,12 +144,12 @@ fn calculatePrimaryStackLayout(wm: *WindowManager) void {
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window.pending_manage.height = output_height;
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} else {
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// Stack window(s) - left side
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const stack_index = index - 1;
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const stack_index = i - 1;
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window.pending_render.x = output_x;
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window.pending_render.y = output_y + @as(i32, stack_index) * @as(i32, stack_height);
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window.pending_manage.width = stack_width;
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// Last stack window gets remaining height to avoid gaps from integer division
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if (index == count - 1) {
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if (i == active_count - 1) {
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window.pending_manage.height = output_height - stack_index * stack_height;
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} else {
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window.pending_manage.height = stack_height;
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@ -142,83 +160,92 @@ fn calculatePrimaryStackLayout(wm: *WindowManager) void {
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// Borders are automatically disabled when a window is fullscreened so we don't
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// have to worry about that.
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const border_width = wm.context.config.border_width;
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// We use .? because we know we set the windows height, width, x, and y above
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window.pending_manage.height.? -= 2 * border_width;
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window.pending_manage.width.? -= 2 * border_width;
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window.pending_render.x.? += border_width;
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window.pending_render.y.? += border_width;
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index += 1;
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}
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// Make sure we went through the whole list
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assert(active_list.first == null);
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}
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fn manage_start(wm: *WindowManager) void {
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const river_window_manager_v1 = wm.river_window_manager_v1;
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const context = wm.context;
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if (!context.initialized) {
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// This code (should) only be run once while initializing the WM, so let's
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// mark it as cold.
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@branchHint(.cold);
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context.initialized = true;
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const seat = wm.seats.first() orelse @panic("Failed to get seat");
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const river_seat_v1 = seat.river_seat_v1;
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.t, .{ .mod4 = true }, .{ .spawn = &.{"foot"} });
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.j, .{ .mod4 = true }, .focus_next);
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.k, .{ .mod4 = true }, .focus_prev);
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.f, .{ .mod4 = true }, .fullscreen);
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.q, .{ .mod4 = true, .shift = true }, .close_window);
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.e, .{ .mod4 = true, .shift = true }, .exit);
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}
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{
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var it = wm.outputs.iterator(.forward);
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while (it.next()) |output| {
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output.manage();
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}
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}
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{
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// Calculate layout before managing windows
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wm.calculatePrimaryStackLayout();
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var it = wm.windows.iterator(.forward);
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while (it.next()) |window| {
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window.manage();
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}
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}
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{
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var it = wm.seats.iterator(.forward);
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while (it.next()) |seat| {
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seat.manage();
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}
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}
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river_window_manager_v1.manageFinish();
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}
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fn render_start(wm: *WindowManager) void {
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const river_window_manager_v1 = wm.river_window_manager_v1;
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{
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var it = wm.seats.iterator(.forward);
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while (it.next()) |seat| {
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seat.render();
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}
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}
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{
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var it = wm.outputs.iterator(.forward);
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while (it.next()) |output| {
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output.render();
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}
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}
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{
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var it = wm.windows.iterator(.forward);
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while (it.next()) |window| {
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window.render();
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}
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}
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river_window_manager_v1.renderFinish();
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}
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fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: river.WindowManagerV1.Event, wm: *WindowManager) void {
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assert(wm.window_manager_v1 == window_manager_v1);
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assert(wm.river_window_manager_v1 == window_manager_v1);
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const context = wm.context;
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switch (event) {
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.unavailable => {
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log.err("Window manager unavailable (some other wm instance is running). Exiting", .{});
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std.posix.exit(1);
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},
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.manage_start => {
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if (!context.initialized) {
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// This code (should) only be run once while initializing the WM, so let's
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// mark it as cold.
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@branchHint(.cold);
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context.initialized = true;
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const seat = wm.seats.first() orelse @panic("Failed to get seat");
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const river_seat_v1 = seat.river_seat_v1;
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.t, .{ .mod4 = true }, .{ .spawn = &.{"foot"} });
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.j, .{ .mod4 = true }, .focus_next);
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.k, .{ .mod4 = true }, .focus_prev);
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.f, .{ .mod4 = true }, .fullscreen);
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.q, .{ .mod4 = true, .shift = true }, .close_window);
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.e, .{ .mod4 = true, .shift = true }, .exit);
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}
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{
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var it = wm.outputs.iterator(.forward);
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while (it.next()) |output| {
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output.manage();
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}
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}
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// Calculate layout before managing windows
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wm.calculatePrimaryStackLayout();
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{
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var it = wm.windows.iterator(.forward);
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while (it.next()) |window| {
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window.manage();
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}
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}
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{
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var it = wm.seats.iterator(.forward);
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while (it.next()) |seat| {
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seat.manage();
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}
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}
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window_manager_v1.manageFinish();
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},
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.render_start => {
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{
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var it = wm.seats.iterator(.forward);
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while (it.next()) |seat| {
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seat.render();
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}
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}
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{
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var it = wm.outputs.iterator(.forward);
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while (it.next()) |output| {
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output.render();
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}
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}
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{
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var it = wm.windows.iterator(.forward);
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while (it.next()) |window| {
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window.render();
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}
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}
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window_manager_v1.renderFinish();
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},
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.manage_start => wm.manage_start(),
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.render_start => wm.render_start(),
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.output => |ev| {
|
||||
log.debug("initializing new wl_output: {d}", .{ev.id.getId()});
|
||||
// TODO: Support multi-output
|
||||
|
|
@ -238,6 +265,7 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
|
|||
wm.seats.append(seat);
|
||||
},
|
||||
.window => |ev| {
|
||||
// TODO: Support multiple seats
|
||||
const seat = wm.seats.first() orelse @panic("Failed to get seat");
|
||||
// TODO: Support multiple outputs
|
||||
const output = wm.outputs.first() orelse @panic("Failed to get output");
|
||||
|
|
@ -258,6 +286,7 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
|
|||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const DoublyLinkedList = std.DoublyLinkedList;
|
||||
|
||||
const wayland = @import("wayland");
|
||||
const wl = wayland.client.wl;
|
||||
|
|
|
|||
|
|
@ -40,8 +40,8 @@ const XkbBinding = struct {
|
|||
utils.allocator.destroy(xkb_binding);
|
||||
}
|
||||
|
||||
fn xkbBindingListener(xkb_binding_v1: *river.XkbBindingV1, event: river.XkbBindingV1.Event, xkb_binding: *XkbBinding) void {
|
||||
assert(xkb_binding.xkb_binding_v1 == xkb_binding_v1);
|
||||
fn xkbBindingListener(river_xkb_binding_v1: *river.XkbBindingV1, event: river.XkbBindingV1.Event, xkb_binding: *XkbBinding) void {
|
||||
assert(xkb_binding.xkb_binding_v1 == river_xkb_binding_v1);
|
||||
switch (event) {
|
||||
.pressed => {
|
||||
xkb_binding.executeCommand();
|
||||
|
|
@ -136,7 +136,7 @@ pub fn create(context: *Context, xkb_bindings_v1: *river.XkbBindingsV1) !*XkbBin
|
|||
}
|
||||
|
||||
pub fn destroy(xkb_bindings: *XkbBindings) void {
|
||||
var it = xkb_bindings.bindings.iterator(.forward);
|
||||
var it = xkb_bindings.bindings.safeIterator(.forward);
|
||||
while (it.next()) |binding| {
|
||||
binding.link.remove();
|
||||
binding.xkb_binding_v1.destroy();
|
||||
|
|
|
|||
|
|
@ -2,6 +2,8 @@
|
|||
//
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// Allocator used by the program. We use the c_allocator since we interact with C code
|
||||
// via zig-wayland (and, in the future as of 2026-01-26, other libraries, too).
|
||||
pub const allocator = std.heap.c_allocator;
|
||||
|
||||
pub const RiverColor = struct {
|
||||
|
|
@ -71,7 +73,7 @@ pub fn interfaceNotAdvertised(comptime WaylandGlobal: type) noreturn {
|
|||
std.posix.exit(1);
|
||||
}
|
||||
|
||||
/// Report that the given WaylandGlobal was advertised but the support version was too low exit the program
|
||||
/// Report that the given WaylandGlobal was advertised but the support version was too low and exit the program
|
||||
pub fn versionNotSupported(comptime WaylandGlobal: type, have_version: u32, need_version: u32) noreturn {
|
||||
log.err("The compositor only advertised {s} version {d} but version {d} is required. Exiting", .{ WaylandGlobal.interface.name, have_version, need_version });
|
||||
std.posix.exit(1);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue