Implement single_window_ratio
This is a new config option that allows the user to set the width ratio when only a single window is tiled and visible. The main idea is that, on ultrawides, a single window taking the full width could be ugly. With this new config, you can make the window take a smaller width. I also renamed consts to snake_case instead of SCREAMING_CASE and fixed a bug where the default primary_count and primary_ratio weren't updated on config reload.
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6 changed files with 74 additions and 10 deletions
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@ -4,7 +4,7 @@
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const WindowManager = @This();
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const MIN_RIVER_SEAT_V1_VERSION: u2 = 3;
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const min_river_seat_v1_version: u2 = 3;
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context: *Context,
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@ -239,9 +239,9 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
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.seat => |ev| {
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const river_seat_v1 = ev.id;
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const river_seat_v1_version = river_seat_v1.getVersion();
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if (river_seat_v1_version < MIN_RIVER_SEAT_V1_VERSION) {
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if (river_seat_v1_version < min_river_seat_v1_version) {
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@branchHint(.cold); // If we're in here, the program is exiting anyways
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utils.versionNotSupported(river.SeatV1, river_seat_v1_version, MIN_RIVER_SEAT_V1_VERSION);
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utils.versionNotSupported(river.SeatV1, river_seat_v1_version, min_river_seat_v1_version);
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}
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const seat = Seat.create(context, river_seat_v1) catch @panic("Out of memory");
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