Fix pointer warp for new and closed windows

This commit is contained in:
Ben Buhse 2026-01-25 13:16:49 -06:00
commit c953fe3d68
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GPG key ID: 7916ACFCD38FD0B4
4 changed files with 119 additions and 104 deletions

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@ -87,11 +87,11 @@ fn calculatePrimaryStackLayout(wm: *WindowManager) void {
while (it.next()) |window| {
if (count == 1) {
// Single window: maximize
window.pending_state.x = output_x;
window.pending_state.y = output_y;
window.pending_state.width = output_width;
window.pending_state.height = output_height;
window.pending_state.maximized = true;
window.pending_render.x = output_x;
window.pending_render.y = output_y;
window.pending_manage.width = output_width;
window.pending_manage.height = output_height;
window.pending_manage.maximized = true;
} else {
// Multiple windows: primary/stack layout
// TODO: Support multiple windows in primary stack
@ -99,25 +99,25 @@ fn calculatePrimaryStackLayout(wm: *WindowManager) void {
const stack_width: u31 = output_width - primary_width;
const stack_count = count - 1;
const stack_height: u31 = @divFloor(output_height, stack_count);
window.pending_state.maximized = false;
window.pending_manage.maximized = false;
if (index == 0) {
// Primary window (first window) - right side
window.pending_state.x = output_x + @as(i32, stack_width);
window.pending_state.y = output_y;
window.pending_state.width = primary_width;
window.pending_state.height = output_height;
window.pending_render.x = output_x + @as(i32, stack_width);
window.pending_render.y = output_y;
window.pending_manage.width = primary_width;
window.pending_manage.height = output_height;
} else {
// Stack window(s) - left side
const stack_index = index - 1;
window.pending_state.x = output_x;
window.pending_state.y = output_y + @as(i32, stack_index) * @as(i32, stack_height);
window.pending_state.width = stack_width;
window.pending_render.x = output_x;
window.pending_render.y = output_y + @as(i32, stack_index) * @as(i32, stack_height);
window.pending_manage.width = stack_width;
// Last stack window gets remaining height to avoid gaps from integer division
if (index == count - 1) {
window.pending_state.height = output_height - stack_index * stack_height;
window.pending_manage.height = output_height - stack_index * stack_height;
} else {
window.pending_state.height = stack_height;
window.pending_manage.height = stack_height;
}
}
}
@ -125,10 +125,10 @@ fn calculatePrimaryStackLayout(wm: *WindowManager) void {
// Borders are automatically disabled when a window is fullscreened so we don't
// have to worry about that.
const border_width = wm.context.config.border_width;
window.pending_state.height.? -= 2 * border_width;
window.pending_state.width.? -= 2 * border_width;
window.pending_state.x.? += border_width;
window.pending_state.y.? += border_width;
window.pending_manage.height.? -= 2 * border_width;
window.pending_manage.width.? -= 2 * border_width;
window.pending_render.x.? += border_width;
window.pending_render.y.? += border_width;
index += 1;
}
@ -143,6 +143,7 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
std.posix.exit(1);
},
.manage_start => {
log.debug("manage start", .{});
if (!context.initialized) {
// This code (should) only be run once while initializing the WM, so let's
// mark it as cold.
@ -159,12 +160,6 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.e, .{ .mod4 = true, .shift = true }, .exit);
}
{
var it = wm.seats.iterator(.forward);
while (it.next()) |seat| {
seat.manage();
}
}
{
var it = wm.outputs.iterator(.forward);
while (it.next()) |output| {
@ -179,9 +174,17 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
window.manage();
}
}
{
var it = wm.seats.iterator(.forward);
while (it.next()) |seat| {
seat.manage();
}
}
window_manager_v1.manageFinish();
log.debug("manage end===================", .{});
},
.render_start => {
log.debug("render start", .{});
{
var it = wm.seats.iterator(.forward);
while (it.next()) |seat| {
@ -201,6 +204,7 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
}
}
window_manager_v1.renderFinish();
log.debug("render end==================", .{});
},
.output => |ev| {
// TODO: Support multi-output
@ -228,8 +232,8 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
// TODO - CONFIG: Allow appending window instead of prepending
wm.windows.prepend(window);
const seat = wm.seats.first() orelse @panic("Failed to get seat");
seat.pending_state.pending_focus = .{ .window = window };
seat.pending_state.should_warp_pointer = true;
seat.pending_manage.pending_focus = .{ .window = window };
seat.pending_manage.should_warp_pointer = true;
wm.window_count += 1;
},