Create config/input.zig
This mvoes all of the input {} block parsing into its own file
This commit is contained in:
parent
fc0482902e
commit
ce9a972b60
2 changed files with 185 additions and 191 deletions
204
src/Config.zig
204
src/Config.zig
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@ -44,31 +44,8 @@ input_configs: std.ArrayList(InputConfig) = .{},
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pub const Keybind = keybind_helper.Keybind;
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pub const PointerBind = pointer_bind_helper.PointerBind;
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pub const InputConfig = struct {
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/// Device name to match
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/// If this is null, applies to all devices
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name: ?[]const u8 = null,
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send_events: ?SendEventsModes.Enum = null,
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tap: ?TapState = null,
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tap_button_map: ?TapButtonMap = null,
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drag: ?DragState = null,
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drag_lock: ?DragLockState = null,
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three_finger_drag: ?ThreeFingerDragState = null,
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accel_profile: ?AccelProfile = null,
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accel_speed: ?f64 = null,
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natural_scroll: ?NaturalScrollState = null,
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left_handed: ?LeftHandedState = null,
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click_method: ?ClickMethod = null,
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clickfinger_button_map: ?ClickfingerButtonMap = null,
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middle_emulation: ?MiddleEmulationState = null,
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scroll_method: ?ScrollMethod = null,
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scroll_button: ?u32 = null,
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scroll_button_lock: ?ScrollButtonLockState = null,
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dwt: ?DwtState = null,
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dwtp: ?DwtpState = null,
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rotation: ?u32 = null,
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};
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pub const TagOverlayConfig = tag_overlay_helper.TagOverlayConfig;
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pub const InputConfig = input_helper.InputConfig;
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pub const AttachMode = enum {
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top,
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@ -90,28 +67,6 @@ const NodeName = enum {
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tag_overlay,
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};
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const InputConfigNodeName = enum {
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send_events,
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tap,
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tap_button_map,
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drag,
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drag_lock,
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three_finger_drag,
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accel_profile,
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accel_speed,
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natural_scroll,
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left_handed,
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click_method,
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clickfinger_button_map,
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middle_emulation,
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scroll_method,
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scroll_button,
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scroll_button_lock,
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dwt,
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dwtp,
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rotation,
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};
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pub fn create() !*Config {
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var config: *Config = try utils.gpa.create(Config);
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errdefer config.destroy();
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@ -210,7 +165,7 @@ fn load(config: *Config, reader: *Io.Reader) !void {
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const node_name = std.meta.stringToEnum(NodeName, node.name);
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if (node_name) |name| {
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if (!helpers.hostMatches(node, &parser, hostname)) {
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logDebugHostMismatch(name);
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log.debug("Skipping \"{s}\" (host mismatch)", .{@tagName(name)});
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continue;
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}
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// Next, we have to check the specifics for the NodeName
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@ -307,7 +262,7 @@ fn load(config: *Config, reader: *Io.Reader) !void {
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.keybinds => try keybind_helper.load(config, &parser, hostname),
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.pointer_binds => try pointer_bind_helper.load(config, &parser, hostname),
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.input => {
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try config.loadInputChildBlock(&parser, pending_input_name, hostname);
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try input_helper.load(config, &parser, pending_input_name, hostname);
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pending_input_name = null; // ownership transferred
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},
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.tag_overlay => try tag_overlay_helper.load(config, &parser, hostname),
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@ -326,134 +281,20 @@ fn load(config: *Config, reader: *Io.Reader) !void {
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}
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}
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fn loadInputChildBlock(config: *Config, parser: *kdl.Parser, name: ?[]const u8, hostname: ?[]const u8) !void {
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var input_config: InputConfig = .{ .name = name };
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errdefer if (input_config.name) |n| utils.gpa.free(n);
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while (try parser.next()) |event| {
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switch (event) {
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.node => |node| {
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const node_name = std.meta.stringToEnum(InputConfigNodeName, node.name);
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if (node_name) |tag| {
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if (!helpers.hostMatches(node, parser, hostname)) {
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logDebugHostMismatch(tag);
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continue;
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}
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const val_str = utils.stripQuotes(node.arg(parser, 0) orelse {
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logWarnMissingNodeArg(tag, "value");
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continue;
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});
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switch (tag) {
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.accel_speed => {
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const speed = fmt.parseFloat(f64, val_str) catch {
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logWarnInvalidNodeArg(tag, val_str);
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continue;
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};
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input_config.accel_speed = speed;
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log.debug("input.accel_speed: {s}", .{val_str});
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},
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.scroll_button => {
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const button = helpers.parseButton(val_str) orelse {
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logWarnInvalidNodeArg(tag, val_str);
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continue;
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};
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input_config.scroll_button = button;
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log.debug("input.scroll_button: {s}", .{val_str});
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},
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.rotation => {
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const angle = fmt.parseInt(u32, val_str, 0) catch {
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logWarnInvalidNodeArg(tag, val_str);
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continue;
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};
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input_config.rotation = angle;
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log.debug("input.rotation: {s}", .{val_str});
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},
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inline .send_events,
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.tap,
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.tap_button_map,
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.drag,
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.drag_lock,
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.three_finger_drag,
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.accel_profile,
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.natural_scroll,
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.left_handed,
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.click_method,
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.clickfinger_button_map,
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.middle_emulation,
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.scroll_method,
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.scroll_button_lock,
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.dwt,
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.dwtp,
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=> |cmd| {
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// These all have arguments, but we can use compile time constructs to reduce
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// code re-use here.
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// Because all the fields are optional, we have to use @typeInfo and get the optional's child type.
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const field_name = @tagName(cmd);
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const FieldType = @typeInfo(@TypeOf(@field(input_config, field_name))).optional.child;
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if (std.meta.stringToEnum(FieldType, val_str)) |val| {
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@field(input_config, field_name) = val;
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log.debug("input.{s}: {s}", .{ field_name, val_str });
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} else {
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logWarnInvalidNodeArg(cmd, val_str);
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}
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},
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}
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} else {
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helpers.logWarnInvalidNode(node.name);
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}
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},
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.child_block_begin => {
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try helpers.skipChildBlock(parser);
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},
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.child_block_end => {
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try config.input_configs.append(utils.gpa, input_config);
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return;
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},
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}
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}
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inline fn logWarnInvalidNodeArg(node_name: NodeName, node_value: []const u8) void {
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log.warn("Invalid \"{s}\" ({s}). Using default value", .{ @tagName(node_name), node_value });
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}
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fn logWarnInvalidNodeArg(node_name: anytype, node_value: []const u8) void {
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const node_name_type = @TypeOf(node_name);
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switch (node_name_type) {
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NodeName => log.warn("Invalid \"{s}\" ({s}). Using default value", .{ @tagName(node_name), node_value }),
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InputConfigNodeName => log.warn("Invalid \"input.{s}\" ({s}). Ignoring", .{ @tagName(node_name), node_value }),
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else => @compileError("This function does not (yet) support type \"" ++ @typeName(node_name_type) ++ "\""),
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}
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inline fn logWarnMissingNodeArg(node_name: NodeName, comptime arg: []const u8) void {
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log.warn("\"{s}\" missing " ++ arg ++ " argument. Ignoring", .{@tagName(node_name)});
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}
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fn logWarnMissingNodeArg(node_name: anytype, comptime arg: []const u8) void {
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const node_name_type = @TypeOf(node_name);
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switch (node_name_type) {
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NodeName => log.warn("\"{s}\" missing " ++ arg ++ " argument. Ignoring", .{@tagName(node_name)}),
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InputConfigNodeName => log.warn("\"input.{s}\" missing " ++ arg ++ " argument. Ignoring", .{@tagName(node_name)}),
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else => @compileError("This function does not (yet) support type \"" ++ @typeName(node_name_type) ++ "\""),
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}
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inline fn logWarnMissingChildBlock(child_block: NodeName) void {
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log.warn("Expected child block for {s}, but got another node instead. Continuing but ignoring {s}", .{ @tagName(child_block), @tagName(child_block) });
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}
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fn logWarnMissingChildBlock(child_block: anytype) void {
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const child_block_type = @TypeOf(child_block);
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switch (child_block_type) {
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NodeName => log.warn("Expected child block for {s}, but got another node instead. Continuing but ignoring {s}", .{ @tagName(child_block), @tagName(child_block) }),
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else => @compileError("This function does not (yet) support type \"" ++ @typeName(child_block_type) ++ "\""),
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}
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}
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fn logDebugHostMismatch(node_name: anytype) void {
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const node_name_type = @TypeOf(node_name);
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switch (node_name_type) {
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NodeName => log.debug("Skipping \"{s}\" (host mismatch)", .{@tagName(node_name)}),
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InputConfigNodeName => log.debug("Skipping \"input.{s}\" (host mismatch)", .{@tagName(node_name)}),
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else => @compileError("This function does not (yet) support type \"" ++ @typeName(node_name_type) ++ "\""),
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}
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}
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fn logDebugSettingNode(node_name: anytype, node_value: []const u8) void {
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const node_name_type = @TypeOf(node_name);
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switch (node_name_type) {
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NodeName => log.debug("Setting {s} to {s}", .{ @tagName(node_name), node_value }),
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else => @compileError("This function does not (yet) support type \"" ++ @typeName(@TypeOf(node_name)) ++ "\""),
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}
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inline fn logDebugSettingNode(node_name: NodeName, node_value: []const u8) void {
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log.debug("Setting {s} to {s}", .{ @tagName(node_name), node_value });
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}
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const std = @import("std");
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@ -462,25 +303,6 @@ const fs = std.fs;
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const mem = std.mem;
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const Io = std.Io;
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const wayland = @import("wayland");
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const river = wayland.client.river;
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const AccelProfile = river.LibinputDeviceV1.AccelProfile;
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const ClickfingerButtonMap = river.LibinputDeviceV1.ClickfingerButtonMap;
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const ClickMethod = river.LibinputDeviceV1.ClickMethod;
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const DragLockState = river.LibinputDeviceV1.DragLockState;
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const DragState = river.LibinputDeviceV1.DragState;
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const DwtState = river.LibinputDeviceV1.DwtState;
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const DwtpState = river.LibinputDeviceV1.DwtpState;
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const LeftHandedState = river.LibinputDeviceV1.LeftHandedState;
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const MiddleEmulationState = river.LibinputDeviceV1.MiddleEmulationState;
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const NaturalScrollState = river.LibinputDeviceV1.NaturalScrollState;
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const ScrollButtonLockState = river.LibinputDeviceV1.ScrollButtonLockState;
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const ScrollMethod = river.LibinputDeviceV1.ScrollMethod;
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const SendEventsModes = river.LibinputDeviceV1.SendEventsModes;
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const TapButtonMap = river.LibinputDeviceV1.TapButtonMap;
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const TapState = river.LibinputDeviceV1.TapState;
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const ThreeFingerDragState = river.LibinputDeviceV1.ThreeFingerDragState;
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const kdl = @import("kdl");
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const known_folders = @import("known_folders");
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const xkbcommon = @import("xkbcommon");
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@ -490,11 +312,11 @@ const RiverColor = utils.RiverColor;
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const XkbBindings = @import("XkbBindings.zig");
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const borders_helper = @import("config/borders.zig");
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const input_helper = @import("config/input.zig");
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const keybind_helper = @import("config/keybinds.zig");
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const pointer_bind_helper = @import("config/pointer_binds.zig");
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const tag_overlay_helper = @import("config/tag_overlay.zig");
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const helpers = @import("config/helpers.zig");
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const TagOverlayConfig = tag_overlay_helper.TagOverlayConfig;
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const log = std.log.scoped(.Config);
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172
src/config/input.zig
Normal file
172
src/config/input.zig
Normal file
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@ -0,0 +1,172 @@
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// SPDX-FileCopyrightText: 2026 Ben Buhse <me@benbuhse.email>
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//
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// SPDX-License-Identifier: GPL-3.0-only
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pub const InputConfig = struct {
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/// Device name to match
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/// If this is null, applies to all devices
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name: ?[]const u8 = null,
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send_events: ?SendEventsModes.Enum = null,
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tap: ?TapState = null,
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tap_button_map: ?TapButtonMap = null,
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drag: ?DragState = null,
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drag_lock: ?DragLockState = null,
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three_finger_drag: ?ThreeFingerDragState = null,
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accel_profile: ?AccelProfile = null,
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accel_speed: ?f64 = null,
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natural_scroll: ?NaturalScrollState = null,
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left_handed: ?LeftHandedState = null,
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click_method: ?ClickMethod = null,
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clickfinger_button_map: ?ClickfingerButtonMap = null,
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middle_emulation: ?MiddleEmulationState = null,
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scroll_method: ?ScrollMethod = null,
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scroll_button: ?u32 = null,
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scroll_button_lock: ?ScrollButtonLockState = null,
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dwt: ?DwtState = null,
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dwtp: ?DwtpState = null,
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rotation: ?u32 = null,
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};
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const NodeName = enum {
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send_events,
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tap,
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tap_button_map,
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drag,
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drag_lock,
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three_finger_drag,
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accel_profile,
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accel_speed,
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natural_scroll,
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left_handed,
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click_method,
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clickfinger_button_map,
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middle_emulation,
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scroll_method,
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scroll_button,
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scroll_button_lock,
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dwt,
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dwtp,
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rotation,
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};
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pub fn load(config: *Config, parser: *kdl.Parser, name: ?[]const u8, hostname: ?[]const u8) !void {
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var input_config: InputConfig = .{ .name = name };
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errdefer if (input_config.name) |n| utils.gpa.free(n);
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while (try parser.next()) |event| {
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switch (event) {
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.node => |node| {
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const node_name = std.meta.stringToEnum(NodeName, node.name);
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if (node_name) |tag| {
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if (!helpers.hostMatches(node, parser, hostname)) {
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log.debug("Skipping \"input.{s}\" (host mismatch)", .{@tagName(tag)});
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continue;
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}
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const val_str = utils.stripQuotes(node.arg(parser, 0) orelse {
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log.warn("\"input.{s}\" missing value argument. Ignoring", .{@tagName(tag)});
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continue;
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});
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switch (tag) {
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.accel_speed => {
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const speed = fmt.parseFloat(f64, val_str) catch {
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logWarnInvalidNodeArg(tag, val_str);
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continue;
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};
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input_config.accel_speed = speed;
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log.debug("input.accel_speed: {s}", .{val_str});
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},
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.scroll_button => {
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const button = helpers.parseButton(val_str) orelse {
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logWarnInvalidNodeArg(tag, val_str);
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continue;
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};
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input_config.scroll_button = button;
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log.debug("input.scroll_button: {s}", .{val_str});
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},
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.rotation => {
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const angle = fmt.parseInt(u32, val_str, 0) catch {
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logWarnInvalidNodeArg(tag, val_str);
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continue;
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};
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input_config.rotation = angle;
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log.debug("input.rotation: {s}", .{val_str});
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},
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inline .send_events,
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.tap,
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.tap_button_map,
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.drag,
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.drag_lock,
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.three_finger_drag,
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.accel_profile,
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.natural_scroll,
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.left_handed,
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.click_method,
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.clickfinger_button_map,
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.middle_emulation,
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.scroll_method,
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.scroll_button_lock,
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.dwt,
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.dwtp,
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=> |cmd| {
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// These all have arguments, but we can use compile time constructs to reduce
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// code re-use here.
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// Because all the fields are optional, we have to use @typeInfo and get the optional's child type.
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const field_name = @tagName(cmd);
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const FieldType = @typeInfo(@TypeOf(@field(input_config, field_name))).optional.child;
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if (std.meta.stringToEnum(FieldType, val_str)) |val| {
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@field(input_config, field_name) = val;
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log.debug("input.{s}: {s}", .{ field_name, val_str });
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} else {
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logWarnInvalidNodeArg(cmd, val_str);
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}
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},
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}
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} else {
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helpers.logWarnInvalidNode(node.name);
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}
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},
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.child_block_begin => {
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try helpers.skipChildBlock(parser);
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},
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.child_block_end => {
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try config.input_configs.append(utils.gpa, input_config);
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return;
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},
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}
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}
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}
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inline fn logWarnInvalidNodeArg(node_name: NodeName, node_value: []const u8) void {
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log.warn("Invalid \"input.{s}\" ({s}). Ignoring", .{ @tagName(node_name), node_value });
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}
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const std = @import("std");
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const fmt = std.fmt;
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const wayland = @import("wayland");
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const river = wayland.client.river;
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const AccelProfile = river.LibinputDeviceV1.AccelProfile;
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const ClickfingerButtonMap = river.LibinputDeviceV1.ClickfingerButtonMap;
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const ClickMethod = river.LibinputDeviceV1.ClickMethod;
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const DragLockState = river.LibinputDeviceV1.DragLockState;
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const DragState = river.LibinputDeviceV1.DragState;
|
||||
const DwtState = river.LibinputDeviceV1.DwtState;
|
||||
const DwtpState = river.LibinputDeviceV1.DwtpState;
|
||||
const LeftHandedState = river.LibinputDeviceV1.LeftHandedState;
|
||||
const MiddleEmulationState = river.LibinputDeviceV1.MiddleEmulationState;
|
||||
const NaturalScrollState = river.LibinputDeviceV1.NaturalScrollState;
|
||||
const ScrollButtonLockState = river.LibinputDeviceV1.ScrollButtonLockState;
|
||||
const ScrollMethod = river.LibinputDeviceV1.ScrollMethod;
|
||||
const SendEventsModes = river.LibinputDeviceV1.SendEventsModes;
|
||||
const TapButtonMap = river.LibinputDeviceV1.TapButtonMap;
|
||||
const TapState = river.LibinputDeviceV1.TapState;
|
||||
const ThreeFingerDragState = river.LibinputDeviceV1.ThreeFingerDragState;
|
||||
const kdl = @import("kdl");
|
||||
|
||||
const utils = @import("../utils.zig");
|
||||
const Config = @import("../Config.zig");
|
||||
|
||||
const helpers = @import("helpers.zig");
|
||||
|
||||
const log = std.log.scoped(.config_input);
|
||||
Loading…
Add table
Add a link
Reference in a new issue