Implement wallpaper rendering with multi-output support
This actually renders a wallpaper for each output using the newly added Buffer and BufferPool for shared-memory surfaces and creates a wlr-layer-shell surface per output. Right now, each wallpaper shares the same wallpaper (though scaled to each). wl_output globals get added to a HashMap that is used by Output when it gets an output event. Fix null-safety in WindowManager when no seats/outputs exist and route Window dimensions through pending_manage.
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@ -10,6 +10,8 @@ SPDX-License-Identifier: GPL-3.0-or-later
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These are in rough order of my priority, though no promises I do them in this order.
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- [ ] Switch all structs to idiomatic Zig init/deinit pattern (init returns value, caller decides stack/heap)
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- [ ] Support per-host config using properties
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- [ ] Support wallpapers
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- [ ] Support a bar
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- [ ] Support starting programs at WM launch
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