Implement wallpaper rendering with multi-output support
This actually renders a wallpaper for each output using the newly added Buffer and BufferPool for shared-memory surfaces and creates a wlr-layer-shell surface per output. Right now, each wallpaper shares the same wallpaper (though scaled to each). wl_output globals get added to a HashMap that is used by Output when it gets an output event. Fix null-safety in WindowManager when no seats/outputs exist and route Window dimensions through pending_manage.
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9 changed files with 568 additions and 35 deletions
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@ -111,6 +111,6 @@ pub fn build(b: *std.Build) void {
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exe_check.linkSystemLibrary("pixman-1");
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exe_check.linkSystemLibrary("xkbcommon");
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const check = b.step("check", "Check if beanbag compiles");
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const check = b.step("check", "Check if beansprout compiles");
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check.dependOn(&exe_check.step);
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}
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