Implement wallpaper rendering with multi-output support

This actually renders a wallpaper for each output using the newly added
Buffer and BufferPool for shared-memory surfaces and creates a
wlr-layer-shell surface per output. Right now, each wallpaper
shares the same wallpaper (though scaled to each).

wl_output globals get added to a HashMap that is used by Output when it
gets an output event.

Fix null-safety in WindowManager when no seats/outputs exist and route
Window dimensions through pending_manage.
This commit is contained in:
Ben Buhse 2026-02-07 17:27:24 -06:00
commit e186a2d017
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9 changed files with 568 additions and 35 deletions

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@ -12,15 +12,23 @@ initialized: bool,
// Wayland globals
wl_compositor: *wl.Compositor,
wl_display: *wl.Display,
wl_output: *wl.Output,
wl_registry: *wl.Registry,
wl_shm: *wl.Shm,
wl_outputs: *std.AutoHashMapUnmanaged(u32, *wl.Output),
zwlr_layer_shell_v1: *zwlr.LayerShellV1,
// Wayland globals that we have special structs for
wallpaper_image: *WallpaperImage,
wm: *WindowManager,
xkb_bindings: *XkbBindings,
/// Pool of Buffers used for rendering wallpapers
buffer_pool: BufferPool = .{},
/// Holds a pixman.Image (and its raw pixels) for the wallpaper
/// (same image on all outputs, but scaled separately)
wallpaper_image: *WallpaperImage,
// WM Configuration
config: *Config,
@ -36,12 +44,14 @@ pub const PendingManage = struct {
pub const Options = struct {
wl_compositor: *wl.Compositor,
wl_display: *wl.Display,
wl_output: *wl.Output,
wl_registry: *wl.Registry,
wl_shm: *wl.Shm,
river_layer_shell_v1: *river.LayerShellV1,
wl_outputs: *std.AutoHashMapUnmanaged(u32, *wl.Output),
river_layer_shell_v1: *river.LayerShellV1, // TODO
river_window_manager_v1: *river.WindowManagerV1,
river_xkb_bindings_v1: *river.XkbBindingsV1,
zwlr_layer_shell_v1: *zwlr.LayerShellV1,
config: *Config,
};
@ -54,9 +64,10 @@ pub fn create(options: Options) !*Context {
.initialized = false,
.wl_compositor = options.wl_compositor,
.wl_display = options.wl_display,
.wl_output = options.wl_output,
.wl_registry = options.wl_registry,
.wl_shm = options.wl_shm,
.wl_outputs = options.wl_outputs,
.zwlr_layer_shell_v1 = options.zwlr_layer_shell_v1,
.wallpaper_image = try WallpaperImage.create("FIXME"), // FIXME: TODO: Get this from Config
.wm = try WindowManager.create(context, options.river_window_manager_v1),
.xkb_bindings = try XkbBindings.create(context, options.river_xkb_bindings_v1),
@ -70,6 +81,9 @@ pub fn destroy(context: *Context) void {
context.xkb_bindings.destroy();
context.wm.destroy();
context.wallpaper_image.destroy();
context.buffer_pool.deinit();
utils.allocator.destroy(context);
}
@ -98,6 +112,7 @@ const zwlr = wayland.client.zwlr;
const utils = @import("utils.zig");
const Config = @import("Config.zig");
const BufferPool = @import("BufferPool.zig");
const WallpaperImage = @import("WallpaperImage.zig");
const WindowManager = @import("WindowManager.zig");
const XkbBindings = @import("XkbBindings.zig");