Standardize panic messages and clean up code
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c953fe3d68
commit
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5 changed files with 52 additions and 24 deletions
18
src/Seat.zig
18
src/Seat.zig
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@ -46,22 +46,20 @@ fn seatListener(river_seat_v1: *river.SeatV1, event: river.SeatV1.Event, seat: *
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.wl_seat => {
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// log.debug("initializing new river_seat_v1 corresponding to wl_seat: {d}", .{ev.name});
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},
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.pointer_enter => |ev| {
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const window_v1 = ev.window orelse return;
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const window: *Window = @ptrCast(@alignCast(window_v1.getUserData()));
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seat.pending_manage.pending_focus = .{ .window = window };
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},
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.window_interaction => |ev| {
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const window_v1 = ev.window orelse return;
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const window: *Window = @ptrCast(@alignCast(window_v1.getUserData()));
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seat.pending_manage.pending_focus = .{ .window = window };
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},
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.pointer_enter => |ev| seat.setWindowFocus(ev.window),
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.window_interaction => |ev| seat.setWindowFocus(ev.window),
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else => |ev| {
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log.debug("unhandled event: {s}", .{@tagName(ev)});
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},
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}
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}
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fn setWindowFocus(seat: *Seat, window_v1: ?*river.WindowV1) void {
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const wv1 = window_v1 orelse return;
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const window: *Window = @ptrCast(@alignCast(wv1.getUserData()));
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seat.pending_manage.pending_focus = .{ .window = window };
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}
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pub fn manage(seat: *Seat) void {
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defer seat.pending_manage = .{};
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@ -46,7 +46,7 @@ pub fn init(window: *Window, context: *Context, river_window_v1: *river.WindowV1
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window.* = .{
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.context = context,
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.window_v1 = river_window_v1,
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.node_v1 = river_window_v1.getNode() catch @panic("failed to get node"),
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.node_v1 = river_window_v1.getNode() catch @panic("Failed to get node"),
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.link = undefined, // Handled by the wl.list
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};
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@ -126,7 +126,7 @@ pub fn manage(window: *Window) void {
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if (pending_manage.fullscreen) |fullscreen| {
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window.fullscreen = fullscreen;
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if (fullscreen) {
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const output = window.context.wm.outputs.first() orelse @panic("failed to get output");
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const output = window.context.wm.outputs.first() orelse @panic("Failed to get output");
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window.window_v1.fullscreen(output.output_v1);
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window.window_v1.informFullscreen();
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} else {
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@ -165,18 +165,21 @@ pub fn render(window: *Window) void {
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// Set borders
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if (!window.fullscreen) {
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if (window.pending_render.focused) |focused| {
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const border_width = window.context.config.border_width;
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if (focused) {
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const border_color_focused = window.context.config.border_color_focused;
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window.window_v1.setBorders(.{ .top = true, .bottom = true, .left = true, .right = true }, border_width, border_color_focused.red, border_color_focused.green, border_color_focused.blue, border_color_focused.alpha);
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window.applyBorders(window.context.config.border_color_focused);
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} else {
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const border_color_unfocused = window.context.config.border_color_unfocused;
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window.window_v1.setBorders(.{ .top = true, .bottom = true, .left = true, .right = true }, border_width, border_color_unfocused.red, border_color_unfocused.green, border_color_unfocused.blue, border_color_unfocused.alpha);
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window.applyBorders(window.context.config.border_color_unfocused);
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}
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}
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}
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}
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fn applyBorders(window: *Window, color: utils.RiverColor) void {
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const border_width = window.context.config.border_width;
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const all_sides = river.WindowV1.Edges{ .top = true, .bottom = true, .left = true, .right = true };
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window.window_v1.setBorders(all_sides, border_width, color.red, color.green, color.blue, color.alpha);
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}
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const std = @import("std");
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const assert = std.debug.assert;
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@ -40,7 +40,28 @@ pub fn create(context: *Context, window_manager_v1: *river.WindowManagerV1) !*Wi
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}
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pub fn destroy(wm: *WindowManager) void {
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// TODO: Go through lists and destroy everything
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var window_it = wm.windows.iterator(.forward);
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while (window_it.next()) |window| {
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window.window_v1.destroy();
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window.node_v1.destroy();
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window.link.remove();
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utils.allocator.destroy(window);
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}
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var output_it = wm.outputs.iterator(.forward);
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while (output_it.next()) |output| {
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output.output_v1.destroy();
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output.link.remove();
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utils.allocator.destroy(output);
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}
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var seat_it = wm.seats.iterator(.forward);
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while (seat_it.next()) |seat| {
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seat.seat_v1.destroy();
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seat.link.remove();
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utils.allocator.destroy(seat);
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}
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utils.allocator.destroy(wm);
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}
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@ -208,7 +229,7 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
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},
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.output => |ev| {
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// TODO: Support multi-output
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var output = utils.allocator.create(Output) catch @panic("out-of-memory; exiting.");
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var output = utils.allocator.create(Output) catch @panic("Out of memory");
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output.init(context, ev.id);
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wm.outputs.append(output);
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},
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@ -221,12 +242,12 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
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utils.versionNotSupported(river.SeatV1, river_seat_v1_version, MIN_RIVER_SEAT_V1_VERSION);
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}
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var seat = utils.allocator.create(Seat) catch @panic("out-of-memory; exiting.");
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var seat = utils.allocator.create(Seat) catch @panic("Out of memory");
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seat.init(context, river_seat_v1);
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wm.seats.append(seat);
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},
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.window => |ev| {
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var window = utils.allocator.create(Window) catch @panic("out-of-memory; exiting.");
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var window = utils.allocator.create(Window) catch @panic("Out of memory");
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window.init(context, ev.id);
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// TODO - CONFIG: Allow appending window instead of prepending
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@ -126,7 +126,13 @@ pub fn create(context: *Context, xkb_bindings_v1: *river.XkbBindingsV1) !*XkbBin
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}
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pub fn destroy(xkb_bindings: *XkbBindings) void {
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xkb_bindings.destroy();
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var it = xkb_bindings.bindings.iterator(.forward);
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while (it.next()) |binding| {
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binding.link.remove();
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binding.xkb_binding_v1.destroy();
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utils.allocator.destroy(binding);
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}
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utils.allocator.destroy(xkb_bindings);
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}
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pub fn addBinding(xkb_bindings: *XkbBindings, river_seat_v1: *river.SeatV1, keysym: u32, modifiers: river.SeatV1.Modifiers, command: Command) void {
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@ -135,7 +141,7 @@ pub fn addBinding(xkb_bindings: *XkbBindings, river_seat_v1: *river.SeatV1, keys
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return;
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};
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const xkb_binding = utils.allocator.create(XkbBinding) catch @panic("out-of-memory");
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const xkb_binding = utils.allocator.create(XkbBinding) catch @panic("Out of memory");
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xkb_binding.init(xkb_binding_v1, command, xkb_bindings.context);
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xkb_bindings.bindings.append(xkb_binding);
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@ -11,7 +11,7 @@ const Globals = struct {
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pub fn main() !void {
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const wayland_display_var = try utils.allocator.dupeZ(u8, process.getEnvVarOwned(utils.allocator, "WAYLAND_DISPLAY") catch {
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log.err("Error getting WAYLAND_DISPLAY environment variable. Exiing", .{});
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log.err("Error getting WAYLAND_DISPLAY environment variable. Exiting", .{});
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std.posix.exit(1);
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});
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defer utils.allocator.free(wayland_display_var);
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