Implement configuration for keybindings
Keybinds go in a "keybinds" block and follow the format <command> <modifiers> <keysym> <options> But there's also a special "tag_bind" command that just takes modifiers and one of set_output_tags, set_window_tags, toggle_output_tags, and toggle_window_tags. It will automatically be used to loop through the 1-9 keys on tags 1<<0 to 1<<9, however, you can still implement those commands individually if you want.
This commit is contained in:
parent
9b524b810d
commit
fd8b6d0d41
9 changed files with 350 additions and 84 deletions
|
|
@ -185,23 +185,29 @@ fn manage_start(wm: *WindowManager) void {
|
|||
|
||||
const seat = wm.seats.first() orelse @panic("Failed to get seat");
|
||||
const river_seat_v1 = seat.river_seat_v1;
|
||||
context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.t, .{ .mod4 = true }, .{ .spawn = &.{"foot"} });
|
||||
context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.j, .{ .mod4 = true }, .focus_next);
|
||||
context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.k, .{ .mod4 = true }, .focus_prev);
|
||||
context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.f, .{ .mod4 = true }, .toggle_fullscreen);
|
||||
context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.q, .{ .mod4 = true, .shift = true }, .close_window);
|
||||
context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.e, .{ .mod4 = true, .shift = true }, .exit);
|
||||
|
||||
// Tag bindings
|
||||
comptime var i: u8 = 1;
|
||||
comptime var buffer: [1]u8 = undefined;
|
||||
inline while (i <= 9) : (i += 1) {
|
||||
const tags: u32 = 1 << (i - 1);
|
||||
buffer[0] = i + '0';
|
||||
context.xkb_bindings.addBinding(river_seat_v1, @field(xkbcommon.Keysym, &buffer), .{ .mod4 = true }, .{ .set_output_tags = tags });
|
||||
context.xkb_bindings.addBinding(river_seat_v1, @field(xkbcommon.Keysym, &buffer), .{ .mod4 = true, .shift = true }, .{ .set_window_tags = tags });
|
||||
context.xkb_bindings.addBinding(river_seat_v1, @field(xkbcommon.Keysym, &buffer), .{ .mod4 = true, .ctrl = true }, .{ .toggle_output_tags = tags });
|
||||
context.xkb_bindings.addBinding(river_seat_v1, @field(xkbcommon.Keysym, &buffer), .{ .mod4 = true, .shift = true, .ctrl = true }, .{ .toggle_window_tags = tags });
|
||||
for (context.config.tag_binds.items) |tag_bind| {
|
||||
comptime var i: u8 = 1;
|
||||
comptime var buffer: [1]u8 = undefined;
|
||||
inline while (i <= 9) : (i += 1) {
|
||||
const tags: u32 = 1 << (i - 1);
|
||||
buffer[0] = i + '0';
|
||||
const command: XkbBindings.Command = switch (tag_bind.command) {
|
||||
.set_output_tags => .{ .set_output_tags = tags },
|
||||
.set_window_tags => .{ .set_window_tags = tags },
|
||||
.toggle_output_tags => .{ .toggle_output_tags = tags },
|
||||
.toggle_window_tags => .{ .toggle_window_tags = tags },
|
||||
else => unreachable,
|
||||
};
|
||||
context.xkb_bindings.addBinding(river_seat_v1, @field(xkbcommon.Keysym, &buffer), tag_bind.modifiers, command);
|
||||
}
|
||||
}
|
||||
// Rest of the keybinds
|
||||
for (context.config.keybinds.items) |keybind| {
|
||||
// Keysyms should only be null in tag_binds (above)
|
||||
std.debug.assert(keybind.keysym != null);
|
||||
context.xkb_bindings.addBinding(river_seat_v1, keybind.keysym.?, keybind.modifiers, keybind.command);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -256,8 +262,7 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
|
|||
const context = wm.context;
|
||||
switch (event) {
|
||||
.unavailable => {
|
||||
log.err("Window manager unavailable (some other wm instance is running). Exiting", .{});
|
||||
std.posix.exit(1);
|
||||
fatal("Window manager unavailable (some other wm instance is running). Exiting", .{});
|
||||
},
|
||||
.manage_start => wm.manage_start(),
|
||||
.render_start => wm.render_start(),
|
||||
|
|
@ -303,6 +308,7 @@ fn windowManagerV1Listener(window_manager_v1: *river.WindowManagerV1, event: riv
|
|||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const fatal = std.process.fatal;
|
||||
const DoublyLinkedList = std.DoublyLinkedList;
|
||||
|
||||
const wayland = @import("wayland");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue