Commit graph

7 commits

Author SHA1 Message Date
Ben Buhse
3150d1a842
Switch TagOverlay to use river_shell_surface_v1
This follows the same patterns that Wallpaper and Bar did and makes
TagOverlay use the same manage/render cycle as the rest of the WM.

We also switched to just use a poll timer like river-tag-overlay instead
of using the timerfd. I realized that the Zig stdlib doesn't actually
support timerfds for FreeBSD right now and I don't feel like adding them.
2026-03-05 20:36:19 -06:00
Ben Buhse
a37f72f0d7
Apply Rect to Buffer.borderedRectangle
Also set it to have all fields with a default of 0 since we use that
quite a bit and it saves writing it.
2026-02-16 17:32:46 -06:00
Ben Buhse
dbf32e793c
Finish wiring up the TagOverlay
We had to fix a couple of compile errors that weren't showing while it
wasn't wired up (since I never just tried to compile TagOverlay.zig on
its own). We also changed the lifecycle to re-create/destroy the surface
to show/hide it, similar to the way that river-tag-overlay actually did
it.

Finally, I added @branchHint(.cold) to a few places in the event loop
where, if we're in the branch, the wm is definitely exiting, so it's
fine if they're cold (should almost never happen).
2026-02-16 11:33:48 -06:00
Ben Buhse
2c642d6cfc
Create initial version of TagOverlay
It's an almost one-to-one clone of Leon Plickat's river-tag-overlay.
Right now, it's not wired up, so it doesn't do anything yet.
2026-02-15 20:30:59 -06:00
Ben Buhse
29a1c93e6a
Add clock to the bar
This implements more of the text rendering and a clock was the easiest
part. I still need to add the tag bit. I'd also like to hide the tags
but still show the clock like beanclock when windows are fullscreened
2026-02-13 12:20:35 -06:00
Ben Buhse
bb612c273e
Add REUSE licensing for non-code files
CC-BY-4.0 for documentation, CC0-1.0 for examples and .gitignore,
HPND for wlr-layer-shell protocol.

Also switch to GPL-3.0-only
2026-02-11 14:50:04 -06:00
Ben Buhse
e186a2d017
Implement wallpaper rendering with multi-output support
This actually renders a wallpaper for each output using the newly added
Buffer and BufferPool for shared-memory surfaces and creates a
wlr-layer-shell surface per output. Right now, each wallpaper
shares the same wallpaper (though scaled to each).

wl_output globals get added to a HashMap that is used by Output when it
gets an output event.

Fix null-safety in WindowManager when no seats/outputs exist and route
Window dimensions through pending_manage.
2026-02-07 17:27:24 -06:00