# Configuration Beansprout is configured with a [KDL](https://kdl.dev) file located at: ``` $XDG_CONFIG_HOME/beansprout/config.kdl ``` If `$XDG_CONFIG_HOME` is not set, this defaults to `~/.config/beansprout/config.kdl`. An example config can be found at [examples/config.kdl](../examples/config.kdl). If the config file is missing or fails to load, beansprout falls back to its built-in defaults. If no keybinds are configured, the following fallback keybinds are added: - `Ctrl+Alt Delete`: exit the River session - `Super+Shift R`: reload config - `Super T`: spawn `foot` Similarly, if an individual node or block is invalid, it will try to ignore the error and continue on. All configuration is applied top down, so later options will overwrite earlier ones. ## General Settings ```kdl // Whether new windows should go to the top or bottom of the window stack attach_mode "top" // Number of windows in the primary stack primary_count 1 // Proportion of output width taken by the primary stack primary_ratio 0.55 // Whether mousing over a new window should move focus focus_follows_pointer #true // Whether mousing over a new output should move output focus (i.e. the output new windows spawn on) output_focus_follows_pointer #true // Whether the focus should warp to the center of newly-focused windows pointer_warp_on_focus_change #true // Path to image to use as wallpaper // The same image is displayed on all outputs, but scaled separately // If this config is missing, then the background is blank black screen wallpaper_image_path "~/Pictures/wallpaper.png" ``` | Setting | Type | Default | Description | |------------------------------|--------|---------|-----------------------------------------------------| | `attach_mode` | enum | `top` | Where new windows go in the stack (`top` or `bottom`) | | `primary_count` | u8 | `1` | Number of windows in the primary stack (0+) | | `primary_ratio` | float | `0.55` | Proportion of output width for the primary stack (0.10-0.90) | | `primary_side` | enum | `left` | Whether the primary stack should be on the `left` or `right` | | `single_window_ratio` | float | `1.00` | Proportion of output width taken when a single tiled window is visible (0.10-1.00) | | `focus_follows_pointer` | bool | `#true` | Focus follows the pointer between windows | | `pointer_warp_on_focus_change` | bool | `#true` | Warp pointer to center of newly-focused windows | | `wallpaper_image_path` | string | none | Path to wallpaper image | Boolean values can be written as `#true`/`#false` or `true`/`false`. ## Borders Border settings are placed inside a `borders` block: ```kdl borders { width 2 color_focused "0x89b4fa" color_unfocused "0x1e1e2e" } ``` | Setting | Type | Default | Description | |-------------------|--------|--------------|------------------------------------| | `width` | u8 | `2` | Border width in pixels | | `color_focused` | color | `0x89b4fa` | Border color of the focused window | | `color_unfocused` | color | `0x1e1e2e` | Border color of unfocused windows | Colors are specified in `0xRRGGBB` or `0xRRGGBBAA` hex format. ## Window Rules Window rules let you set certain properties on windows when they first appear, based on their `app_id` and/or `title`. Crucially, you can override them any time after that, it's only when the window is first created. Rules are placed inside a `window_rules` block: ```kdl window_rules { // Float Firefox picture-in-picture windows float app_id="firefox" title="Picture-in-Picture" // Float any window with "Preferences" in the title float title="*Preferences*" // Keep mpv windows tiled no_float app_id="mpv" // Send Slack to tag 3 (1<<2 = 0x0004) tags 0x0004 app_id="Slack" } ``` ### Rule Types | Rule | Argument | Description | |------------|------------------|------------------------------------------| | `float` | | Make matching windows float | | `no_float` | | Keep matching windows tiled | | `tags` | u32 (bitmask) | Assign matching windows to specific tags | ### Matching Each rule can have an `app_id=` and/or `title=` property. Both support glob patterns: | Pattern | Matches | |---------------|--------------------------------| | `"foo"` | Exact match only | | `"foo*"` | Starts with "foo" | | `"*foo"` | Ends with "foo" | | `"*foo*"` | Contains "foo" | | `"*"` | Everything | A rule with no `app_id=` or `title=` property matches all windows. If both are specified, both must match. ### Evaluation Rules are evaluated top-to-bottom. Each matching rule applies only the properties it specifies, so multiple rules can contribute different properties to the same window. For the same property, later rules override earlier ones. Rules are applied once during window initialization. Title changes after initialization do not re-trigger rules. ## Bar The bar is an optional widget that displays configurable components in three slots: left, center, and right. It is only created when a `bar` block is present in the config. All settings have defaults, with the color based on the Catppuccin Mocha theme. An empty block can be used to enable the widget with all defaults: ```kdl bar { } ``` ### Bar Settings | Setting | Type | Default | Description | |--------------------|--------|--------------------|-----------------------------------| | `fonts` | string | `monospace:size=14` | Comma-separated FontConfig fonts | | `text_color` | color | `0xcdd6f4` | Text color | | `background_color` | color | `0x1e1e2e` | Background color | | `position` | enum | `top` | Bar position (`top` or `bottom`) | | `left` | enum | `title` | Component in the left slot (`title`, `clock`, `wm_info`, `none`) | | `center` | enum | `clock` | Component in the center slot (`title`, `clock`, `wm_info`, `none`) | | `right` | enum | `wm_info` | Component in the right slot (`title`, `clock`, `wm_info`, `none`) | | `vertical_padding` | u8 | `5` | Vertical padding above and below text | | `horizontal_padding` | u8 | `5` | Horizontal padding between bar edges and text | | `time_format` | string | `%Y-%m-%d %H:%M, %A` | strftime format string for the clock display | ### Margins The `margins` child block sets pixel offsets from the anchored edge(s). | Setting | Type | Default | |----------|------|---------| | `top` | i32 | `0` | | `right` | i32 | `0` | | `bottom` | i32 | `0` | | `left` | i32 | `0` | ## Tag Overlay The tag overlay is an optional widget that briefly shows your tag state when switching tags. It is only created when a `tag_overlay` block is present in the config. All settings have defaults, with the color based on the Catppuccin Mocha theme. An empty block can be used to enable the widget with all defaults: ```kdl tag_overlay { } ``` ### Tag Overlay Settings | Setting | Type | Default | Description | |-------------------------------------|-------|--------------|-------------------------------------------| | `border_width` | u8 | `2` | Widget border width in pixels | | `tag_amount` | u8 | `9` | Number of displayed tags (1-32) | | `tags_per_row` | u8 | `32` | Tags per row (1-32) | | `square_size` | u8 | `40` | Size of tag squares in pixels | | `square_inner_padding` | u8 | `10` | Padding around occupied indicator | | `square_padding` | u8 | `15` | Padding around tag squares | | `square_border_width` | u8 | `1` | Border width of tag squares | | `timeout` | u32 | `500` | Display duration in milliseconds | | `background_color` | color | `0x1e1e2e` | Widget background color | | `border_color` | color | `0x6c7086` | Widget border color | | `square_active_background_color` | color | `0x89b4fa` | Active tag square background | | `square_active_border_color` | color | `0x6c7086` | Active tag square border | | `square_active_occupied_color` | color | `0xcdd6f4` | Active tag occupied indicator | | `square_inactive_background_color` | color | `0x585b70` | Inactive tag square background | | `square_inactive_border_color` | color | `0x6c7086` | Inactive tag square border | | `square_inactive_occupied_color` | color | `0xcdd6f4` | Inactive tag occupied indicator | ## Keyboard Layout Keyboard layout settings are placed inside a `keyboard_layout` block. These configure the XKB keymap applied to all keyboard devices via the `river-xkb-config` protocol. All fields are optional and default to system/xkbcommon defaults. ```kdl keyboard_layout { layout "us" variant "dvorak" options "compose:rctrl" } ``` | Setting | Type | Default | Description | |-----------|--------|----------------|--------------------------------------------------| | `rules` | string | system default | XKB rules file (almost always `evdev`) | | `model` | string | system default | Keyboard model (e.g., `pc104`, `pc105`) | | `layout` | string | system default | Keyboard layout (e.g., `us`, `de`, `fr`) | | `variant` | string | none | Layout variant (e.g., `dvorak`, `colemak`, `intl`)| | `options` | string | none | XKB options (e.g., `compose:rctrl`, `caps:escape`)| Multiple options can be separated by commas: `"compose:rctrl,caps:escape"`. If the `keyboard_layout` block is removed from the config and reloaded, beansprout will revert to the system/xkbcommon default keymap. See `xkeyboard-config(7)` for a full list of available rules, models, layouts, variants, and options. ## Keybinds Keyboard bindings are placed inside a `keybinds` block. Each binding has the form: ``` command modifiers keysym [arguments...] ``` ### Modifiers Modifiers are combined with `+`. They are case-insensitive. | Modifier | Description | |------------------|--------------------| | `None` | No modifier, e.g. for media keys | | `Mod4` or `Super` | Super/Windows key | | `Shift` | Shift key | | `Ctrl` | Control key | | `Mod1` or `Alt` | Alt key | | `Mod3` | Mod3 key | | `Mod5` | Mod5 key | Example: `Mod4+Shift`, `Ctrl+Alt`, `None` ### Keysyms Keysym names follow the XKB naming convention (case-insensitive). Most keys are simply the character that is typed, e.g. `T`, or `f`, while others have names such as `Return` for the "enter" or "return" key, `Space`, or `XF86AudioRaiseVolume`. A full list of the key names can typically be found at `/usr/include/xkbcommon/xkbcommon-keysyms.h`. ### Commands ```kdl keybinds { // Launch a program. The third argument is the command to run. spawn Mod4 T "foot" // Focus the next/previous window in the stack focus_next_window Mod4 J focus_prev_window Mod4 K } ``` Full command reference: | Command | Arguments | Description | |--------------------------|------------------|---------------------------------------------------| | `spawn` | command (string) | Launch a program | | `focus_next_window` | | Focus next window in stack | | `focus_prev_window` | | Focus previous window in stack | | `focus_next_output` | | Focus next output | | `focus_prev_output` | | Focus previous output | | `send_to_next_output` | | Send focused window to next output | | `send_to_prev_output` | | Send focused window to previous output | | `zoom` | | Swap focused window with the primary window | | `swap_next` | | Swap focused window with the next in stack | | `swap_prev` | | Swap focused window with the previous in stack | | `toggle_float` | | Float/unfloat the focused window | | `toggle_fullscreen` | | Toggle fullscreen on focused window | | `close_window` | | Close the focused window | | `exit_river` | | Exit the river session | | `change_primary_ratio` | float | Adjust primary/stack ratio on current output | | `change_single_window_ratio` | float | Adjust single-window ratio on current output | | `increment_primary_count`| | Add a window to the primary side | | `decrement_primary_count`| | Remove a window from the primary side | | `move_up` | pixels | Move floating window up | | `move_down` | pixels | Move floating window down | | `move_left` | pixels | Move floating window left | | `move_right` | pixels | Move floating window right | | `resize_width` | pixels | Resize floating window width (negative to shrink) | | `resize_height` | pixels | Resize floating window height (negative to shrink)| | `center_float` | | Center the focused floating window on its output | | `set_output_tags` | tags (u32 bitmask) | Set the tags on the focused output | | `set_window_tags` | tags (u32 bitmask) | Set the tags on the focused window | | `toggle_output_tags` | tags (u32 bitmask) | Toggle a tag on the focused output | | `toggle_window_tags` | tags (u32 bitmask) | Toggle a tag on the focused window | | `reload_config` | | Reload the config file | | `toggle_passthrough` | | Toggle passthrough mode to disable keybinds | ### Tag Binds Tags use a 32-bit bitfield. Instead of binding each tag key individually, you can also use the special `tag_bind` command to automatically generates bindings for keys `1` through `9`, mapped to tags `1<<0` through `1<<8`: ```kdl keybinds { // Mod4+1 switches to tag 1, Mod4+2 to tag 2, etc. tag_bind Mod4 set_output_tags // Mod4+Shift+1 moves the focused window to tag 1, etc. tag_bind Mod4+Shift set_window_tags // Mod4+Ctrl+1 toggles tag 1 visibility, etc. tag_bind Mod4+Ctrl toggle_output_tags // Mod4+Ctrl+Shift+1 toggles tag 1 on the focused window, etc. tag_bind Mod4+Ctrl+Shift toggle_window_tags } ``` As mentioned in the table above, you can also bind specific tag values directly using the regular keybind syntax with the `set_output_tags`, `set_window_tags`, `toggle_output_tags`, and `toggle_window_tags` commands. The argument is a 32-bit integer representing the tag bitfield, e.g. `0x0001` is tag `1`, `0x0003` is tags 1 and 2. Any format supported by Zig's `parseInt()` is accepted. This can be useful if you don't want to use keys 1-9 for your binds or if you want more than 10 tags in use, for example, for a "scratchpad". ## Pointer Binds Mouse button bindings are placed inside a `pointer_binds` block: ```kdl pointer_binds { // Mod4 + left click to move floating windows move_window Mod4 BTN_LEFT // Mod4 + right click to resize floating windows resize_window Mod4 BTN_RIGHT } ``` | Action | Description | |-----------------|----------------------------------| | `move_window` | Drag to move the window | | `resize_window` | Drag to resize the window | Button names: `BTN_LEFT` / `button1`, `BTN_RIGHT` / `button3`, `BTN_MIDDLE` / `button2`. Numeric button codes (decimal or hex) are also accepted. Button names are case-insensitive. To find button codes, you can usually look in `/usr/include/linux/input-event-codes.h`. ## Input Device Configuration Input device settings are placed inside `input` blocks. A block without a `name=` property applies to all devices. A block with `name=` applies only to the matching device: ```kdl // Default settings for all devices input { accel_profile "flat" } // Settings for a specific device (overrides the defaults) input name="PIXA3854:00 093A:0274 Touchpad" { accel_profile "adaptive" click_method "clickfinger" natural_scroll "enabled" tap "disabled" } ``` ### Input Settings All libinput configuration options supported by river should also be supported by beansprout. | Setting | Type | Values | |------------------------|--------|------------------------------------------------------| | `accel_profile` | enum | `none`, `flat`, `adaptive`, `custom` | | `accel_speed` | float | | | `click_method` | enum | `none`, `button_areas`, `clickfinger` | | `clickfinger_button_map` | enum | `lrm`, `lmr` | | `drag` | enum | `disabled`, `enabled` | | `drag_lock` | enum | `disabled`, `enabled_timeout`, `enabled_sticky` | | `dwt` | enum | `disabled`, `enabled` | | `dwtp` | enum | `disabled`, `enabled` | | `left_handed` | enum | `disabled`, `enabled` | | `middle_emulation` | enum | `disabled`, `enabled` | | `natural_scroll` | enum | `disabled`, `enabled` | | `rotation` | u32 | Rotation angle in degrees | | `scroll_button` | button | Button name or code (see Pointer Binds) | | `scroll_button_lock` | enum | `disabled`, `enabled` | | `scroll_method` | enum | `no_scroll`, `two_finger`, `edge`, `on_button_down` | | `send_events` | enum | `enabled`, `disabled`, `disabled_on_external_mouse` | | `tap` | enum | `disabled`, `enabled` | | `tap_button_map` | enum | `lrm`, `lmr` | | `three_finger_drag` | enum | `disabled`, `enabled_3fg`, `enabled_4fg` | **dwt** = disable while typing. **dwtp** = disable while trackpointing. ## Per-Host Configuration Any node can also have a `host=` property to restrict it to a specific hostname. This is useful for sharing a config file across machines: ```kdl // Per-host wallpaper wallpaper_image_path "~/Pictures/desktop.png" host="desktop" wallpaper_image_path "~/Pictures/laptop.png" host="laptop" // Per-host border width inside a borders block borders { width 4 host="desktop" width 2 host="laptop" } // Per-host keybind keybinds { spawn Mod4 T "foot" host="laptop" spawn Mod4 T "alacritty" host="desktop" } ``` Nodes without a `host=` property apply to all hosts.