// Whether new windows should go to the top or bottom of the window stack attach_mode top // Whether mousing over a new window should move focus focus_follows_pointer #true // Whether the focus should warp to the center of newly-focused windows pointer_warp_on_focus_change #true // Path to image to use as wallpaper // The same image is displayed on all outputs, but scaled separately // If this config is missing, then the background is blank black screen wallpaper_image_path "~/Pictures/the_valley.png" borders { width 2 // 8 or 10 digit hex color color_focused "0x89b4fa" color_unfocused "0x1e1e2e" } keybinds { // Swap a window spawn Mod4 T foot // Move focus up or down the windows stack focus_next_window Mod4 J focus_prev_window Mod4 K // Move focus between windows focus_next_output Mod4 Period focus_prev_output Mod4 Comma // Move windows between outputs send_to_next_output Mod4+Shift Period send_to_prev_output Mod4+Shift Comma // Swap the currently-focused window with the current primary zoom Mod4 Z // Float/unfloat the currently-focused window toggle_float Mod4+Shift F // Change the primary ratio of the current output change_ratio Mod4 H 0.05 change_ratio Mod4 L -0.05 // Change the number of windows in the primary side increment_primary_count Mod4 I decrement_primary_count Mod4 D // Reload config file reload_config Mod4+Shift R // Toggle fullscreen on the currently-focused window toggle_fullscreen Mod4 F // Close the currently-focused window close_window Mod4+Shift Q // Move windows up or down the stack swap_next Mod4+Shift N swap_prev Mod4+Shift P // Move floating windows; noop on tiled windows move_left Mod4+Shift H 100 move_down Mod4+Shift J 100 move_up Mod4+Shift K 100 move_right Mod4+Shift L 100 // Resize floating windows; noop on tiled windows resize_width Mod4+Alt+Shift H -100 resize_height Mod4+Alt+Shift J 100 resize_height Mod4+Alt+Shift K -100 resize_width Mod4+Alt+Shift L 100 // Special command to generate keybinds for keys 1-9 and tags 1<<0 through 1<<9 tag_bind Mod4 set_output_tags tag_bind Mod4+Shift set_window_tags tag_bind Mod4+Ctrl toggle_output_tags tag_bind Mod4+Ctrl+Shift toggle_window_tags } pointer_binds { // Mod4 + Left click to move floating windows; // tiled windows will automatically float if moved move_window Mod4 BTN_LEFT // Mod4 + Right click to resize floating windows; // tiled windows will automatically float if resized resize_window Mod4 BTN_RIGHT }