At least tag rules seem to be working (but they're not frame perfect). I might need to investigate more for float/no_float. Rules are ANDed and only apply during window's first manage sequence, so changing an appid/title doesn't affect anything.
347 lines
14 KiB
Zig
347 lines
14 KiB
Zig
// SPDX-FileCopyrightText: 2026 Ben Buhse <me@benbuhse.email>
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//
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// SPDX-License-Identifier: GPL-3.0-only
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const Config = @This();
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const CONFIG_FILE = "beansprout/config.kdl";
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/// Width of window borders in pixels
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border_width: u8 = 2,
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/// Color of focused window's border in 0xRRGGBBAA or 0xRRGGBB form
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border_color_focused: RiverColor = utils.parseRgbaComptime("0x89b4fa"),
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/// Color of unfocused windows' borders in 0xRRGGBBAA or 0xRRGGBB form
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border_color_unfocused: RiverColor = utils.parseRgbaComptime("0x1e1e2e"),
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/// Number of windows in the primary stack
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/// This is a global default, but each tagmask can have its own value
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primary_count: u8 = 1,
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/// Proportion of output width taken by the primary stack
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/// This is a global default, but each tagmask can have its own value
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primary_ratio: f32 = 0.55,
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/// Where a new window should attach, top or bottom of the stack
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attach_mode: AttachMode = .top,
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/// Should focus change when the cursor moves onto a new window
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focus_follows_pointer: bool = true,
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/// Should the pointer warp to the center of newly-focused windows
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pointer_warp_on_focus_change: bool = true,
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// TODO: Implement a color when this is null
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/// Path to the wallpaper image
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wallpaper_image_path: ?[]const u8 = null,
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/// Tag overlay configuration. If null, no overlay is created.
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tag_overlay_config: ?TagOverlayConfig = null,
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/// Bar configuration. If null, no bar is created.
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bar_config: ?BarConfig = null,
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/// Tag bind entries parsed from config (tag_bind nodes in keybinds block)
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tag_binds: std.ArrayList(Keybind) = .{},
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// We use a hash map so that duplicate keybinds can be easily de-duplicated
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keybinds: keybind.Map = .{},
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pointer_binds: std.ArrayList(PointerBind) = .{},
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input_configs: std.ArrayList(InputConfig) = .{},
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window_rules: std.ArrayList(WindowRule) = .{},
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// Re-exports
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pub const Keybind = keybind.Keybind;
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pub const PointerBind = pointer_bind.PointerBind;
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pub const WindowRule = window_rule.Rule;
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pub const WindowRuleAction = window_rule.Action;
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pub const AttachMode = enum {
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top,
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bottom,
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};
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const NodeName = enum {
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attach_mode,
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primary_count,
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primary_ratio,
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focus_follows_pointer,
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pointer_warp_on_focus_change,
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wallpaper_image_path,
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// Sections with child blocks
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bar,
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borders,
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input,
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keybinds,
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pointer_binds,
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tag_overlay,
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window_rules,
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};
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pub fn create() !*Config {
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var config: *Config = try utils.gpa.create(Config);
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errdefer config.destroy();
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config.* = .{}; // create() gives us undefined memory
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if (try known_folders.getPath(utils.gpa, .local_configuration)) |config_dir| blk: {
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defer utils.gpa.free(config_dir);
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var path_buf: [std.fs.max_path_bytes]u8 = undefined;
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const config_path = std.fmt.bufPrint(&path_buf, "{s}/{s}", .{ config_dir, CONFIG_FILE }) catch return config;
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const file = fs.openFileAbsolute(config_path, .{}) catch break :blk;
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var read_buffer: [1024]u8 = undefined;
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var file_reader = file.reader(&read_buffer);
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config.load(&file_reader.interface) catch |err| {
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log.err("Error while loading config: {s}. Continuing with default config", .{@errorName(err)});
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// Free any partially-loaded state and reset to defaults
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for (config.keybinds.values()) |cmd| {
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switch (cmd) {
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.spawn => |argv| {
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for (argv) |arg| utils.gpa.free(arg);
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utils.gpa.free(argv);
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},
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else => {},
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}
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}
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config.keybinds.clearAndFree(utils.gpa);
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config.tag_binds.clearAndFree(utils.gpa);
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config.pointer_binds.clearAndFree(utils.gpa);
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for (config.input_configs.items) |ic| {
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if (ic.name) |name| utils.gpa.free(name);
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}
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config.input_configs.clearAndFree(utils.gpa);
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for (config.window_rules.items) |rule| {
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if (rule.app_id_glob) |app_id_glob| utils.gpa.free(app_id_glob);
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if (rule.title_glob) |title_glob| utils.gpa.free(title_glob);
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}
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config.window_rules.clearAndFree(utils.gpa);
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if (config.bar_config) |bc| {
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if (bc.fonts) |fonts| utils.gpa.free(fonts);
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}
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if (config.wallpaper_image_path) |path| {
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utils.gpa.free(path);
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}
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config.* = .{};
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};
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}
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return config;
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}
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pub fn destroy(config: *Config) void {
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for (config.keybinds.values()) |cmd| {
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switch (cmd) {
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.spawn => |argv| {
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for (argv) |arg| utils.gpa.free(arg);
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utils.gpa.free(argv);
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},
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else => {},
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}
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}
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config.keybinds.deinit(utils.gpa);
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config.tag_binds.deinit(utils.gpa);
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config.pointer_binds.deinit(utils.gpa);
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for (config.input_configs.items) |ic| {
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if (ic.name) |name| utils.gpa.free(name);
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}
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config.input_configs.deinit(utils.gpa);
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for (config.window_rules.items) |rule| {
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if (rule.app_id_glob) |app_id_glob| utils.gpa.free(app_id_glob);
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if (rule.title_glob) |title_glob| utils.gpa.free(title_glob);
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}
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config.window_rules.deinit(utils.gpa);
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if (config.bar_config) |bc| {
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if (bc.fonts) |fonts| utils.gpa.free(fonts);
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}
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if (config.wallpaper_image_path) |path| {
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utils.gpa.free(path);
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}
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utils.gpa.destroy(config);
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}
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fn load(config: *Config, reader: *Io.Reader) !void {
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var parser = try kdl.Parser.init(utils.gpa, reader, .{});
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defer parser.deinit(utils.gpa);
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const hostname = blk: {
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var uname = std.posix.uname();
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const hostname = mem.sliceTo(&uname.nodename, 0);
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if (hostname.len == 0) break :blk null;
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break :blk hostname;
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};
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var next_child_block: ?NodeName = null;
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var pending_input_name: ?[]const u8 = null;
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defer if (pending_input_name) |n| utils.gpa.free(n);
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// Parse the KDL config
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while (try parser.next()) |event| {
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// First, we switch on the type of event
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switch (event) {
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.node => |node| {
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if (next_child_block) |child_block| {
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logWarnMissingChildBlock(child_block);
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next_child_block = null;
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if (pending_input_name) |n| utils.gpa.free(n);
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pending_input_name = null;
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}
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// If it's a node, we check if it's a valid NodeName
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const node_name = std.meta.stringToEnum(NodeName, node.name);
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if (node_name) |name| {
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if (!helpers.hostMatches(node, &parser, hostname)) {
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log.debug("Skipping \"{s}\" (host mismatch)", .{@tagName(name)});
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continue;
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}
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// Next, we have to check the specifics for the NodeName
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switch (name) {
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.primary_count => {
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const count_str = utils.stripQuotes(node.arg(&parser, 0) orelse "");
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// Use @max to ensure a minimum of 1
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config.primary_count = @max(1, fmt.parseInt(u8, count_str, 10) catch {
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logWarnInvalidNodeArg(name, count_str);
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continue;
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});
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logDebugSettingNode(name, count_str);
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},
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.primary_ratio => {
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const ratio_str = utils.stripQuotes(node.arg(&parser, 0) orelse "");
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const ratio = fmt.parseFloat(f32, ratio_str) catch {
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logWarnInvalidNodeArg(name, ratio_str);
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continue;
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};
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config.primary_ratio = std.math.clamp(ratio, 0.10, 0.90);
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logDebugSettingNode(name, ratio_str);
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},
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.attach_mode => {
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const attach_mode_str = utils.stripQuotes(node.arg(&parser, 0) orelse "");
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if (std.meta.stringToEnum(AttachMode, attach_mode_str)) |mode| {
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config.attach_mode = mode;
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logDebugSettingNode(name, attach_mode_str);
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} else {
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logWarnInvalidNodeArg(name, attach_mode_str);
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continue;
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}
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},
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.focus_follows_pointer => {
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const focus_follows_pointer_str = utils.stripQuotes(node.arg(&parser, 0) orelse "");
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if (helpers.boolFromKdlStr(focus_follows_pointer_str)) |focus_follows_pointer| {
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config.focus_follows_pointer = focus_follows_pointer;
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logDebugSettingNode(name, focus_follows_pointer_str);
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} else |_| {
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logWarnInvalidNodeArg(name, focus_follows_pointer_str);
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continue;
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}
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},
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.pointer_warp_on_focus_change => {
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const pointer_warp_on_focus_change_str = utils.stripQuotes(node.arg(&parser, 0) orelse "");
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if (helpers.boolFromKdlStr(pointer_warp_on_focus_change_str)) |pointer_warp_on_focus_change| {
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config.pointer_warp_on_focus_change = pointer_warp_on_focus_change;
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logDebugSettingNode(name, pointer_warp_on_focus_change_str);
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} else |_| {
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logWarnInvalidNodeArg(name, pointer_warp_on_focus_change_str);
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continue;
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}
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},
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.wallpaper_image_path => {
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if (node.argcount() < 1) {
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logWarnMissingNodeArg(name, "image path");
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continue;
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}
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const path_str = utils.stripQuotes(node.arg(&parser, 0).?);
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config.wallpaper_image_path = helpers.expandTilde(path_str) catch {
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logWarnInvalidNodeArg(name, path_str);
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continue;
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};
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logDebugSettingNode(name, path_str);
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},
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.input => {
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pending_input_name = if (node.prop(&parser, "name")) |n|
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try utils.gpa.dupe(u8, utils.stripQuotes(n))
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else
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null;
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next_child_block = .input;
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},
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inline .bar,
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.borders,
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.keybinds,
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.pointer_binds,
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.tag_overlay,
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.window_rules,
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=> |n| next_child_block = n,
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}
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} else {
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helpers.logWarnInvalidNode(node.name);
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}
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},
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.child_block_begin => {
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if (next_child_block) |child_block| {
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switch (child_block) {
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.bar => try BarConfig.load(config, &parser, hostname),
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.borders => try border.load(config, &parser, hostname),
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.keybinds => try keybind.load(config, &parser, hostname),
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.pointer_binds => try pointer_bind.load(config, &parser, hostname),
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.input => {
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try InputConfig.load(config, &parser, pending_input_name, hostname);
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pending_input_name = null; // ownership transferred
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},
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.tag_overlay => try TagOverlayConfig.load(config, &parser, hostname),
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.window_rules => try window_rule.load(config, &parser, hostname),
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else => {
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// Nothing else should ever be marked as a next_child_block
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unreachable;
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},
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}
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next_child_block = null;
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} else {
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try helpers.skipChildBlock(&parser);
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}
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},
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.child_block_end => log.err("Reached unexpected .child_block_end. Ignoring it", .{}),
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}
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}
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}
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inline fn logWarnInvalidNodeArg(node_name: NodeName, node_value: []const u8) void {
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log.warn("Invalid \"{s}\" ({s}). Using default value", .{ @tagName(node_name), node_value });
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}
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inline fn logWarnMissingNodeArg(node_name: NodeName, comptime arg: []const u8) void {
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log.warn("\"{s}\" missing " ++ arg ++ " argument. Ignoring", .{@tagName(node_name)});
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}
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inline fn logWarnMissingChildBlock(child_block: NodeName) void {
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log.warn("Expected child block for {s}, but got another node instead. Continuing but ignoring {s}", .{ @tagName(child_block), @tagName(child_block) });
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}
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inline fn logDebugSettingNode(node_name: NodeName, node_value: []const u8) void {
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log.debug("Setting {s} to {s}", .{ @tagName(node_name), node_value });
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}
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const std = @import("std");
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const fmt = std.fmt;
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const fs = std.fs;
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const mem = std.mem;
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const Io = std.Io;
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const kdl = @import("kdl");
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const known_folders = @import("known_folders");
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const xkbcommon = @import("xkbcommon");
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const utils = @import("utils.zig");
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const RiverColor = utils.RiverColor;
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const XkbBindings = @import("XkbBindings.zig");
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const border = @import("config/border.zig");
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const helpers = @import("config/helpers.zig");
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const keybind = @import("config/keybind.zig");
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const pointer_bind = @import("config/pointer_bind.zig");
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const window_rule = @import("config/window_rule.zig");
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const BarConfig = @import("config/BarConfig.zig");
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const InputConfig = @import("config/InputConfig.zig");
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const TagOverlayConfig = @import("config/TagOverlayConfig.zig");
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const log = std.log.scoped(.Config);
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const testing = std.testing;
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test {
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_ = helpers;
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}
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