As of this commit, there's not-yet a way to resize or move floating
windows, but it's possible to create one and focus through all windows.
Floating windows are always above tiled windows and, if floating window
is focused, that window is always above any another floating windows.
Windows have a separate float_{x, y, width, height} to remember their
floating location if they go from float=>tiled=>float again.
31 lines
896 B
Text
31 lines
896 B
Text
attach_mode top
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focus_follows_pointer #true
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pointer_warp_on_focus_change #true
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borders {
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width 2
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color_focused "0x89b4fa"
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color_unfocused "0x1e1e2e"
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}
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keybinds {
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spawn Mod4 T foot
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focus_next_window Mod4 J
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focus_prev_window Mod4 K
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focus_next_output Mod4+Shift J
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focus_prev_output Mod4+Shift K
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send_to_next_output Mod1+Shift J
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send_to_prev_output Mod1+Shift K
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zoom Mod4 Z
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toggle_float Mod4+Shift F
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change_ratio Mod4 H +0.05
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change_ratio Mod4 L -0.05
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increment_primary_count Mod4 I
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decrement_primary_count Mod4 D
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reload_config Mod4+Shift R
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toggle_fullscreen Mod4 F
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close_window Mod4+Shift Q
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// Generates keybinds for keys 1-9 → tags 1<<0 through 1<<9
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tag_bind Mod4 set_output_tags
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tag_bind Mod4+shift set_window_tags
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tag_bind Mod4+ctrl toggle_output_tags
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tag_bind Mod4+ctrl+shift toggle_window_tags
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}
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