These are two new sub-structs to keep a cleaner separation of state and capabilities. Functionality should be the same.
326 lines
14 KiB
Zig
326 lines
14 KiB
Zig
// SPDX-FileCopyrightText: 2026 Ben Buhse <me@benbuhse.email>
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//
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// SPDX-License-Identifier: GPL-3.0-only
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const LibinputDevice = @This();
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context: *Context,
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river_libinput_device_v1: *river.LibinputDeviceV1,
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/// The river_input_device_v1 associated with this Libinput device.
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input_device: ?*InputDevice = null,
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/// Set to true whenever we want to apply input configurations.
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/// At first, we wait for the first manage_start because it's after all of the
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/// _support events. After that, it's set to true whenever the config is
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/// reloaded.
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should_manage: bool = true,
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capabilities: Capabilities = .{},
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state: CurrentState = .{},
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link: wl.list.Link,
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pub const Capabilities = struct {
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send_events: SendEventsModes = .{},
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/// The number of fingers supported for tap-to-click/drag.
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/// If finger_count is 0, tap-to-click and drag are unsupported.
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tap: u31 = 0,
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/// The number of fingers supported for three/four finger drag.
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/// If finger_count is less than 3, three finger drag is unsupported.
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three_finger_drag: u31 = 0,
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/// A calibration matrix is supported if the supported argument is non-zero.
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calibration_matrix: bool = false,
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accel_profiles: ?AccelProfiles = null,
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natural_scroll: bool = false,
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left_handed: bool = false,
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click_methods: ?ClickMethods = null,
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middle_emulation: bool = false,
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scroll_methods: ?ScrollMethods = null,
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dwt: bool = false,
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dwtp: bool = false,
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rotation: bool = false,
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};
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pub const CurrentState = struct {
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send_events: ?SendEventsModes = null,
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tap: ?TapState = null,
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tap_button_map: ?TapButtonMap = null,
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drag: ?DragState = null,
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drag_lock: ?DragLockState = null,
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three_finger_drag: ?ThreeFingerDragState = null,
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calibration_matrix: ?[]f32 = null,
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accel_profile: ?AccelProfile = null,
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accel_speed: ?f64 = null,
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natural_scroll: ?NaturalScrollState = null,
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left_handed: ?LeftHandedState = null,
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click_method: ?ClickMethod = null,
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clickfinger_button_map: ?ClickfingerButtonMap = null,
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middle_emulation: ?MiddleEmulationState = null,
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scroll_method: ?ScrollMethod = null,
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/// Supported if scroll_methods.on_button_down is supported.
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scroll_button: ?u32 = null,
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/// Supported if scroll_methods.on_button_down is supported.
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scroll_button_lock: ?ScrollButtonLockState = null,
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dwt: ?DwtState = null,
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dwtp: ?DwtpState = null,
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rotation: ?u32 = null,
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};
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pub fn create(context: *Context, river_libinput_device_v1: *river.LibinputDeviceV1) !*LibinputDevice {
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const libinput_device = try utils.gpa.create(LibinputDevice);
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errdefer utils.gpa.destroy(libinput_device);
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libinput_device.* = .{
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.context = context,
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.river_libinput_device_v1 = river_libinput_device_v1,
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.link = undefined, // handled by the wl.List
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};
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libinput_device.river_libinput_device_v1.setListener(
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*LibinputDevice,
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riverLibinputDeviceV1Listener,
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libinput_device,
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);
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return libinput_device;
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}
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pub fn destroy(libinput_device: *LibinputDevice) void {
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if (libinput_device.input_device) |input_device| {
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input_device.libinput_device = null;
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}
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libinput_device.link.remove();
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utils.gpa.destroy(libinput_device);
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}
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fn riverLibinputDeviceV1Listener(river_libinput_device_v1: *river.LibinputDeviceV1, event: river.LibinputDeviceV1.Event, libinput_device: *LibinputDevice) void {
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assert(libinput_device.river_libinput_device_v1 == river_libinput_device_v1);
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const im = libinput_device.context.im;
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switch (event) {
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.removed => {
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river_libinput_device_v1.destroy();
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libinput_device.destroy();
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},
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.input_device => |ev| {
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const river_input_device_v1 = ev.device.?;
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var it = im.input_devices.iterator(.forward);
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while (it.next()) |input_device| {
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if (input_device.river_input_device_v1 == river_input_device_v1) {
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input_device.libinput_device = libinput_device;
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libinput_device.input_device = input_device;
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log.info("input dev {} is associated to libinput {}", .{ river_libinput_device_v1.getId(), river_input_device_v1.getId() });
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}
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}
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},
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.send_events_support => |ev| libinput_device.capabilities.send_events = ev.modes,
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.send_events_current => |ev| libinput_device.state.send_events = ev.mode,
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.tap_support => |ev| libinput_device.capabilities.tap = @intCast(ev.finger_count),
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.tap_current => |ev| libinput_device.state.tap = ev.state,
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.tap_button_map_current => |ev| libinput_device.state.tap_button_map = ev.button_map,
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.drag_current => |ev| libinput_device.state.drag = ev.state,
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.drag_lock_current => |ev| libinput_device.state.drag_lock = ev.state,
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.three_finger_drag_support => |ev| libinput_device.capabilities.three_finger_drag = @intCast(ev.finger_count),
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.three_finger_drag_current => |ev| libinput_device.state.three_finger_drag = ev.state,
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.calibration_matrix_support => |ev| libinput_device.capabilities.calibration_matrix = ev.supported != 0,
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.calibration_matrix_current => |ev| libinput_device.state.calibration_matrix = ev.matrix.slice(f32),
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.accel_profiles_support => |ev| libinput_device.capabilities.accel_profiles = ev.profiles,
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.accel_profile_current => |ev| libinput_device.state.accel_profile = ev.profile,
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.accel_speed_current => |ev| libinput_device.state.accel_speed = ev.speed.slice(f64)[0],
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.natural_scroll_support => |ev| libinput_device.capabilities.natural_scroll = ev.supported != 0,
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.natural_scroll_current => |ev| libinput_device.state.natural_scroll = ev.state,
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.left_handed_support => |ev| libinput_device.capabilities.left_handed = ev.supported != 0,
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.left_handed_current => |ev| libinput_device.state.left_handed = ev.state,
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.click_method_support => |ev| libinput_device.capabilities.click_methods = ev.methods,
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.click_method_current => |ev| libinput_device.state.click_method = ev.method,
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.clickfinger_button_map_current => |ev| libinput_device.state.clickfinger_button_map = ev.button_map,
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.middle_emulation_support => |ev| libinput_device.capabilities.middle_emulation = ev.supported != 0,
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.middle_emulation_current => |ev| libinput_device.state.middle_emulation = ev.state,
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.scroll_method_support => |ev| libinput_device.capabilities.scroll_methods = ev.methods,
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.scroll_method_current => |ev| libinput_device.state.scroll_method = ev.method,
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.scroll_button_current => |ev| libinput_device.state.scroll_button = ev.button,
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.scroll_button_lock_current => |ev| libinput_device.state.scroll_button_lock = ev.state,
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.dwt_support => |ev| libinput_device.capabilities.dwt = ev.supported != 0,
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.dwt_current => |ev| libinput_device.state.dwt = ev.state,
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.dwtp_support => |ev| libinput_device.capabilities.dwtp = ev.supported != 0,
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.dwtp_current => |ev| libinput_device.state.dwtp = ev.state,
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.rotation_support => |ev| libinput_device.capabilities.rotation = ev.supported != 0,
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.rotation_current => |ev| libinput_device.state.rotation = ev.angle,
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else => |ev| {
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// We don't keep track of any default states right now
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log.debug("unhandled event: {s}", .{@tagName(ev)});
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},
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}
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}
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pub fn manage(libinput_device: *LibinputDevice) void {
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if (libinput_device.should_manage) {
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if (libinput_device.input_device) |input_device| {
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if (input_device.name) |_| {
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libinput_device.should_manage = false;
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libinput_device.applyInputConfigs();
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}
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}
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}
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}
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pub fn applyInputConfigs(libinput_device: *LibinputDevice) void {
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const input_device = libinput_device.input_device orelse return;
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const device_name = input_device.name orelse return;
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const config = libinput_device.context.config;
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const dev = libinput_device.river_libinput_device_v1;
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for (config.input_configs.items) |input_config| {
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if (input_config.name) |config_name| {
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if (!mem.eql(u8, config_name, device_name)) continue;
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}
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log.debug("Applying input config to {s}", .{device_name});
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if (@as(u32, @bitCast(libinput_device.capabilities.send_events)) != 0) {
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if (input_config.send_events) |val| {
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const mode: SendEventsModes = @bitCast(@as(u32, @intCast(@intFromEnum(val))));
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const mode_bits: u32 = @bitCast(mode);
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const support_bits: u32 = @bitCast(libinput_device.capabilities.send_events);
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if (mode_bits == 0 or mode_bits & support_bits == mode_bits) {
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applyResult(dev.setSendEvents(mode));
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}
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}
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}
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if (libinput_device.capabilities.tap > 0) {
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if (input_config.tap) |val| applyResult(dev.setTap(val));
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if (input_config.tap_button_map) |val| applyResult(dev.setTapButtonMap(val));
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if (input_config.drag) |val| applyResult(dev.setDrag(val));
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if (input_config.drag_lock) |val| applyResult(dev.setDragLock(val));
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}
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if (libinput_device.capabilities.three_finger_drag >= 3) {
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if (input_config.three_finger_drag) |val| applyResult(dev.setThreeFingerDrag(val));
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}
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if (libinput_device.capabilities.accel_profiles) |support| {
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if (input_config.accel_profile) |val| {
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if (isSupported(AccelProfile, AccelProfiles, val, support)) {
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applyResult(dev.setAccelProfile(val));
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}
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}
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if (input_config.accel_speed) |speed| {
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var speed_val: f64 = speed;
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var speed_array: wl.Array = .{
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.size = @sizeOf(f64),
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.alloc = @sizeOf(f64),
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.data = @ptrCast(&speed_val),
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};
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applyResult(dev.setAccelSpeed(&speed_array));
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}
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}
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if (libinput_device.capabilities.natural_scroll) {
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if (input_config.natural_scroll) |val| applyResult(dev.setNaturalScroll(val));
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}
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if (libinput_device.capabilities.left_handed) {
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if (input_config.left_handed) |val| applyResult(dev.setLeftHanded(val));
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}
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if (libinput_device.capabilities.click_methods) |support| {
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if (input_config.click_method) |val| {
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if (isSupported(ClickMethod, ClickMethods, val, support)) {
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applyResult(dev.setClickMethod(val));
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}
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}
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if (input_config.clickfinger_button_map) |val| applyResult(dev.setClickfingerButtonMap(val));
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}
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if (libinput_device.capabilities.middle_emulation) {
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if (input_config.middle_emulation) |val| applyResult(dev.setMiddleEmulation(val));
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}
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if (libinput_device.capabilities.scroll_methods) |support| {
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if (input_config.scroll_method) |val| {
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if (isSupported(ScrollMethod, ScrollMethods, val, support)) {
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applyResult(dev.setScrollMethod(val));
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}
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}
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if (support.on_button_down) {
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if (input_config.scroll_button) |val| applyResult(dev.setScrollButton(val));
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if (input_config.scroll_button_lock) |val| applyResult(dev.setScrollButtonLock(val));
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}
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}
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if (libinput_device.capabilities.dwt) {
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if (input_config.dwt) |val| applyResult(dev.setDwt(val));
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}
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if (libinput_device.capabilities.dwtp) {
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if (input_config.dwtp) |val| applyResult(dev.setDwtp(val));
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}
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if (libinput_device.capabilities.rotation) {
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if (input_config.rotation) |val| applyResult(dev.setRotation(val));
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}
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}
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}
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fn isSupported(comptime E: type, comptime S: type, val: E, support: S) bool {
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const int_val: u32 = @intCast(@intFromEnum(val));
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if (int_val == 0) return true;
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const support_bits: u32 = @bitCast(support);
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return int_val & support_bits == int_val;
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}
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/// Handles the result of a set_* request by setting a listener to
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/// log any unsupported or invalid config responses from the compositor.
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fn applyResult(result: anyerror!*river.LibinputResultV1) void {
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const Listener = struct {
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fn resultListener(_: *river.LibinputResultV1, event: river.LibinputResultV1.Event, _: ?*anyopaque) void {
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switch (event) {
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.success => {},
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.unsupported => log.debug("Config option unsupported by device", .{}),
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.invalid => log.warn("Invalid config value for device", .{}),
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}
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}
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};
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const r = result catch |err| {
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log.err("Failed to send input config request: {}", .{err});
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return;
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};
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// We don't need any userdata in this listener
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r.setListener(?*anyopaque, Listener.resultListener, null);
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}
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const std = @import("std");
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const assert = std.debug.assert;
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const mem = std.mem;
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const wayland = @import("wayland");
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const wl = wayland.client.wl;
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const river = wayland.client.river;
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const AccelProfile = river.LibinputDeviceV1.AccelProfile;
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const AccelProfiles = river.LibinputDeviceV1.AccelProfiles;
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const ClickfingerButtonMap = river.LibinputDeviceV1.ClickfingerButtonMap;
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const ClickMethod = river.LibinputDeviceV1.ClickMethod;
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const ClickMethods = river.LibinputDeviceV1.ClickMethods;
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const DragLockState = river.LibinputDeviceV1.DragLockState;
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const DragState = river.LibinputDeviceV1.DragState;
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const DwtState = river.LibinputDeviceV1.DwtState;
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const DwtpState = river.LibinputDeviceV1.DwtpState;
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const LeftHandedState = river.LibinputDeviceV1.LeftHandedState;
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const MiddleEmulationState = river.LibinputDeviceV1.MiddleEmulationState;
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const NaturalScrollState = river.LibinputDeviceV1.NaturalScrollState;
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const ScrollButtonLockState = river.LibinputDeviceV1.ScrollButtonLockState;
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const ScrollMethod = river.LibinputDeviceV1.ScrollMethod;
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const ScrollMethods = river.LibinputDeviceV1.ScrollMethods;
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const SendEventsModes = river.LibinputDeviceV1.SendEventsModes;
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const TapButtonMap = river.LibinputDeviceV1.TapButtonMap;
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const TapState = river.LibinputDeviceV1.TapState;
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const ThreeFingerDragState = river.LibinputDeviceV1.ThreeFingerDragState;
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const utils = @import("utils.zig");
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const Context = @import("Context.zig");
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const InputDevice = @import("InputDevice.zig");
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const log = std.log.scoped(.InputDevice);
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