I want to implement more functionality to the bar, similar to what machi has in its bar, but it seems a lot easier to just handle the bar with the rest of the manage/render loop that rwm and beansprout use. To do that, I had to convert the bar to use river-shell-surface instead of zwlr-layer-shell. In that process, I also removed support for zwlr-layer-shell exclusive zones. It made calculating the usable area for the layout more annoying. If someone *really* wants, I would consider adding it back, but the only thing I can think of that requires exclusive area is a bar, and we don't really support other bars, so I don't think it's needed. I also switched a couple of places to use saturating subtraction on unsigned ints.
411 lines
13 KiB
Zig
411 lines
13 KiB
Zig
// SPDX-FileCopyrightText: 2026 Ben Buhse <me@benbuhse.email>
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//
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// SPDX-License-Identifier: GPL-3.0-only
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const Bar = @This();
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/// Standard base DPI at a scale of 1
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const base_dpi = 96;
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context: *Context,
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/// The timezone of the computer.
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timezone: zeit.timezone.TimeZone,
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options: Options,
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fcft_fonts: *fcft.Font,
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font_scale: u31 = 1,
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output: *Output,
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// Bar geometry
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geometry: Rect = .{},
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surfaces: ?struct {
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wl_surface: *wl.Surface,
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river_shell_surface: *river.ShellSurfaceV1,
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node: *river.NodeV1,
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} = null,
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pending_manage: PendingManage = .{},
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pending_render: PendingRender = .{},
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configured: bool = false,
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pub const PendingManage = struct {
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output_geometry: bool = false,
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};
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pub const PendingRender = struct {
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position: ?struct { x: i32, y: i32 } = null,
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draw: bool = false,
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};
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pub const Position = enum { top, bottom };
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pub const Options = struct {
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/// Comma separated list of FontConfig formatted font specifications
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fonts: []const u8 = "monospace:size=14",
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/// Color of text on the bar
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text_color: pixman.Color = utils.parseRgbaPixmanComptime("0xcdd6f4"),
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/// Background color of the bar
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background_color: pixman.Color = utils.parseRgbaPixmanComptime("0x1e1e2e"),
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/// Whether the bar is at the top or bottom of the screen
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position: Position = .top,
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/// Directional margins top, right, bottom, left, in pixels
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margins: struct { top: i32 = 0, right: i32 = 0, bottom: i32 = 0, left: i32 = 0 } = .{},
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};
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pub fn init(context: *Context, output: *Output, options: Options) !Bar {
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const timezone = try zeit.local(utils.gpa, &context.env);
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errdefer timezone.deinit();
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const scale = output.scale;
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const fcft_fonts = try getFcftFonts(options.fonts, scale);
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errdefer fcft_fonts.destroy();
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const wl_surface = try context.wl_compositor.createSurface();
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errdefer wl_surface.destroy();
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const river_shell_surface = try context
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.wm
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.river_window_manager_v1
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.getShellSurface(wl_surface);
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errdefer river_shell_surface.destroy();
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const node = try river_shell_surface.getNode();
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errdefer node.destroy();
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// We don't want our surface to have any input region (default is infinite)
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const empty_region = try context.wl_compositor.createRegion();
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defer empty_region.destroy();
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wl_surface.setInputRegion(empty_region);
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context.buffer_pool.surface_count += 1;
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return .{
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.context = context,
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.options = options,
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.fcft_fonts = fcft_fonts,
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.font_scale = scale,
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.timezone = timezone,
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.output = output,
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.surfaces = .{
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.wl_surface = wl_surface,
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.river_shell_surface = river_shell_surface,
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.node = node,
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},
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.configured = true,
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};
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}
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pub fn deinit(bar: *Bar) void {
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bar.configured = false;
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bar.timezone.deinit();
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if (bar.surfaces) |surfaces| {
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surfaces.node.destroy();
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surfaces.river_shell_surface.destroy();
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surfaces.wl_surface.destroy();
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bar.context.buffer_pool.surface_count -= 1;
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}
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}
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pub fn manage(bar: *Bar) !void {
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if (!bar.configured) return;
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defer bar.pending_manage = .{};
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// The only manage actions we need to do are when the output changes geometry
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if (!bar.pending_manage.output_geometry) return;
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const output = bar.output;
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const options = bar.options;
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// Recreate fonts if the output scale changed, so geometry calculations
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// below use the correct font metrics.
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const scale = output.scale;
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if (scale != bar.font_scale) {
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bar.fcft_fonts.destroy();
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bar.fcft_fonts = try getFcftFonts(bar.options.fonts, scale);
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bar.font_scale = scale;
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}
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const vertical_padding = 5;
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const logical_font_height = @divFloor(bar.fcft_fonts.height, @as(i32, bar.font_scale));
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const height: u31 = @intCast(logical_font_height + 2 * vertical_padding);
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const width: u31 = output.geometry.width;
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if (bar.geometry.width != width or bar.geometry.height != height) {
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bar.geometry.width = width;
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bar.geometry.height = height;
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const opaque_region = try bar.context.wl_compositor.createRegion();
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defer opaque_region.destroy();
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opaque_region.add(0, 0, width, height);
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bar.surfaces.?.wl_surface.setOpaqueRegion(opaque_region);
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}
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const x = output.geometry.x + options.margins.left;
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const y = switch (options.position) {
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.top => output.geometry.y + options.margins.top,
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.bottom => output.geometry.y + output.geometry.height - bar.geometry.height - options.margins.bottom,
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};
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bar.pending_render.position = .{ .x = x, .y = y };
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bar.pending_render.draw = true;
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}
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pub fn render(bar: *Bar) void {
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if (!bar.configured) return;
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defer bar.pending_render = .{};
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const surfaces = bar.surfaces orelse return;
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if (bar.pending_render.position) |position| {
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surfaces.node.setPosition(position.x, position.y);
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surfaces.node.placeTop();
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}
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if (bar.pending_render.draw) {
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bar.draw() catch |err| {
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log.err("Bar draw failed: {}", .{err});
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};
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}
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}
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/// Draw the bar and its components (clock, title, etc.)
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pub fn draw(bar: *Bar) !void {
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const context = bar.context;
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const options = bar.options;
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const scale = bar.font_scale;
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// Scaled width/height
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const render_width = bar.geometry.width * scale;
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const render_height = bar.geometry.height * scale;
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// Don't have anything to render
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if (render_width == 0 or render_height == 0 or scale == 0) {
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return;
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}
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const buffer = try context.buffer_pool.nextBuffer(bar.context.wl_shm, render_width, render_height);
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// Fill with a solid color (e.g., dark background)
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const bg_color = options.background_color;
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_ = pixman.Image.fillRectangles(
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.src,
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buffer.pixman_image,
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&bg_color,
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1,
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&[1]pixman.Rectangle16{.{
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.x = 0,
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.y = 0,
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.width = @intCast(render_width),
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.height = @intCast(render_height),
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}},
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);
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// Set-up text color
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const text_color = options.text_color;
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const color = pixman.Image.createSolidFill(&text_color) orelse return error.FailedToCreatePixmanImage;
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defer _ = color.unref();
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// Get the current time in seconds since the epoch,
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// then load the local timezone,
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// then convert `now` to the `local` timezone
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const now = try zeit.instant(.{});
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const now_local = now.in(&bar.timezone);
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// Generate date/time info for this instant
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const dt = now_local.time();
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// Convert time to a string
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var buf: [255:0]u8 = undefined;
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var fbs = io.fixedBufferStream(&buf);
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try dt.strftime(fbs.writer(), "%H:%M");
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// Convert ASCII text string to unicode
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// XXX: Not sure if this even needs to be converted to unicode
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var codepoint_it = (try unicode.Utf8View.init(fbs.getWritten())).iterator();
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const codepoint_count = try unicode.utf8CountCodepoints(fbs.getWritten());
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// We use u32 for fcft even if zig uses u21
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var codepoints: []u32 = try utils.gpa.alloc(u32, codepoint_count);
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defer utils.gpa.free(codepoints);
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var i: usize = 0;
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while (codepoint_it.nextCodepoint()) |cp| : (i += 1) {
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codepoints[i] = cp;
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}
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const text_width = try bar.textWidth(codepoints);
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var x: i32 = @divFloor(buffer.width - text_width, 2);
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const y: i32 = @divFloor(buffer.height - bar.fcft_fonts.height, 2);
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// Actually render the unicode codepoints
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try bar.renderChars(codepoints, buffer, &x, y, color);
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// Finally, attach the buffer to the surface
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const surfaces = bar.surfaces orelse return error.NoSurfaces;
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const wl_surface = surfaces.wl_surface;
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surfaces.river_shell_surface.syncNextCommit();
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wl_surface.setBufferScale(scale);
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wl_surface.attach(buffer.wl_buffer, 0, 0);
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wl_surface.damageBuffer(0, 0, render_width, render_height);
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wl_surface.commit();
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}
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// TODO: This should be moved to utils once fonts are in config
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/// Computes the pixel width of a text string.
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fn textWidth(bar: *Bar, text: []const u32) !i32 {
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var width: i32 = 0;
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for (text, 0..) |cp, i| {
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const glyph = try bar.fcft_fonts.rasterizeCharUtf32(cp, .default);
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width += glyph.advance.x;
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if (i > 0) {
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var x_kern: c_long = 0;
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if (bar.fcft_fonts.kerning(text[i - 1], cp, &x_kern, null)) {
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width += @intCast(x_kern);
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}
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}
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}
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return width;
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}
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// Borrowed and modified from https://git.sr.ht/~novakane/zig-fcft-example
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fn renderChars(
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bar: *Bar,
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text: []const u32,
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buffer: *Buffer,
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x: *i32,
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y: i32,
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color: *pixman.Image,
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) !void {
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const glyphs = try utils.gpa.alloc(*const fcft.Glyph, text.len);
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const kerns = try utils.gpa.alloc(c_long, text.len);
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defer utils.gpa.free(glyphs);
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defer utils.gpa.free(kerns);
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var i: usize = 0;
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while (i < text.len) : (i += 1) {
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glyphs[i] = try bar.fcft_fonts.rasterizeCharUtf32(text[i], .default);
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kerns[i] = 0;
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if (i > 0) {
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var x_kern: c_long = 0;
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if (bar.fcft_fonts.kerning(text[i - 1], text[i], &x_kern, null)) {
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kerns[i] = x_kern;
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}
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}
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}
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bar.renderGlyphs(buffer, x, y, color, text.len, glyphs.ptr, kerns);
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}
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// Borrowed https://git.sr.ht/~novakane/zig-fcft-example
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fn renderGlyphs(
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bar: *Bar,
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buffer: *Buffer,
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x: *i32,
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y: i32,
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color: *pixman.Image,
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len: usize,
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glyphs: [*]*const fcft.Glyph,
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kerns: ?[]c_long,
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) void {
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var i: usize = 0;
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while (i < len) : (i += 1) {
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if (kerns) |kern| x.* += @intCast(kern[i]);
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switch (pixman.Image.getFormat(glyphs[i].pix)) {
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// Glyph is a pre-rendered image. (e.g. a color emoji)
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.a8r8g8b8 => {
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pixman.Image.composite32(
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.over,
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glyphs[i].pix,
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null,
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buffer.pixman_image,
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0,
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0,
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0,
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0,
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x.* + @as(i32, @intCast(glyphs[i].x)),
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y + bar.fcft_fonts.ascent - @as(i32, @intCast(glyphs[i].y)),
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glyphs[i].width,
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glyphs[i].height,
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);
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},
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// Glyph is an alpha mask.
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else => {
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pixman.Image.composite32(
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.over,
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color,
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glyphs[i].pix,
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buffer.pixman_image,
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0,
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0,
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0,
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0,
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x.* + @as(i32, @intCast(glyphs[i].x)),
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y + bar.fcft_fonts.ascent - @as(i32, @intCast(glyphs[i].y)),
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glyphs[i].width,
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glyphs[i].height,
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);
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},
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}
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x.* += glyphs[i].advance.x;
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}
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}
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// Borrowed and modified from https://git.sr.ht/~novakane/zig-fcft-example
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fn getFcftFonts(fonts: []const u8, scale: u31) !*fcft.Font {
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// Create an arena to free just for this function;
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// It makes cleaning up the ArrayList easier.
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var arena = std.heap.ArenaAllocator.init(utils.gpa);
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defer arena.deinit();
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const arena_alloc = arena.allocator();
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var list = try std.ArrayList([*:0]const u8).initCapacity(arena_alloc, 2);
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var it = mem.tokenizeScalar(u8, fonts, ',');
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while (it.next()) |font| {
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if (scale > 1) {
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// If scale >1, we append :dpi so we can scale the font
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log.debug("Scaling font DPI: base={d} scale={d}", .{ base_dpi, scale });
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const scaled = try arena_alloc.dupeZ(
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u8,
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try std.fmt.allocPrint(arena_alloc, "{s}:dpi={}", .{ font, @as(u32, base_dpi) * scale }),
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);
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try list.append(arena_alloc, scaled);
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} else {
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try list.append(arena_alloc, try arena_alloc.dupeZ(u8, font));
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}
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}
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const fcft_fonts = try fcft.Font.fromName(list.items[0..], null);
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errdefer fcft_fonts.destroy();
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fcft_fonts.setEmojiPresentation(.default);
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return fcft_fonts;
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}
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const std = @import("std");
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const assert = std.debug.assert;
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const io = std.io;
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const mem = std.mem;
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const process = std.process;
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const unicode = std.unicode;
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const wayland = @import("wayland");
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const wl = wayland.client.wl;
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const river = wayland.client.river;
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const fcft = @import("fcft");
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const pixman = @import("pixman");
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const zeit = @import("zeit");
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const utils = @import("utils.zig");
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const Rect = utils.Rect;
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const Buffer = @import("Buffer.zig");
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const Context = @import("Context.zig");
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const Output = @import("Output.zig");
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const log = std.log.scoped(.Bar);
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