feat: quick scaffolding for game window
Init: Created initial NPC data structures UI: Created basic ncurses TUI for development Types: Created basic helper types
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8 changed files with 159 additions and 22 deletions
13
utils/window_helper/window_helper.go
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13
utils/window_helper/window_helper.go
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package window_helper
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import (
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. "github.com/gbin/goncurses"
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)
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func CreateMenu(win *Window, menu_string []string) {
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x, y := 2, 2
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win.Clear()
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win.Box(0, 0)
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for i, str := range menu_string {
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win.MovePrint(y+i, x, str)
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}
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}
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