Get tags working with actual tag-switching support
I added 7 new Commands to XkbKeybinds.Commands, though 3 of them don't work yet. The new commands that *work* are + set_output_tags: u32, + set_window_tags: u32, + toggle_output_tags: u32, + toggle_window_tags: u32, They each take a 32-bit value as a bitmask to set (or toggle) tags. The 3 unimplemented commands are + spawn_tagmask: u32, + focus_previous_tags, + send_to_previous_tags, and they will all panic if they're used. For now, default keybinds are hardcoded as part of WindowManager's initializing in the first \`manage_start\` event. Multi-output support is not added yet, so this will still all happen on a single Output.
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4 changed files with 83 additions and 5 deletions
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@ -10,3 +10,6 @@ SPDX-License-Identifier: EUPL-1.2
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## TODOs
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[ ] Support multiple outputs
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[ ] Support multiple seats
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[ ] Support floating windows
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[ ] Support wallpapers
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[ ] Support a bar
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@ -18,7 +18,11 @@ fullscreen: bool = false,
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maximized: bool = false,
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tags: u32 = 0x0001,
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output: ?*Output,
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// output: ?*Output,
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// XXX: Do I really even need to store `show`?
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// I think I only would if I was trying not to send extraneous requests.
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show: bool = true,
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initialized: bool = false,
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@ -42,6 +46,7 @@ pub const PendingManage = struct {
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maximized: ?bool = null,
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tags: ?u32 = null,
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// output: ?*Output = null,
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};
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pub const PendingRender = struct {
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@ -49,6 +54,8 @@ pub const PendingRender = struct {
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y: ?i32 = null,
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focused: ?bool = null,
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show: ?bool = null,
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};
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pub fn create(context: *Context, river_window_v1: *river.WindowV1, output: *Output) !*Window {
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@ -59,11 +66,11 @@ pub fn create(context: *Context, river_window_v1: *river.WindowV1, output: *Outp
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.context = context,
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.river_window_v1 = river_window_v1,
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.river_node_v1 = river_window_v1.getNode() catch @panic("Failed to get node"),
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// .output = output,
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.tags = if (output.tags != 0) output.tags else 0x0001,
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.link = undefined, // Handled by the wl.list
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};
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window.river_window_v1.setListener(*Window, windowListener, window);
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return window;
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@ -197,6 +204,19 @@ pub fn render(window: *Window) void {
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}
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}
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}
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// Show or hide the Window
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if (window.pending_render.show) |show| {
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if (show) {
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if (!window.show) {
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window.river_window_v1.show();
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}
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} else {
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if (window.show) {
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window.river_window_v1.hide();
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}
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}
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}
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}
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fn applyBorders(window: *Window, color: utils.RiverColor) void {
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@ -104,6 +104,9 @@ fn calculatePrimaryStackLayout(wm: *WindowManager) void {
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if (output.tags & window.tags != 0x0000) {
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active_list.append(&window.active_list_node);
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active_count += 1;
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window.pending_render.show = true;
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} else {
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window.pending_render.show = false;
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}
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}
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@ -185,9 +188,21 @@ fn manage_start(wm: *WindowManager) void {
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.t, .{ .mod4 = true }, .{ .spawn = &.{"foot"} });
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.j, .{ .mod4 = true }, .focus_next);
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.k, .{ .mod4 = true }, .focus_prev);
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.f, .{ .mod4 = true }, .fullscreen);
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.f, .{ .mod4 = true }, .toggle_fullscreen);
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.q, .{ .mod4 = true, .shift = true }, .close_window);
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context.xkb_bindings.addBinding(river_seat_v1, xkbcommon.Keysym.e, .{ .mod4 = true, .shift = true }, .exit);
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// Tag bindings
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comptime var i: u8 = 1;
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comptime var buffer: [1]u8 = undefined;
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inline while (i <= 9) : (i += 1) {
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const tags: u32 = 1 << (i - 1);
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buffer[0] = i + '0';
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context.xkb_bindings.addBinding(river_seat_v1, @field(xkbcommon.Keysym, &buffer), .{ .mod4 = true }, .{ .set_output_tags = tags });
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context.xkb_bindings.addBinding(river_seat_v1, @field(xkbcommon.Keysym, &buffer), .{ .mod4 = true, .shift = true }, .{ .set_window_tags = tags });
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context.xkb_bindings.addBinding(river_seat_v1, @field(xkbcommon.Keysym, &buffer), .{ .mod4 = true, .ctrl = true }, .{ .toggle_output_tags = tags });
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context.xkb_bindings.addBinding(river_seat_v1, @field(xkbcommon.Keysym, &buffer), .{ .mod4 = true, .shift = true, .ctrl = true }, .{ .toggle_window_tags = tags });
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}
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}
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{
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@ -8,9 +8,17 @@ pub const Command = union(enum) {
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spawn: []const []const u8,
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focus_next,
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focus_prev,
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fullscreen,
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toggle_fullscreen,
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close_window,
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exit,
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// Tag management
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set_output_tags: u32,
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set_window_tags: u32,
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toggle_output_tags: u32,
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toggle_window_tags: u32,
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spawn_tagmask: u32,
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focus_previous_tags,
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send_to_previous_tags,
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};
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const XkbBinding = struct {
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@ -94,7 +102,7 @@ const XkbBinding = struct {
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}
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// context.wm.window_manager_v1.manageDirty();
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},
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.fullscreen => {
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.toggle_fullscreen => {
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const seat = context.wm.seats.first() orelse return;
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const window = seat.focused orelse return;
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window.pending_manage.fullscreen = !window.fullscreen;
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@ -110,6 +118,38 @@ const XkbBinding = struct {
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// TODO: Disabled while I'm working with river within river :P
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// _ = std.process.Child.init(&.{"killall river"}, std.heap.c_allocator);
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},
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.set_output_tags => |tags| {
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// TODO: Support multiple outputs
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const output = context.wm.outputs.first() orelse return;
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output.pending_manage.tags = tags;
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context.wm.river_window_manager_v1.manageDirty();
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},
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.set_window_tags => |tags| {
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const seat = context.wm.seats.first() orelse return;
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// TODO: I don't think pending_focus should ever be set at this point?
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// const window = seat.pending_manage.pending_focus orelse seat.focused;
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const window = seat.focused orelse return;
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window.pending_manage.tags = tags;
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context.wm.river_window_manager_v1.manageDirty();
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},
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.toggle_output_tags => |tags| {
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const output = context.wm.outputs.first() orelse return;
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const old_tags = output.pending_manage.tags orelse output.tags;
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output.pending_manage.tags = old_tags ^ tags;
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context.wm.river_window_manager_v1.manageDirty();
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},
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.toggle_window_tags => |tags| {
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const seat = context.wm.seats.first() orelse return;
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// TODO: I don't think pending_focus should ever be set at this point?
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// const window = seat.pending_manage.pending_focus orelse seat.focused;
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const window = seat.focused orelse return;
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const old_tags = window.pending_manage.tags orelse window.tags;
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window.pending_manage.tags = old_tags ^ tags;
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context.wm.river_window_manager_v1.manageDirty();
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},
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.spawn_tagmask, .focus_previous_tags, .send_to_previous_tags => {
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@panic("Unimplemented");
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},
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}
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}
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};
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