Convert Bar to use river-shell-surface

I want to implement more functionality to the bar, similar to what
machi has in its bar, but it seems a lot easier to just handle the bar
with the rest of the manage/render loop that rwm and beansprout use.

To do that, I had to convert the bar to use river-shell-surface instead
of zwlr-layer-shell.

In that process, I also removed support for zwlr-layer-shell exclusive
zones. It made calculating the usable area for the layout more annoying.
If someone *really* wants, I would consider adding it back, but the only
thing I can think of that requires exclusive area is a bar, and we don't
really support other bars, so I don't think it's needed.

I also switched a couple of places to use saturating subtraction on
unsigned ints.
This commit is contained in:
Ben Buhse 2026-02-26 16:34:48 -06:00
commit a9473204ad
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GPG key ID: 7916ACFCD38FD0B4
6 changed files with 159 additions and 153 deletions

View file

@ -20,16 +20,28 @@ font_scale: u31 = 1,
output: *Output,
// Bar geometry
width: u31 = 0,
height: u31 = 0,
geometry: Rect = .{},
surfaces: ?struct {
wl_surface: *wl.Surface,
layer_surface: *zwlr.LayerSurfaceV1,
river_shell_surface: *river.ShellSurfaceV1,
node: *river.NodeV1,
} = null,
pending_manage: PendingManage = .{},
pending_render: PendingRender = .{},
configured: bool = false,
pub const PendingManage = struct {
output_geometry: bool = false,
};
pub const PendingRender = struct {
position: ?struct { x: i32, y: i32 } = null,
draw: bool = false,
};
pub const Position = enum { top, bottom };
pub const Options = struct {
@ -54,6 +66,25 @@ pub fn init(context: *Context, output: *Output, options: Options) !Bar {
const fcft_fonts = try getFcftFonts(options.fonts, scale);
errdefer fcft_fonts.destroy();
const wl_surface = try context.wl_compositor.createSurface();
errdefer wl_surface.destroy();
const river_shell_surface = try context
.wm
.river_window_manager_v1
.getShellSurface(wl_surface);
errdefer river_shell_surface.destroy();
const node = try river_shell_surface.getNode();
errdefer node.destroy();
// We don't want our surface to have any input region (default is infinite)
const empty_region = try context.wl_compositor.createRegion();
defer empty_region.destroy();
wl_surface.setInputRegion(empty_region);
context.buffer_pool.surface_count += 1;
return .{
.context = context,
.options = options,
@ -61,125 +92,97 @@ pub fn init(context: *Context, output: *Output, options: Options) !Bar {
.font_scale = scale,
.timezone = timezone,
.output = output,
.surfaces = .{
.wl_surface = wl_surface,
.river_shell_surface = river_shell_surface,
.node = node,
},
.configured = true,
};
}
pub fn initSurface(bar: *Bar) !void {
if (bar.surfaces) |_| {
// This bar already has a surface, we can exit early
return;
}
const context = bar.context;
const options = bar.options;
const wl_surface = try context.wl_compositor.createSurface();
errdefer wl_surface.destroy();
const layer_surface = try context
.zwlr_layer_shell_v1
.getLayerSurface(wl_surface, bar.output.wl_output, .top, "beansprout-bar");
errdefer layer_surface.destroy();
// We don't want our surface to have any input region (default is infinite)
const empty_region = try context.wl_compositor.createRegion();
defer empty_region.destroy();
wl_surface.setInputRegion(empty_region);
const vertical_padding = 5;
// Set size wants logical pixels, so we have to scale the height
const logical_font_height = @divFloor(bar.fcft_fonts.height, @as(i32, bar.font_scale));
const bar_height: u31 = @intCast(logical_font_height + 2 * vertical_padding);
layer_surface.setSize(0, bar_height);
layer_surface.setAnchor(.{ .top = options.position == .top, .bottom = options.position == .bottom, .left = true, .right = true });
layer_surface.setMargin(options.margins.top, options.margins.right, options.margins.bottom, options.margins.left);
bar.surfaces = .{
.wl_surface = wl_surface,
.layer_surface = layer_surface,
};
context.buffer_pool.surface_count += 1;
layer_surface.setListener(*Bar, layerSurfaceListener, bar);
wl_surface.commit();
}
pub fn deinit(bar: *Bar) void {
bar.configured = false;
bar.timezone.deinit();
if (bar.surfaces) |surfaces| {
surfaces.layer_surface.destroy();
surfaces.node.destroy();
surfaces.river_shell_surface.destroy();
surfaces.wl_surface.destroy();
bar.context.buffer_pool.surface_count -= 1;
}
}
pub fn layerSurfaceListener(
layer_surface: *zwlr.LayerSurfaceV1,
event: zwlr.LayerSurfaceV1.Event,
bar: *Bar,
) void {
assert(bar.surfaces.?.layer_surface == layer_surface);
switch (event) {
.configure => |ev| {
layer_surface.ackConfigure(ev.serial);
const width: u31 = @intCast(ev.width);
const height: u31 = @intCast(ev.height);
pub fn manage(bar: *Bar) !void {
if (!bar.configured) return;
defer bar.pending_manage = .{};
if (bar.configured and
bar.width == width and
bar.height == height and
bar.output.scale == bar.font_scale)
{
bar.surfaces.?.wl_surface.commit();
return;
}
// The only manage actions we need to do are when the output changes geometry
if (!bar.pending_manage.output_geometry) return;
log.debug("Configuring bar surface with width {} and height {}", .{ width, height });
bar.width = width;
bar.height = height;
// Exclusive zone == the bar's height
layer_surface.setExclusiveZone(bar.height);
// Full surface should be opaque
const opaque_region: *wl.Region = bar.context.wl_compositor.createRegion() catch |e| {
log.err("Failed to create opaque region for bar: {}", .{e});
return;
};
defer opaque_region.destroy();
opaque_region.add(0, 0, bar.width, bar.height);
bar.surfaces.?.wl_surface.setOpaqueRegion(opaque_region);
bar.configured = true;
bar.render() catch |err| {
log.err("Bar render failed: {}", .{err});
};
},
.closed => {
bar.deinit();
},
}
}
/// Renders the bar and its components
pub fn render(bar: *Bar) !void {
const context = bar.context;
const output = bar.output;
const options = bar.options;
const scale = bar.output.scale;
// Recreate fonts at the output's new scale
// Recreate fonts if the output scale changed, so geometry calculations
// below use the correct font metrics.
const scale = output.scale;
if (scale != bar.font_scale) {
bar.fcft_fonts.destroy();
bar.fcft_fonts = try getFcftFonts(bar.options.fonts, scale);
bar.font_scale = scale;
}
const vertical_padding = 5;
const logical_font_height = @divFloor(bar.fcft_fonts.height, @as(i32, bar.font_scale));
const height: u31 = @intCast(logical_font_height + 2 * vertical_padding);
const width: u31 = output.geometry.width;
if (bar.geometry.width != width or bar.geometry.height != height) {
bar.geometry.width = width;
bar.geometry.height = height;
const opaque_region = try bar.context.wl_compositor.createRegion();
defer opaque_region.destroy();
opaque_region.add(0, 0, width, height);
bar.surfaces.?.wl_surface.setOpaqueRegion(opaque_region);
}
const x = output.geometry.x + options.margins.left;
const y = switch (options.position) {
.top => output.geometry.y + options.margins.top,
.bottom => output.geometry.y + output.geometry.height - bar.geometry.height - options.margins.bottom,
};
bar.pending_render.position = .{ .x = x, .y = y };
bar.pending_render.draw = true;
}
pub fn render(bar: *Bar) void {
if (!bar.configured) return;
defer bar.pending_render = .{};
const surfaces = bar.surfaces orelse return;
if (bar.pending_render.position) |position| {
surfaces.node.setPosition(position.x, position.y);
surfaces.node.placeTop();
}
if (bar.pending_render.draw) {
bar.draw() catch |err| {
log.err("Bar draw failed: {}", .{err});
};
}
}
/// Draw the bar and its components (clock, title, etc.)
pub fn draw(bar: *Bar) !void {
const context = bar.context;
const options = bar.options;
const scale = bar.font_scale;
// Scaled width/height
const render_width = bar.width * scale;
const render_height = bar.height * scale;
const render_width = bar.geometry.width * scale;
const render_height = bar.geometry.height * scale;
// Don't have anything to render
if (render_width == 0 or render_height == 0 or scale == 0) {
@ -243,6 +246,7 @@ pub fn render(bar: *Bar) !void {
// Finally, attach the buffer to the surface
const surfaces = bar.surfaces orelse return error.NoSurfaces;
const wl_surface = surfaces.wl_surface;
surfaces.river_shell_surface.syncNextCommit();
wl_surface.setBufferScale(scale);
wl_surface.attach(buffer.wl_buffer, 0, 0);
wl_surface.damageBuffer(0, 0, render_width, render_height);
@ -393,12 +397,13 @@ const unicode = std.unicode;
const wayland = @import("wayland");
const wl = wayland.client.wl;
const zwlr = wayland.client.zwlr;
const river = wayland.client.river;
const fcft = @import("fcft");
const pixman = @import("pixman");
const zeit = @import("zeit");
const utils = @import("utils.zig");
const Rect = utils.Rect;
const Buffer = @import("Buffer.zig");
const Context = @import("Context.zig");
const Output = @import("Output.zig");

View file

@ -216,12 +216,6 @@ pub fn manage(context: *Context) void {
log.err("Failed to create bar: {}", .{e});
continue;
};
// If the output already has a wl_output, init the surface immediately
if (output.wl_output != null) {
output.bar.?.initSurface() catch |e| {
log.err("Failed to init bar surface: {}", .{e});
};
}
}
}
}

View file

@ -19,7 +19,11 @@ name: ?[]const u8 = null,
scale: u31 = 1,
geometry: Rect = .{},
// Area left after layer shell surfaces take exclusive area
// Area available for window layout (output geometry minus bar space)
// Maybe I'll re-add support for layer shell exclusive areas later,
// but adding that makes it more work for me and I don't personally
// know of anything that makes me want them since external bars won't
// work with beansprout.
usable_geometry: Rect = .{},
// Information for this Output's wallpaper
@ -72,8 +76,6 @@ pub const PendingManage = struct {
position: ?struct { x: i32, y: i32 } = null,
dimensions: ?struct { width: u31, height: u31 } = null,
usable_geometry: ?Rect = null,
tags: ?u32 = null,
primary_ratio: ?f32 = null,
primary_count: ?u8 = null,
@ -116,7 +118,6 @@ pub fn create(context: *Context, river_output_v1: *river.OutputV1) !*Output {
output.windows.init();
output.river_output_v1.setListener(*Output, riverOutputListener, output);
output.river_layer_shell_output_v1.setListener(*Output, riverLayerShellOutputListener, output);
return output;
}
@ -285,16 +286,10 @@ fn wlOutputListener(_: *wl.Output, event: wl.Output.Event, output: *Output) void
return;
};
if (output.bar) |*bar| {
bar.initSurface() catch |err| {
const output_name = output.name orelse "some output";
log.err("failed to init bar for {s}: {}", .{ output_name, err });
return;
};
// Re-render bar if the scale changed
if (bar.configured and output.scale != bar.font_scale) {
bar.render() catch |err| {
log.err("Bar render failed: {}", .{err});
};
// Trigger a full manage cycle if the scale changed so that
// fonts are reloaded and bar geometry is recalculated.
if (output.scale != bar.font_scale) {
bar.pending_manage.output_geometry = true;
}
}
// Re-render wallpaper if scale changed
@ -320,26 +315,6 @@ fn wlOutputListener(_: *wl.Output, event: wl.Output.Event, output: *Output) void
}
}
// Used for the river_layer_shell_output_v1 interface
fn riverLayerShellOutputListener(
river_layer_shell_output_v1: *river.LayerShellOutputV1,
event: river.LayerShellOutputV1.Event,
output: *Output,
) void {
assert(output.river_layer_shell_output_v1 == river_layer_shell_output_v1);
switch (event) {
.non_exclusive_area => |ev| {
output.pending_manage.usable_geometry = .{
.x = ev.x,
.y = ev.y,
.width = @intCast(ev.width),
.height = @intCast(ev.height),
};
output.context.wm.river_window_manager_v1.manageDirty();
},
}
}
pub fn initWallpaperLayerSurface(output: *Output) !void {
if (output.context.wallpaper_image == null) {
// No wallpaper image, so we don't need any surfaces
@ -535,8 +510,10 @@ pub fn manage(output: *Output) void {
output.geometry.height = dimensions.height;
}
if (output.pending_manage.usable_geometry) |usable_geometry| {
output.usable_geometry = usable_geometry;
if (output.pending_manage.position != null or output.pending_manage.dimensions != null) {
if (output.bar) |*bar| {
bar.pending_manage.output_geometry = true;
}
}
if (output.pending_manage.primary_ratio) |primary_ratio| {
@ -605,6 +582,34 @@ pub fn manage(output: *Output) void {
}
}
if (output.bar) |*bar| {
bar.manage() catch |err| {
log.err("Bar manage failed: {}", .{err});
};
}
// Compute usable geometry from output geometry minus bar space.
// We don't use non_exclusive_area from layer shell since we don't support
// other layer shell clients with exclusive zones (layer shell clients that
// don't use exclusive areas are fine).
output.usable_geometry = output.geometry;
if (output.bar) |bar| {
if (bar.geometry.height > 0) {
const bar_height: i32 = bar.geometry.height;
const margins = bar.options.margins;
const reserved: u31 = @intCast(bar_height + margins.top + margins.bottom);
switch (bar.options.position) {
.top => {
output.usable_geometry.y += bar_height + margins.top + margins.bottom;
output.usable_geometry.height -|= reserved;
},
.bottom => {
output.usable_geometry.height -|= reserved;
},
}
}
}
// Calculate layout before managing windows, but only if output dimensions are initialized
if (output.usable_geometry.width > 0 and output.usable_geometry.height > 0) {
output.calculateLayout();
@ -617,6 +622,10 @@ pub fn manage(output: *Output) void {
}
pub fn render(output: *Output) void {
if (output.bar) |*bar| {
bar.render();
}
const seat = output.context.wm.seats.first();
const focused = if (seat) |s| s.focused_window else null;
@ -670,7 +679,7 @@ fn calculateLayout(output: *Output) void {
if (active_count == 0) return;
// We have to use the usable area for the layout so windows don't overlap with widgets
// Use the usable area for layout so windows don't overlap the bar
const output_x = output.usable_geometry.x;
const output_y = output.usable_geometry.y;
const output_width = output.usable_geometry.width;
@ -681,14 +690,14 @@ fn calculateLayout(output: *Output) void {
if (active_count == 1) {
const window: *Window = @fieldParentPtr("active_list_node", active_list.popFirst().?);
const width = @as(u31, @intFromFloat(@as(f32, @floatFromInt(output_width)) * output.single_window_ratio)) -
const width = @as(u31, @intFromFloat(@as(f32, @floatFromInt(output_width)) * output.single_window_ratio)) -|
2 * border_width;
const x = output_x + @divFloor(output_width - width, 2);
window.pending_render.position = .{ .x = x, .y = output_y + border_width };
window.pending_manage.dimensions = .{
.width = width,
.height = output_height - 2 * border_width,
.height = output_height -| 2 * border_width,
};
window.pending_manage.maximized = true;
return;

View file

@ -56,10 +56,7 @@ pub const PendingManage = struct {
};
pub const PendingRender = struct {
position: ?struct {
x: i32,
y: i32,
} = null,
position: ?struct { x: i32, y: i32 } = null,
focused: ?bool = null,

View file

@ -146,9 +146,8 @@ fn run(wl_display: *wl.Display, context: *Context) !void {
var it = context.wm.outputs.iterator(.forward);
while (it.next()) |output| {
if (output.bar) |*bar| {
bar.render() catch |err| {
log.err("Bar timer render failed: {}", .{err});
};
bar.pending_render.draw = true;
context.wm.river_window_manager_v1.manageDirty();
}
}
}